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NINTENDO SWITCH MOBILE SUIT GUNDAM Diary Warrior GUNDAM SEED BATTLE DESTINY REMASTERED CERO A CERO A CERO A BANDAI NAMCO
Could this be the new game we announced a long time ago…?
>>1
New work…?
Yayyy!
Is it the PSVita one?
If this remaster comes, it gives hope that other Gundam games will be remastered too.
>>4
Say that after you’ve sold it at the seed level.
It’s a promised masterpiece, isn’t it?
Is there a chance to add free elements?
Isn’t this a game from over 10 years ago?
I’m happy, but I wonder why this is.
I wonder if something like Rensa 2 Plus is complicated because it involves Capcom.
It looks like there won’t be any additional Freedom characters based on the rewards.
https://p-bandai.jp/item/item-1000225861/
Special edition with acrylic stand available at Premium Bandai.
On the contrary, it can be said that something as popular as a seed may only reach remaster status.
https://p-bandai.jp/item/item-1000225861/
Special edition with an acrylic stand included.
It’s expensive, but it seems like if I miss out on the Sword Calamity Unit 1 and the N-Dagger N acrylic stand, they’ll never be available again.
But if you’re playing solo, can you provide a better solution than this?
If they can remaster the Battle Series, I wonder if they can do something about the Universe too…
The enemy was tough, and this wasn’t very interesting.
A memory of being extremely reliable on Burduel.
The stargazer was totally broken…
Can I ride my partner 105 again?
Release the Exia!
Battle Freedom is being released from the thread image! This is it!
It seems you can also play it on Steam other than Switch.
It seems that someone might add free seed mechs in a MOD.
Are you someone who can use a wild dagger?
A Gundam game doing a straight port of past works…?
Is it going to rain tomorrow?
>>22
I want to port SD Gundam X and Mono-Eye Gundams…
The mono-eye version is not available as a standalone product.
A remaster isn’t enough.
Add the Jin High Maneuver 1 and Bustard Dagger as well.
The declaration to create a game was made on May 28, 2021.
>>25
It’s simultaneous with the announcement of Eclipse and the movie that will later allow for species freedom.
There hasn’t been any news about the game at all.
It’s better than having a poorly made new work released.
>>26
I’m happier with the new work.
It sold pretty well back then, so I wonder if it was judged that it would make a profit due to the movie’s influence.
There is a good possibility that we’ve now fine-tuned the engine for the current battle series…
If you’re going to release it now, I want you to release the movie’s MS too.
It seems like a somewhat difficult question to determine which is more enjoyable when comparing a new release that only features the main unit to this.
I’ve never seen a game that comes with 116 acrylic stands as a bonus.
>>34
But people who want a remaster of this game probably love obscure machines so much that they won’t get merchandise unless they go this far, right?
The true broken one is Live Zaku.
It’s too bold to charge over 20,000 just for the acrylic stand…
116 units!?
It’s a stylish gift for Valentine’s Day.
This is something nostalgic again…
Even if I create a new work now, it will end up being a social game anyway.
I’m glad it’s not a mobile game…
The reason the downloadable version disappeared from the PS Store last year is related to this.
I wish they would remaster Battle Universe too.
Is it a bloody Valentine’s Day commemorative?
It’s probably just a straightforward port anyway.
Then you can just play the Vita version.
I want the new one.
I want them to port games like Renza, Renji, and even Meguri Ai Uchu.
>>47
I understand, I will release the One Year War.
Since there are not many non-All-Star machines, I’m just grateful to be able to operate minor machines.
If there are no additional elements, then there’s no need to buy it, I guess.
I wonder if they will add more captured items.
It seems like they will be messing around with the system a bit.
I remember the Zakus posing above Joshua’s main gate.
If you like seeds, you probably have some.
Didn’t we originally have captured units? I remember gradually filling in units on that really long final map.
It’s crazy to think it’s normal to have a game console from 14 years ago.
>>59
If you like seeds, it wouldn’t be strange to have them.
>>59
Where did you get the idea that it’s obvious to carry it around…?
Hey, I bought it at a premium price last year.
Is it okay to dropkick in Destroy?
Go to another place, Gah.
Creepy.
It’s quite annoying to have people come and say they don’t need it because they have the original version of the remaster, so I wish those with a harsh tone would just leave.
>>67
It’s just an opinion that the new work was better.
Too nervous.
It was a little boom here when New came out.
It’s Aslan’s mother’s death anniversary, so it’s good luck.
>>69
Anonymous… Blue Cosmos?
Before I knew it, it has turned into a conversation about ordinary people.
You really add conditions afterwards, don’t you?
Could this possibly be used for Zaut?
Are they out of their minds in the species thread on GFAQs?
Weird stuff is definitely going to come together with the seed and package thread, right?
Could you also port Renza 2?
Did it include the Red Frame Kai and Perfect Strike?
>>76
The timing of the release was around when the remastered version was being aired.
It’s a remaster, but hasn’t this model been rebuilt?
It seems like I wasn’t told I don’t need it.
If you treat it like a game, it becomes enjoyable.
I wish they would increase the number of aircraft… It’s really not enough anymore.
Well, it was expected that a new work would be produced after all…
I see, it’s Bloody Valentine.
It’s quite an exciting announcement timing.
Release the Zeonic Front.
It’s just that I was happier with the new work simply because I’ve done it before.
There is also another trial striker.
This is what I want, something like this.
A game that is like the pinnacle of.
It seems like a thread image based on everyone’s reactions.
>>88
The balance of the game was subtle, but it’s one of a kind that can properly utilize even minor MSVs.
Putting aside the character version, did you choose the Sword Calamity Unit 1, Geyts N, and Dagger N with dice for the acrylic stand?
It would be great to add movie stages and vehicles with DLC!
Are there any additional elements?
Are you really going to call just a remaster a new game in development?
>>92
It’s not something you usually say.
Port “Gundam: Union vs ZAFT II” too.
The only complaint I had was that the limit of limit-breaking couldn’t be taken to a full cap like the universe, making it feel like a Stofuri game.
>>95
I can do it, but…
Exas was quite strong.
The transformation units like Zaku II and Dagger are quite strong as well.
The fact that a remaster of this is coming out now means that the new project being developed could potentially be a theatrical version of this or additional content for Astrea.
>>98
Gundam SEED Battle Destiny Freedom, huh…
>>102
If it gets too long, let’s go with Battle Freedom or Battle CE…
What about the PS5 version?
There were often Vita game ports in the early days, so there will likely be many more released as a bridge until the Switch 2 comes out.
I prefer a matte texture like in Gundam Versus for the aircraft model.
>>101
That texture feels like it’s intended for the PS2 and CRT, so it might be questionable whether it fits the current HD quality.
Games that allow for this kind of experience have really become rare…
Add the movie version too ❤
My beloved machine Zamzazar.
I wonder if there’s something you can get in the new game if you have the save data from the thread image.
Well, there is also the possibility that the thread image is a new work.
Please remake the species fighting game ♡
There haven’t really been many Gundam games for consoles lately.
I don’t think the specification for supplying ammunition with containers was necessary.
I was just feeling disappointed because the DL version of this for Vita became unavailable for re-download.
I heard that because it’s the era of SHD, there are perfects but no grand striker.
The PSP version of Gundam Versus 2 is good too, but the arcade version is also nice.
I really liked how the three Astrea girls would be super grateful if you kept them alive in the mode where you can relive their experiences.
>>116
It’s really good that you are giving comments like this…
I was really happy when Kira, who is riding Freedom, told me to be careful and not to push myself too much!
It was nice to hear things like, “Are you going to fight against the people who survived that match with Shin after the Yakin training?”
The Vita version was released in 2012, huh…
>>117
It’s time for a remaster…
>>117
Has it already been 3 years?
>>119
Do it properly!
>>117
It’s been about six months since Vita came out, so there are surprisingly people who don’t know about this game.
But in the end, I just end up using Noir all the time…
I only played up to Assault Survivor, so this is a relief.
Is this the guy who was strong against raiders?
I ended up showing joy just like Azrael.
It’s nice to have a serious girl partner who becomes a boosted man and has a childish emotional state.
It seems there are quite a few unnamed people who couldn’t make the decision to buy a VITA and ended up not buying it.
In the end, I didn’t buy it because Giren’s Greed didn’t come out.
Is the remaster boom for Vita games happening?
The new Ghiren had an absurd amount of DLC.
This doesn’t exist at all, does it?
>>128
It was towards the end of the Battle series, after all.
I wonder if remasters like this add new elements.
It would be nice if additional freedom elements were added, but would it just be participation with just the machine?
>>129
If there are any additional elements like this, they will be announced before the release.
It might be better to just think of it as a straightforward port.
>>129
It’s a straightforward port with modernized resolution and textures because it’s a remaster.
The broken frames for each faction were the Alliance with Noir, the Lacus faction with Strike Freedom, and the free frame was Stargazer, if I remember correctly.
I don’t remember much about ZAFD, but I recall that the Destiny’s base form was a bit lacking, while the High-Ne Destiny was reasonably strong.
This was really interesting, but it feels a bit lonely without the addition of free species…
Looking at it this way, the Universal Century goes without saying, but Cosmic Era has an incredibly high number of mecha as well.
>>132
I don’t think it’s quite on the level of the Universal Century, but there are an overwhelming number of side stories and MSV, and excluding the Universal Century, CE is the only one that’s had more than two 4-cour productions in the same world setting.
I completely forgot that I could use the Power Loader when looking at the aircraft list.
>>136
I don’t have the opportunity to use it.
The 2010s were a time when the DLC business model was still in a trial-and-error phase…
I want to play a game like Dynasty Warriors: Gundam Origins in every Gundam game.
Freewheeling didn’t have any additional elements.
There were balance adjustments, but…
I completed the trophy, so I’m going to brag… but really, it’s so nostalgic; this is from 10 years ago.
“` Mobile Suit Gundam SEED BATTLE DESTINY PSVITA 36 Obtained 36 Total trophies 1 3 17 15 The rarest trophy obtained Trophy complete Obtained all trophies! 2012/7/20 9:55 PM All trophies Trophy complete Obtained all trophies! 2012/7/20 9:55 PM “`
>>143
The acquisition rate was 76% when I checked.
I couldn’t clear the high difficulty stage.
It says officially there are over 100 bodies, but could it be that… it includes transformations?
>>144
It was in a form like “with or without striker pack for Strike (can be swapped during combat).”
>>153
I want to ask if, in that sense, the total of 100 means 4 counted with the Strike Ale Sword Launcher.
The new Giren was criticized a lot back then, wasn’t it?
Looking back now, I think it’s largely because many players were using pirated versions.
>>145
It was because the content was thin and it was an unlockable DLC…
What I wanted was an advanced version of Axis V.
>>145
As for the new Gihren, it’s a matter that’s prior to that…
From what I can see in the video, it seems like the MS modeling has become beautifully redone to the point of being at a whole new level.
It’s a memory through the screen of the Vita, so it’s a bit questionable, but I remember it being even more flat.
BANDAI NAMCO’s DLC suddenly disappears from the store… Even free DLC becomes unavailable after a few years.
I want ArtDink to create a new installment in the Battle series…
>>148
The Battle Arena that quietly disappears from the memories of the nameless.
I was thinking that it’s too late to buy a Vita, so I did it!
I feel like there was a small trend on the bulletin board at a somewhat strange time.
The Battle Series has an absurdly high number of mechs and just the right level of controls, making it enjoyable to role-play as a soldier…
Old wikis turn out to be useful.
>>154
It’s confusing that there’s a wiki for a discontinued hardware game when there is still support…
After all, it was over 10 years ago that seed HD was established…
For a period, the HP was gone, but it seems it was revived a couple of years ago thanks to this.
It was a small grain, but the software wasn’t bad…
I hope they continue to do a lot of transplants like this.
I can do this kind of thing too.
“` MS LIST Blaze Zaku Phantom (Dullindal’s Custom) A machine painted in dark gray for Dullindal. During the Messiah Defensive Battle, it was equipped with the Blaze Wizard and assisted Izak in the destruction of Station One and the support of Eternal. MS LIST Gunner Zaku Phantom (Dullindal’s Custom) A machine painted in dark gray for Dullindal. It is equipped with the long-range beam cannon M1500 Orthros and the Gunner Wizard, specialized for long-range attacks. MS LIST Slash Zaku Phantom (Dullindal’s Custom) A machine painted in dark gray for Dullindal. It is equipped with a beam vulcan and a beam axe on the back, specialized for close combat with the Slash Wizard. “`
Thinking about the side stories, it was good that they did a remaster.
>>160
The game is terrible, but the number of recorded scenarios is amazing.
A few years later, G Generation was released.
>>160
Now that it has become possible to release remasters, I want a collection of remastered games that were included in that.
>>185
CROSSDIMENSION0079 Remaster, huh…
I transferred from Zaft to Archangel.
After the war, I will transfer from Orb to ZAFT and then to the Archangel…
>>162
Responses that seem to be in a state of confusion.
Since there is no underwater stage, there is no swimming club, but most of the units should have been covered.
The mixing of interchangeable machines and equipment during combat with different machines has occurred.
For new titles, it has to be made at least in HD comparable to the Switch, and if that means fewer units, then it defeats the purpose.
For now, riding the wave of free seeds would probably be just right with a remaster.
I have a memory of it being a hassle to unlock the Saber.
>>166
Aslan cleared Stage S where it was dismantled.
It was a game from around the time when the “Seed Remaster” was happening.
Seed Remaster was 13 years ago…?
>>167
In other words, it means that the Three Kingdoms story has been forgotten to a similar extent.
There is no Gunbarrel Strike.
The count is separate for the base trike and the strike (transformation), so the different backs are not counted individually.
I wonder what happened to the talk about the new work in the end.
The memory of how tough it was right after entering the AA route.
Astraea is weak!
>>173
Wasn’t the original route’s machine usable too?
>>181
Become unusable.
Give me back the 105 dagger that I raised…
>>173
Use the mobile suits that the Alliance or ZAFT used…
What’s the quality difference between Renza 2 and this?
>>176
If you look at it as a character game, it easily surpasses that.
Remasters of classic masterpieces created during the low-spec era should be increasingly produced.
Recent Gundam games are all geared towards chimpanzees, so I hope this trend of games for nameless characters makes a comeback.
>>178
It’s better for chimpanzees than for nameless people.
I remember that the Federation’s machines were really excellent in the story.
Especially Raider and Noir
>>179
It seems like it has been strengthened.
Let’s administer γ-glycine together!
It’s great that I can use D Impulse 1 and 3.
I like G Generation, but I want to cover all the works in the battle series…
Original characters are good, but I didn’t really like that the area around the eyes was too dark, almost pitch black.
It seems like it will be included as a bonus for “With Friends and You on the Battlefield” or something like that.
I wonder if there will be a sequel to Renzu 3.
Given that there are so many aircraft, why are there only two Jin High Maneuvers…?
I have a memory of struggling with a mission to drop nuclear missiles while dealing with the three idiots, as the camera was quite difficult to operate.
I think Destiny’s Charge Palma was strong.
It’s shorter in range than melee weapons, but…
>>194
Fighting itself affects the score in terms of gameplay, so it’s a game where you don’t want to swing except when invincible… Destiny has good mobility, and you can win even with just shooting.
Isn’t it possible to release a customizable aircraft as DLC?
I love tearing off PS armor and blasting through it with a fully modified raider’s cannon.
The stargazer is so lawless it’s funny.
Since character SPA cannot be changed later, let’s choose hyper mode.
It’s great that mass-produced machines like Zaku and Dagger are quite strong.
I remember being able to use the original faction’s machines by switching to LR even on the AA route…
While Live Zaku is singing, it grants an invincibility buff to allies, right?
>>203
The experience of physical confrontation increased about twice within a minute.
In any case, it’s better to defeat the hermit quickly when they appear as an enemy.
If Fate is thrown away, it can’t be helped.
Wasn’t there a side-scrolling SEED game?
I wanted it, but my parents didn’t buy it for me, so I think I’ll buy it myself.
The battle begins after the enhancement restrictions are lifted post-clearance.
>>207
It’s nice to have the conventions of the Battle series.
There are too many stages and gags where Zaku appears like a sentai show.
>>209
Explosion in the back.
Isn’t 28,000 yen too aggressive for a mini acrylic stand included?
When will the Astray be usable? It’s been a long wait for the VS series…
It’s been over 10 years since the grand slam came with a magazine supplement…
I was sad that the Buster Dagger wasn’t there.
Has it been over 10 years since Perfect Strike first came out?