Home » Game » Super Robot Wars » [Super Robot Wars] I feel like a significant number of the real body types in Super Robot Wars come out looking ugly.

[Super Robot Wars] I feel like a significant number of the real body types in Super Robot Wars come out looking ugly.

Japan Otaku ReviewsYeahx1

I wonder if it’s a quirk of illustrators.

Amuro: “It’s not over yet!!”

1: Japan Otaku ReviewsYeahx33

Your arms are so small.

2: Japan Otaku ReviewsYeahx25

I thought it was about the face, but the arms are too weak compared to the disproportionately large breasts.

3: Japan Otaku Reviews

When you try to move it, it becomes impossible.

It’s something that often happens in anime as well.

4: Japan Otaku Reviews

What is this…?

5: Japan Otaku ReviewsYeahx11

Is that how your upper arms are, you?

6: Japan Otaku ReviewsYeahx2

This is a pathetic MS.

7: Japan Otaku ReviewsYeahx2

It seems you’ve never drawn mechas.

8: Japan Otaku ReviewsYeahx1

Looking at the shape of the upper arm, it seems they used a Balinese illustration as reference.

9: Japan Otaku Reviews

You’re fat.

10: Japan Otaku Reviews

Did I really have a face like this V?

11: Japan Otaku Reviews

2:34

12: Japan Otaku ReviewsYeahx6

That’s too big for a chest.

13: Japan Otaku ReviewsYeahx5

Decapai Gundam

14: Japan Otaku ReviewsYeahx6

People who primarily play with Arios and Getter or Super Robot types are good at this kind of thing, aren’t they?

15: Japan Otaku Reviews

I thought my shoulders were a bit worrisome, but when comparing head sizes, it seems like the torso is just too big after all.

16: Japan Otaku Reviews

Why did only the torso get so big?

17: Japan Otaku Reviews

Amuro’s face is also a bit off.

There are quite a few characters whose cut-ins are really similar but have conversation graphics that are lacking.

22: Japan Otaku Reviews

>>17

I feel like there are a lot of those in the Universal Century… Kamille also looks troubled by the comment.

101: Japan Otaku Reviews

>>17

All Kimutaka characters are somewhat off.

18: Japan Otaku Reviews

If it were just the face and chest, it would have seemed like a shot from a movie…

19: Japan Otaku Reviews

The true dragon also felt a bit lackluster.

20: Japan Otaku ReviewsYeahx11

I guess I didn’t need to rewrite the 30’s ν and Z after all.

It’s just degrading.

21: Japan Otaku ReviewsYeahx2

The facial graphics of the characters from V-Gun were so accurately rendered that it made me think, “Ah, this is how the shadows were applied.”

27: Japan Otaku ReviewsYeahx1

>>21

The new group 30 is relatively good.

The Universal Century characters like Amuro have been repurposed for quite a while now.

23: Japan Otaku Reviews

It looks like an amazing physique from the front.

24: Japan Otaku Reviews

It gives the impression that Domon’s face graphics tend to be a bit distorted as well.

Also, Yona.

25: Japan Otaku Reviews

>>24

What was it that the brigadier general was called the “Mysterious Frog Man”?

3Z?

26: Japan Otaku Reviews

My arm feels weird…

28: Japan Otaku Reviews

It feels like I failed to balance things out while trying to fit everything on this screen.

29: Japan Otaku Reviews

The thread image is recreating this, right?

The thread image is recreating this, right?

30: Japan Otaku ReviewsYeahx2

>>29

My arms are so tiny…

34: Japan Otaku ReviewsYeahx13

>>29

Is it necessary to reproduce that? There are more important things, right…?

36: Japan Otaku Reviews

>>29

This looks cooler.

Is the chest too thick in the thread image?

38: Japan Otaku ReviewsYeahx3

>>29

Even if it’s for reference, why did you make your upper arm all floppy?

31: Japan Otaku Reviews

The animation in “Char’s Counterattack” has a pretty soft feel to it.

32: Japan Otaku ReviewsYeahx5

That’s right.

33: Japan Otaku ReviewsYeahx3

I’m looking forward to a change of heart.

35: Japan Otaku Reviews

Isn’t it a lot bigger than in the anime?

37: Japan Otaku ReviewsYeahx5

Reproducing drawing collapses or drawing mistakes is also a common occurrence in Super Robot Wars.

42: Japan Otaku Reviews

>>37

I don’t understand how Gabure-kun’s funny face is a recreation of the original!

39: Japan Otaku Reviews

It looks like it’s bending a lot, maybe inspired by the ν Gundam from Bali.

40: Japan Otaku Reviews

I just remembered that I forgot some parts for V2.

41: Japan Otaku Reviews

>>40

And next

I forgot Red Five.

45: Japan Otaku ReviewsYeahx2

>>41

That’s where it started… the evaluation began to decline at 30…

43: Japan Otaku Reviews

Such a lariat won’t take off the mask.

44: Japan Otaku Reviews

The face graphics of the GaoGaiGar group T were really terrible.

46: Japan Otaku Reviews

Saji’s solitary confinement face was also picked up.

47: Japan Otaku Reviews

How did the evaluation at 30 settle down?

At one point, just talking about bugs would trigger a heated debate, it was that tense.

57: Japan Otaku Reviews

>>47

It feels like I took on an unreasonably high-level challenge with multi-scenarios and free maps, and as expected, I failed.

But I like you…

62: Japan Otaku ReviewsYeahx1

>>57

I’m also loving it in a way that’s close to 2 or 8 in FF.

The intention was good.

48: Japan Otaku ReviewsYeahx1

Was the initial rating of 30 really that high to begin with?

49: Japan Otaku Reviews

I hope you can spare Hirai’s drawing.

That character design is so difficult that even the person sometimes completely breaks down.

50: Japan Otaku ReviewsYeahx10

It’s laughable that they’re trying to forcefully lower it by 30.

It wasn’t as expected as I had hoped.

51: Japan Otaku Reviews

Is Red Five healed?

52: Japan Otaku Reviews

I thought it was strange for a mobile suit to move as if it were breathing even while in a standby motion.

It’s shaky and unnatural for each part.

53: Japan Otaku Reviews

The animation in Ganso is terrible, isn’t it?

Fasarina is so ugly that every time she appears, it makes me cringe.

54: Japan Otaku Reviews

The worst recent one is the Eva crew from V, right?

55: Japan Otaku Reviews

I think the face graphic of Z in the game “Shine Death” is drawn quite well.

56: Japan Otaku Reviews

In V, Lockon was the only Gundam Meister who seemed different.

58: Japan Otaku Reviews

Akito’s face graphic doesn’t seem to resemble him either.

59: Japan Otaku ReviewsYeahx2

>>58

If you were wearing a visor, I could cover it up, but for some reason, you took it off…

60: Japan Otaku Reviews

The Seed of Death group in the Hell arc was terrible.

Especially the brigadier general when seen from the side.

61: Japan Otaku ReviewsYeahx4

Is this the usual one?

63: Japan Otaku ReviewsYeahx2

Wasn’t the Red Five bug fixed within a few days?

70: Japan Otaku Reviews

>>63

The issue was fixed with the patch for the Red Five disappearance bug, but…

Caused another bug.

As a result of applying patches several times, the disappearance of Red Five has recurred.

64: Japan Otaku Reviews

The face graphics of Z2 and Z3 felt kind of off because they were mostly traced from the main game footage.

65: Japan Otaku Reviews

I feel that the UI is degrading, but other than that, I mostly like it.

It’s strange that there’s no True Getter Robo; why is it only True Dragon?

66: Japan Otaku Reviews

30 had a terrible system where the ease of selling after the DLC and the ability to change the timing of participation anytime to skip the scenario were flawed.

Everyone’s personality gets erased and they can only say lines like “That’s right, that’s right, I agree too.”

67: Japan Otaku Reviews

Recently, I feel that the overall character illustrations don’t look similar.

69: Japan Otaku Reviews

It’s probably difficult to replicate Kimutaka’s art…

71: Japan Otaku Reviews

If we’re talking about the premise of repeating, I can change the flavor each time, so I don’t get bored easily.

Whether to have Akane-chan join first and then get Ultraman, or to have Ultraman join first and then punch Akane-chan.

Well, since the branching paths have disappeared, it’s actually more of a straight path now.

72: Japan Otaku Reviews

If the next Super Robot Wars comes out, I have a feeling they might skip Dynazenon and go with Gridman Universe…

74: Japan Otaku Reviews

>>72

Let’s do Dynazenon in the first half and then go with Universe in the second half.

73: Japan Otaku Reviews

Isn’t it better to have the character designers of each licensed work draw the face graphics themselves?

77: Japan Otaku Reviews

>>73

You’re the one who’s going to pay, right?

79: Japan Otaku Reviews

>>73

I’m not saying which one, but I hope you don’t do it because my favorite work could end up being even worse.

75: Japan Otaku ReviewsYeahx5

Well, if they’re going to skip the scenario, they wouldn’t create those bizarre lines where the dialogue branches based on whether someone joins or not…

76: Japan Otaku Reviews

It was a game that felt like it couldn’t reach the itchy spots.

78: Japan Otaku Reviews

Let the Ekuba team draw the face.

80: Japan Otaku ReviewsYeahx8

I’ve never seen someone say they’re skipping the scenario for a system before. No matter how you think about it, it was a system that would only increase the burden on the scenario side.

Well, since it was proposed by the writer’s side, I guess it’s fine…

89: Japan Otaku Reviews

>>80

The part involving the non-combatant characters from each original work at the end of the mission completely disappearing looked like a desire for suicide.

81: Japan Otaku Reviews

The character designer’s style has changed since then, so it’s tough.

82: Japan Otaku ReviewsYeahx4

First of all, there are too many cut-ins, can’t we just play the anime instead? There’s just too many…

94: Japan Otaku Reviews

>>82

If they’re going to recreate a bad anime, they might as well just play the anime itself.

83: Japan Otaku ReviewsYeahx1

The most mysterious thing is that the exhaustion at level 30 is present only in the very beginning, but disappears completely halfway through the DVE.

Why is there no voice for the first combination of Fire Jaydekker…?

84: Japan Otaku Reviews

There are quite a few designers who have passed away, yet they demand unreasonable things.

85: Japan Otaku Reviews

The system of 30 was a bit too much.

I laughed when characters that I haven’t joined yet participated in the conversation.

86: Japan Otaku Reviews

It’s a rather rare game that’s too easy and not fun at all.

It’s even rarer that increasing the difficulty becomes easier except for the highest difficulty level.

87: Japan Otaku Reviews

The initial graphics were so terrible that they were fixed in the final version of Hathaway’s Flash, which has a sad backstory.

88: Japan Otaku Reviews

DVE itself has been considerably decreasing for quite some time now.

90: Japan Otaku Reviews

On the contrary, why did the AI-generated pixel art look so similar?!!

93: Japan Otaku Reviews

>>90

Because it’s pixel art.

99: Japan Otaku Reviews

>>90

Accumulation of the Winky Era

91: Japan Otaku Reviews

I think Noriko from T is terrible.

92: Japan Otaku Reviews

I feel like the sentiment of just streaming anime has been prominent since GaoGaiGar, but maybe people who like it feel differently.

95: Japan Otaku Reviews

Still, I feel like there were quite a few people who liked 30 even more if it weren’t for the bugs and DLC.

It seems that even the people who used to say they liked it have retired due to the severity of the bugs and the DLC.

96: Japan Otaku ReviewsYeahx1

In 30, the zapping system made it so that almost all additional equipment or vehicle changes were treated as detours, so there’s no way for it to get exciting.

97: Japan Otaku Reviews

I get surprised sometimes by lines like “Are they really adding DVE to something like this in IMPACT?”

98: Japan Otaku Reviews

Despite the character graphics in EXVS being nice.

100: Japan Otaku Reviews

Isn’t DLC actually something to be happy about?

It’s helpful that you can add and play around with various things later.

104: Japan Otaku Reviews

>>100

It’s not necessarily true that DLC is better because it won’t be part of the Special Sound Edition.

106: Japan Otaku ReviewsYeahx2

>>100

Isn’t it boring that only a few machines are added after you’ve already completely cleared it?

It’s not much different even if we go around on purpose.

102: Japan Otaku Reviews

Bringing in the Photon Power Rocket Punch as is is genuinely insane, so it depends on the anime it’s coming from.

103: Japan Otaku Reviews

Arsenal base has a huge difference in picture quality due to rarity.

105: Japan Otaku Reviews

The Hero King T was a bit of a grab bag, but it was great that it was improved at 30.

Well, in DD, that ugly character’s model is still being used.

107: Japan Otaku ReviewsYeahx1

There are lies in expression that can only exist because of deformation.

108: Japan Otaku ReviewsYeahx2

It’s just right to play with different protagonists and scenarios branching out.

I want to appreciate the challenge.

109: Japan Otaku Reviews

All I can remember from when I was 30 is the ridiculously intense final boss lady and Mitsuba’s boobs wobbling.

110: Japan Otaku Reviews

It feels like a usual Super Robot Wars when played casually… I think the taste is similar to MX.

111: Japan Otaku Reviews

I finally bought the licensed song, but it kept playing that speedy Cyber Buster track all the time…

I wish I could turn off the combat animations for map weapons too.

112: Japan Otaku Reviews

It can’t be helped, but I wonder if there’s a way to fix that character’s standing picture, kind of like the Yu-Gi-Oh! TF style…

113: Japan Otaku Reviews

I was shocked by how much the combat animation of Alt Eisen looked just like an anime.

114: Japan Otaku Reviews

The disparity in DLC songs between PS4 and Switch is really severe…

I’m so envious that you can include the original song in Sakura.

115: Japan Otaku Reviews

The protagonist is divided, but since the scenarios are almost the same and only the roles have been switched, it ended up being a bit disappointing.

117: Japan Otaku Reviews

>>115

The cap that deviated from the protagonist is sadly…

119: Japan Otaku Reviews

>>115

The treatment of the one not chosen is just right for T.

122: Japan Otaku Reviews

>>119

I wish there was a way to improve the performance of the Gespenst when choosing a female protagonist.

116: Japan Otaku Reviews

I wondered if there were any other songs from Geass.

118: Japan Otaku Reviews

In the very early stages, there was some meaning in deciding whom to recruit, but after that, I think the disadvantages outweighed the benefits.

Partly due to the early acquisition being half-baked, the enhancement events also seem to lack excitement.

120: Japan Otaku Reviews

No matter how you think about it, the worst thing about 30 was that the story wasn’t complete until the update came.

121: Japan Otaku Reviews

The one that immediately felt off in the robot illustration was the Shin Getter Dragon.

Parts balance and face.

123: Japan Otaku Reviews

Due to being able to mostly skip NT scenarios, Zoltan suddenly appears in the late stages.

124: Japan Otaku Reviews

It seems that due to the vegetable transformation, the DLC group was significantly stronger with Dunkouga, but how did the new groups like Tekketsu, Hikarians, Ultraman, and Sakura Wars fare?

126: Japan Otaku ReviewsYeahx2

>>124

Don’t let your heart become vegetable.

127: Japan Otaku Reviews

>>124

Orga is really strong.

125: Japan Otaku Reviews

30 is pushing the multi-scenario too far.

No matter how you talk about it, the conversation will lose its momentum like that.

128: Japan Otaku Reviews

Ultraman was a total weakling…

129: Japan Otaku ReviewsYeahx1

I dislike the complete absence of wildness; it feels too much like being a vegetable.

131: Japan Otaku ReviewsYeahx1

I’m really worried that if I choose this stage, the other stages might disappear, so I’m not having any fun at all.

It’s not something you do in a game with a long round.

132: Japan Otaku Reviews

Let’s skip the vegetable transformation because it seems like a gag episode that Bali would do.

133: Japan Otaku ReviewsYeahx1

Hikarian!?

134: Japan Otaku Reviews

Every time I cleared a level, I vividly remember how tedious it was to search for the ugly fairy and check the maps of Earth, space, and the atmosphere each time.

135: Japan Otaku Reviews

Isn’t it unnecessary to put 30 even on the robot’s name?

136: Japan Otaku Reviews

I was extremely dissatisfied that Hyukke remained Hyukke until the very end.

If the successor model event doesn’t make a big splash, it won’t be exciting.

137: Japan Otaku Reviews

I couldn’t help but think that the getter is a bit too half-hearted, don’t you think?

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