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A country youth with an exceptionally strong sense of justice and skilled with a sword.
In the story, instead of being a hero, he is treated more like a young villager with a sense of justice, which makes him more orthodox.
It was great to be able to see Link from the princess’s perspective…
Seeing those who have experienced being swallowed, completely unable to move with no spirit left, is truly impressive.
I never thought it was Hyrule before The Legend of Zelda on the FC.
The ideal hero packed full of links from the perspective of an ordinary person.
I’m going to become a dream girl for Link…!
>>7
Even without weapons or items, you saved me once again…!
If Link starts talking, the image of the player will be broken, what should I do… → Let’s make it so that he can’t physically talk due to the aftereffects of the incident!
>>8
I like the convincing actions of the heavy backbone hero added for meta reasons.
My Hero, Haruna
What the hell is it that you’re fighting without a sword?
>>10
I guess they were fighting in a world of nothingness, acting like savages.
It’s nice that the brave person keeps looking over here and guiding me.
“Rasdan will seriously become a princess.”
This young person is kind of strong, right?
From the standpoint, it felt like the protagonist of the previous work.
This guy doesn’t talk at all even though he’s the protagonist, huh?
>>15
I’ll talk in the ED.
As long as you have a sturdy sword, you don’t need the Master Sword, do you, hero?
Compared to the various useless AI companion characters, Zelda acts with surprisingly accurate responses, truly making her a hero.
>>18
I like that it performs a spinning cut when pulled.
Aside from Zelda’s lack of skill causing a bit of a slowdown in the puzzle just before the final boss, there are no other drawbacks.
This hero is stronger than the princess who has come to adventure in Hyrule.
>>19
After all, a princess can only be borrowed.
>>25
For a mere nothing, there sure is a lot of shady movement going on.
A hero who repels beings that existed before God created Hyrule with just a single club.
The feeling of being age-appropriate, like having my name written on my sword.
The weight of the backbone and willpower has a real hero effect.
>>22
Isn’t this boy too determined just because he’s the only one who can act against the god’s abduction?
>>22
But I guess it’s because they can’t introduce themselves verbally, so they write their names on their belongings.
That also has a pretty tough side to it, doesn’t it…
>>22
There is a necessity that if you don’t write your name on something, you can’t even introduce yourself properly.
I think there are aspects where Hyrule manages because there is no concept of leveling up.
As for my impressions after playing, I think it’s just fine to be a Legend of Link…
This princess is quite strong, so I can’t help but laugh.
>>26
The barbarian element in this work is handled by the princess.
>>26
The final boss was such a fundamental threat to this world that it made me wonder if there was really something like that…
There’s no way a princess with the physical ability to lift rocks would only be on the defensive without a nice stick.
It’s really cool how you come to help with a nice stick even though there’s no sword, bow, or bomb…
When I returned the sword, it suddenly slashed through space, and I thought, “Wait, you can do that? That’s scary…”
It’s nice to hear about the hero’s exploits across Hyrule…
I didn’t hear that you really can’t speak…
Since the voice itself can come out, it doubles the pain, doesn’t it?
I can’t speak.
By the way, thanks to Tori, the princess is okay even inside the crack.
Why can that hero move?
I know it’s just before the end, but I have some things left to do, so please wait a bit before I return the sword!
Despite not even having an offer, the brave hero waits diligently for the princess to go somewhere.
What is this stamp that completely ignores even the link?
Can only I see it?
>>40
Maybe you just can’t say anything to Link who doesn’t say anything?
If the other person doesn’t start the conversation, it feels like I won’t be able to talk at all…
A journey of swinging a sword to save people without knowing any particular solution.
I want to do it…
Basically, nobody knows about the battle at the beginning…
>>42
Seeing the fake Ganon say “Oh, it’s you again!” now makes me laugh.
>>46
I didn’t think that a young victim who was drawn in would awaken as a hero just like that…
If you properly enhance the weapons, they’re definitely much stronger than what the princess uses.
I like heroes who believe in themselves and their friends and stand up.
I like those who drown in their own power and bring about their own destruction.
Dedicated to the princess.
>>47
Hey, Riku…
>>51
I didn’t expect that there would actually be a scenario where they would just win like that.
Since it’s Heart Max, they must have been defeating boss monsters to some extent.
When it comes to the final battle of Zelda, it’s all about the collaboration between the hero and the princess!
Isn’t Chikara-kun’s taste in men pretty bad?
A stranger who came to help.
Courage and Wisdom will take the best spots right away…
Hyrule is a land that was created by the power representative, so it’s a land that loves those who self-destruct from their own power…
That’s why I think monsters keep showing up.
The quality of the scenario was about three times better than I imagined.
>>57
You’re good at utilizing supporting characters, aren’t you?
Aren’t monsters and humans the same from the gods’ perspective?
I thought that, but I also feel like I was favoring humans somewhere.
In the main story, the time the princess actually gets to meet Link is very brief, yet during her journey, she is given a one-sided flow of information about Link, which really stimulates my dream girl brain.
Courage’s Triforce is also a devoted hero!
At the moment of the split, the courage triforce flying off is understandable given the hero’s prowess.
It was interesting, but I felt it was a bit short, so to be picky, I wanted to have a little more adventure.
I want to create a new world even if it’s just with DLC and have fun breaking the rules.
People who become weaker when I take control.
The player knew that the hero’s power was this great even in swordsman mode.
The combat is smooth, and the warping is generous, so there is a sense of smartness with significant compression of unnecessary parts.
That aside, I’m waiting for the massive additional DLC.
Link! Please do the spin slash!
Co-op battles against the final boss are great, right?
There is even a grabbing attack prepared to come and help!
I was so annoyed by the horse race.
Also acorns.
It’s great to have a hero who bravely appears to save the princess in danger… Wasn’t that just a broken sword you were swinging around now? Just a stick, wasn’t it?
In the opening scene, while being dragged into the void, I coolly shoot arrows to rescue the princess, and it’s already so cool.
>>72
Given the past, it wouldn’t be surprising if it had become a trauma, yet this is so calm…
I’m amazed by the hero who gallantly saves the princess while also handling the heroine captured by the final boss…
Anyway, since the princess is the main character, even if they say she’s strong, it’s probably limited to cutscenes, right?
…It takes a lot of time, but Link can defeat the final boss alone, right?
It’s refreshing to have a final boss battle where the player is more of a support role rather than the princess type.
This time, both the enemies and allies are too capable, so it’s progressing smoothly.
>>77
I don’t want to capture the princess, so a deliberately poorly drawn portrait is just fine, right…
>>77
Great Deku Tree…
Playing pretend Zelda supporting Link in the final battle.
More fun than I expected.
Rizalfos L3 rush is so much fun!
The spirit that refuses to let the next victim emerge precisely because I am a victim of a divine abduction.
This time, the final boss is impressive because Link, who is normally in charge of dealing with Ganon, and the princess did not let their guard down and approached the situation meta-wise, turning into their own enemies.
First of all, targeting young people of the same generation as the princess clearly shows that the idea doesn’t come from a detailed investigation of the existence of Link.
>>82
The reason for targeting children and the abduction was that if the hero didn’t appear, Zelda’s story wouldn’t even start, which is cruelly meta and makes it great, right?
Other than the links, the state of the abducted survivors is quite harsh, isn’t it…?
>>83
Someone who is bedridden and someone who sits all the time.
The Dekunuts tribe must still be as carefree as ever, even after seeing the fate of the survivors…
>>85
It seems like they would say, “If you bury it, it’ll heal!”
This link has some mobility issues… How did you climb Mount Hebra?
>>86
The Link in the story is under a debuff, so the real Link must be even more amazing.
The strength of Link’s bomb learned at the Sleep Dojo after clearing it.
>>89
If you do it well, the boss sinks in 2 turns, scary…
Kid Game Protagonist
I tried using Bombchus on Ganon as a test, and I defeated him so easily that I ended up crying.
Maybe all the bosses in the Wrinkle Route were tormented by bombs.
If we only consider simple combat power, the princess is stronger in sword link state than when using borrowed items.
If it’s the real Perfect Link who uses swords, bows, and bombs, then of course…
It’s nice that there are small details like not actually entering the city of Gerudo properly.
Even so, I helped people and was well-known among the Gerudo tribe.
>>94
What do you mean, is it abnormal to invade while cross-dressing?
Maybe so.