Home » Game » Super Robot Wars » [Super Robot Wars] I’m going to put up the Super Gundam.

[Super Robot Wars] I’m going to put up the Super Gundam.

1: Japan Otaku ReviewsYeahx3

A strong character with the ability to fly in the sky while having two passengers, which is not in the original work.

2: Japan Otaku Reviews

Super Gundam

3: Japan Otaku Reviews

Is this the Re-GZ Amuro?

4: Japan Otaku Reviews

The peak might be around Alpha.

5: Japan Otaku Reviews

Super Robot Gundam

6: Japan Otaku Reviews

It is illegal for three people’s spirits to ride on a lie.

7: Japan Otaku ReviewsYeahx1

With F, the timing of the appearance of the super type and the real type is too different, and it’s no good.

Let me use it in the early stages, even in the realistic type!

11: Japan Otaku ReviewsYeahx1

>>7

Because it’s a supermarket…

8: Japan Otaku Reviews

There are times when the long rifle is unlawfully strong.

104: Japan Otaku Reviews

>>8

In the anime, while the beam rifles in Z are usually ineffective, this one can casually fire and pierce through an entire asteroid, or even penetrate and take down two at once, displaying power reminiscent of the beam rifles from the original series.

9: Japan Otaku Reviews

The peak is when two people can separate and ride.

10: Japan Otaku Reviews

I honestly think that the α side story was stronger than the Gunblaster.

30: Japan Otaku ReviewsYeahx1

>>10

That is for sure.

12: Japan Otaku Reviews

A person with a grand name, but always in the eternal second or third place.

16: Japan Otaku ReviewsYeahx3

>>12

Huh!? Isn’t it rather quite convenient in various ways!?

13: Japan Otaku Reviews

Thanks to having a high modification stage and plenty of enhancement part slots, I somehow become stronger.

14: Japan Otaku Reviews

It’s also strong in Super Robot Wars Z, quietly.

15: Japan Otaku ReviewsYeahx1

>>14

After all, Mark II is among the best in history.

17: Japan Otaku Reviews

I used to think that Gundam wasn’t very strong even though it was a super robot.

18: Japan Otaku Reviews

If it’s F, you can use the super type from early on, right?

It uses 2 deployment slots, so it’s a hobby.

20: Japan Otaku Reviews

>>18

It’s not bad as a development position.

22: Japan Otaku ReviewsYeahx4

>>18

No, no.

It’s the ace machine from the early stages.

35: Japan Otaku ReviewsYeahx4

>>22

Rather, it will be used until the end of the final chapter.

This one is irreplaceable.

19: Japan Otaku Reviews

They’re not in ZZ, right?

21: Japan Otaku Reviews

>>19

In episode 1.

23: Japan Otaku Reviews

Can the G-Flyer fly? Only in space?

26: Japan Otaku Reviews

>>23

Even though I just want to lie down, thinking only about space makes me feel like I want to be able to fly.

24: Japan Otaku Reviews

If I make good use of the separation support, it looks like I’ll run out of ammo in two turns.

27: Japan Otaku Reviews

If you can combine into one unit and ride two people, it’s worth it.

28: Japan Otaku ReviewsYeahx4

It’s a class 64 super strong MS.

You can use it until the end even if it’s F complete.

The α side story is also strong.

29: Japan Otaku Reviews

Two riders are strong.

It is not that there are two people riding.

31: Japan Otaku Reviews

If you’re going to give the Mark II a long rifle, then you should also bring out the Super Gundam.

32: Japan Otaku ReviewsYeahx2

The advantage of being able to force two people to ride is too big.

You can combine them freely.

You can have two support slots, or you can include effort and luck as well.

33: Japan Otaku Reviews

This guy is strong in the SFC third round, but it’s a choice between him and Quattro…

Depending on the branch, it’s too extreme for Quattro not to appear at all in the scenario.

34: Japan Otaku Reviews

I remember it was a one-seater, but it was convenient.

36: Japan Otaku Reviews

A valuable Land A MS that can use sub spirits starting from 4th generation.

It’s a waste not to use it!

54: Japan Otaku Reviews

>>36

It’s limited to routes, huh…

37: Japan Otaku Reviews

F-completion can be used normally, but it can do various things…

38: Japan Otaku Reviews

Is this based on the Super Valkyrie?

39: Japan Otaku Reviews

In the newer Super Robot Wars, only long rifles tend to appear.

40: Japan Otaku Reviews

Sometimes there are works that can transform…

41: Japan Otaku Reviews

He’s a darling of Winkyism.

Even with low numbers, it’s a balance that can be managed with determination.

Thanks to the mental command game, it’s more useful than it looks.

42: Japan Otaku Reviews

Rather, it would be good to take on roles like air traffic control without skipping the cockpit even in a super.

87: Japan Otaku Reviews

>>42

If you were to directly take charge of the weapon control on the G Defender side, it would end up being a handheld long rifle.

It can only end up in a state where the escape pod is attached to the outside of the MS, so it might be too dangerous after all.

43: Japan Otaku Reviews

Why is the Hyaku Shiki’s turn coming later than this guy and Z, F?!!

45: Japan Otaku Reviews

>>43

The Mega Buzz of the Hyaku Shiki has more firepower than the ZZ.

46: Japan Otaku ReviewsYeahx1

>>43

Quattro is…

44: Japan Otaku Reviews

First, we will transport the revival personnel to the front lines.

51: Japan Otaku ReviewsYeahx2

>>44

It’s too much of a companion for quick solving.

47: Japan Otaku Reviews

If you’re developing MS besides the map weapon personnel, this one is good.

It will never be in vain.

On the contrary, the impact is really weak.

48: Japan Otaku Reviews

It’s nice, isn’t it… the Dendrobium that joined later than the F91.

49: Japan Otaku Reviews

It’s enough to be able to raise a child who excels mentally but struggles with combat.

It’s easier to just use a strong aircraft from the top.

50: Japan Otaku Reviews

I feel like I haven’t seen Super Gundam recently.

It might be because I might normally eat Z.

Anyway, it goes well with the game Super Robot Wars.

53: Japan Otaku Reviews

In the apostle’s attack, the Saturn version has Burnie self-destruct twice by getting on this.

After that, if you use the heavy snow from Mt. Daisetsu, you’ll be able to defeat Saki El easily.

It’s unforgivable that the PS version was patched to retreat due to self-destruct damage.

55: Japan Otaku Reviews

The long rifle has a beam strength of 1200, so to be honest, it’s not much different from the Jegan.

56: Japan Otaku Reviews

In some series, sub-pies can earn the same experience points as the main characters, regardless of their level.

I think there was a way to level relay the main pilot to max out characters like Amuro.

58: Japan Otaku ReviewsYeahx2

>>56

It’s a specification limited to the Super Famicom’s third generation.

Even Benkei, who joined at a very low level after Musashi died, can do the same thing.

66: Japan Otaku Reviews

>>58

Grendizer + various Spazers have the same specifications, but since the main one is limited to Daisuke, it feels a bit lacking…

71: Japan Otaku Reviews

>>66

Since the experience points are based on Daisuke’s standards, the sub-pilot has a low level, resulting in a low amount of experience points gained.

80: Japan Otaku Reviews

>>71

The Mazinger series ultimately becomes fine with just Maria, who grows strong on her own, so there’s no need to put effort into raising Spaceazer, and thus the balance is maintained.

57: Japan Otaku Reviews

A long time ago, I used to play a battle royale game with SD Gundam that was like Capsule Online, and I really liked the rifle because it had incredibly high power.

116: Japan Otaku Reviews

>>57

I’m sure the B class ✋ unit had top-class attack values.

It’s difficult to hit, but if a level one attack lands, it will melt ✊.

59: Japan Otaku Reviews

Well, it’s a strange story; in this form, it’s considered a two-seater even though one person isn’t on it.

60: Japan Otaku Reviews

I think it was a mistake to use the name Super Gundam here.

This is originally supposed to be a 〇〇 equipment type, right?

64: Japan Otaku ReviewsYeahx2

>>60

Even a Super Valkyrie is like that.

61: Japan Otaku Reviews

If there had been a trust adjustment for two riders, it would have been stronger.

62: Japan Otaku Reviews

Did we fly in the Winky era?

65: Japan Otaku Reviews

>>62

In the F era of the thread image, you can fly, but it becomes land B.

63: Japan Otaku Reviews

Can fly

I defeated Raigugeos on the sea.

67: Japan Otaku Reviews

Even if you modify a diffusion bazooka to turn it into a MAP weapon, it can still perform quite well.

68: Japan Otaku Reviews

From around Nirfa, it turned into a regular Mark II configuration, becoming an ordinary machine without any particular strengths.

Now it’s just Mark II shooting with a long rifle without even participating anymore.

69: Japan Otaku Reviews

F uses Amuro and Camille, who have crazy statuses, as the main pilots and puts training factors in as sub pilots.

You must not let someone like Kou be the main pilot, even by mistake.

70: Japan Otaku Reviews

The recent naming would go with Gundam Mk-

I wonder if you will become a U defender.

72: Japan Otaku Reviews

A reliable aircraft that consistently does a good job every time.

73: Japan Otaku Reviews

F’s complete form was convenient as a sub pilot because Keith has a sure-hit ability.

74: Japan Otaku Reviews

If we exclude social games, it has been about fifteen years since Super Robot Wars was released.

81: Japan Otaku Reviews

>>74

You were out in Z, weren’t you?

I thought it was Z, but it was already 17 years ago…

83: Japan Otaku Reviews

>>81

That Z is the last one, but well, due to the modification inheritance from Z Gundam, it will probably be used as a squad member until the end, so it’s fortunate…

76: Japan Otaku Reviews

In R, the long-range rifle’s power is set to 3200 by default, making it ridiculously strong.

77: Japan Otaku Reviews

The hype around the high mega launcher is justified, and since it’s strong in the series, it’s fine to embellish the long rifle as much as you want.

78: Japan Otaku Reviews

It’s nice that you can equip it with unit conversions.

In that case, I want the mega rider as well with interchangeable parts.

Battling only with a megarider that no one is riding is kind of a joke, right?

79: Japan Otaku Reviews

>>78

But with Nilfa, it had a low-cost supply that could fly, making it far more practical than the images from the thread…

82: Japan Otaku Reviews

I only have painful memories of being too power-deficient against Babymetal.

84: Japan Otaku Reviews

In the side story, the smoky silver shines as a support and encouragement tank.

85: Japan Otaku Reviews

>>84

Pull’s beloved machine

86: Japan Otaku Reviews

Why is that long-range rifle so refreshingly sleek yet incredibly powerful?

89: Japan Otaku Reviews

Personally, since my first play of Super Robot Wars was with Nirenfa, I felt that the thread image wasn’t really super at all, considering its name.

90: Japan Otaku Reviews

The power of the long rifle is only 3100 even when fully upgraded.

I can’t accept that it only differs by 200 from the beam rifle.

94: Japan Otaku Reviews

>>90

The greatest strength is its range, right?

That’s only something that can be called a strength up to about the midfield.

91: Japan Otaku ReviewsYeahx1

In Super Famicom’s third installment, you can use broken techniques due to the sub-pilot experience points bug.

Since joining becomes a choice between Quattro and another option, it doesn’t get chosen very often…

Recently, it turned out in a certain video that the long rifle is a super weapon of the sea A, and I couldn’t handle it.

100: Japan Otaku Reviews

>>91

Both Quattro and Gato are strong, but if it’s just strength, there are alternatives, so I preferred Katz, who has the supply and the Sore picture.

92: Japan Otaku Reviews

When it comes to F, what’s strong is being able to use a mental command that one wouldn’t normally have.

It’s strong that you can use concentration with judo even when you don’t have it.

A character who doesn’t have luck being able to use luck is also strong.

93: Japan Otaku Reviews

There aren’t many aircraft that allow for two-person riding freely, so while IMPACT’s Quin Mantha could accommodate two, I just couldn’t shake the feeling that I didn’t like it when thinking about the original work.

98: Japan Otaku Reviews

>>93

I think Super Gundam fans also like the OG’s third type.

107: Japan Otaku Reviews

>>98

The OG’s second form is honestly not something that can be easily matched, as it has high attack power and overall attack capabilities as an ace unit.

95: Japan Otaku Reviews

A few days after he showed up wearing a mask as Char, it’s kind of strange when I think about it that he joined as Quattro…

96: Japan Otaku ReviewsYeahx1

>>95

Scenario A is too aggressive!

97: Japan Otaku Reviews

>>95

While actively involved with Zeon as Char in a mask, there are also instances where I simultaneously go by Quattro Bajeena when dealing with my own forces…

102: Japan Otaku Reviews

>>97

“Bring the Geong!” is what it comes to.

99: Japan Otaku Reviews

>>95

After the Gryps Conflict is over, A is still wearing a mask and will come as Quattro after hiding away with the Operation Stardust.

101: Japan Otaku Reviews

In the same stage where OE appeared as an enemy as Char, he also showed up as a friendly reinforcement as Quattro. Char was really active…

103: Japan Otaku Reviews

Emma is casually surviving and has had a long period of being a beauty in her character graphics.

It is believed that the development staff included someone from Henken or the Radish Crew.

105: Japan Otaku Reviews

>>103

Alpha is particularly strange.

It feels like the mental command is the main character.

106: Japan Otaku ReviewsYeahx1

I haven’t really used Emma much in Super Robot Wars… It’s more useful for sub-characters to focus on support rather than being able to fight halfway.

111: Japan Otaku Reviews

>>106

It tends to end up with around 1.5 times the ability of the five squads and a half-hearted supplementary spirit, so it’s not particularly strong…

114: Japan Otaku Reviews

>>111

As a squad member, a Newtype who has more auxiliary mental abilities, like the Shangri-La Children, would be used more.

108: Japan Otaku Reviews

In RTA, it was very active with two people, one with awakening and the other with reactivation.

109: Japan Otaku Reviews

I always thought it would be nice to have a G Defender Core Fighter floating up in the top right corner…

110: Japan Otaku Reviews

The appearance, with just blue binders attached to both shoulders, is perfectly cheap-looking.

112: Japan Otaku Reviews

Well, if you’ve survived up to that point, survival feels like a minor detail. Even Odelo doesn’t seem to die in Super Robot Wars.

Since the new theatrical version, it has become difficult to handle the inconsistencies of Z’s finishing moves…

113: Japan Otaku Reviews

In Z, at the beginning, it serves as Camille’s mobile suit.

In the second half, the squad member attack was incredibly strong, making the squad member very useful.

115: Japan Otaku Reviews

I only used Emma-san as a morale booster in the first Z.

117: Japan Otaku Reviews

In the theatrical version, the fact that Mk2 started using a long rifle on its own marked the end of luck for Super Gundam’s appearance.

118: Japan Otaku Reviews

What about something like Nilfa? I was thinking, without proper support abilities like effort, sniping accuracy, impenetrable defense, passionate inspiration, it’s no wonder Emma wouldn’t use it.

119: Japan Otaku Reviews

The cutlet won’t die either.

120: Japan Otaku Reviews

It’s quite common for characters to die when they join later in the story, but if there’s a storyline, both Katsu and Emma won’t die.

121: Japan Otaku Reviews

It’s better if there’s no reason for them to die, even though they don’t die in the original work, rather than suddenly having a death event appear for no reason.

122: Japan Otaku Reviews

Well, even though the thread image is strong, Emma probably isn’t using it…

123: Japan Otaku Reviews

It’s a valuable item, a two-person MS. That’s why it’s F.

If you can manage even the limits, you can handle anything.

124: Japan Otaku Reviews

In the 3rd dimension, you have valuable focus, so you’ll be quite reliable in the early game, Emma.

The consumption of 50 or the costs are strange though.

125: Japan Otaku Reviews

Permanent withdrawal is disliked, you know…

126: Japan Otaku Reviews

“Better to die than to betray rather than permanently withdraw!”

127: Japan Otaku ReviewsYeahx2

>>126

IMPACT’s Gato, die.

128: Japan Otaku Reviews

Kitan, who gives back the modification funds even when you haven’t modified when you die, is a good guy, so please be sure to die in the future.

129: Japan Otaku Reviews

In the recent Super Robot Wars, the Gundam Mk-II brings out a long rifle, so there’s no chance for the Super Gundam to shine.

130: Japan Otaku Reviews

Is it around the third time I’ve recreated Camille’s living-dead state?

132: Japan Otaku Reviews

>>130

Alpha too.

133: Japan Otaku Reviews

>>132

Once I defeat Sirocco in F-Complete, he will disappear, right?

131: Japan Otaku Reviews

Since R didn’t know anything about Gundam in the first Super Robot Wars, I kept Camille in the Super Gundam the whole time.

There’s no need to switch to Z at events or anything.

134: Japan Otaku Reviews

>>131

Ruu has come and is still on it, right?

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