
In FE (Fire Emblem), there was a time when axes simply didn’t exist as weapons, and it’s more like being unfortunate…
The only one who’s unfortunate is the first generation.
The seal just before it was relatively finished.
>>3
Not really.
There are enemies with spears all the time except at the beginning and the end.
>>8
When you notice that Gon-chan, who is not blessed with this facial design, is strong and that the paladin can wield an axe, everything will go smoothly!
It’s just that while axes are strong, the swordsmen are too foolish.
The holy war was probably pretty much over except for the hero’s axe.
Having a strong axe wielder is different from a strong axe wielder being strong…
The period of FE after the axe became stronger is far longer.
Because I’m from the generation that was directly hit by the seal… Lot and something else die immediately…
In the end, the latter half of the emblem and the holy war stand out too much.
Is the holy war always that painful?
>>12
A good man feels like a mobile fortress that you can rely on.
The younger generation might as well die!
>>12
Rex, who has the advantage of being an elite and a hero with an axe, is quite strong since magic doesn’t come flying in that much.
The younger generation…
The warrior itself is weak in both the thread image and the holy magic.
I relied on Bart because he was stronger than a clumsy knight.
If you’re an ax user, you might not be unlucky.
Although the performance of axes is unfortunate,
>>15
The divine weapon relies on the user’s physical abilities except for Puji.
It’s undeniable that the axe is underappreciated in both Binding Blade and Sacred Stones.
Is it that strong wind magic is strange in most series?
>>20
That’s true.
But wasn’t the wind attribute strangely strong during that period, like in FF and other games?
>>22
The wind attribute is often used by handsome characters and heroines, so there’s a tendency for enhancements to be applied. In most works, it is associated with light, fast flight and has strong versatility, as well as a wide range, giving it a cool image.
>>20
After all, it’s Malik with Excalibur who’s at fault~
Is it that the axe user is strong, or is it Hector that’s strong?
>>21
Look at Harken with Axe B, who has better defense than Leivan and can set up a W Fire support.
>>21
The axe itself is strong.
It felt like Sword Killer was too much.
Compared to Luna, not even an adjusted version is coming out.
In the early stages of the holy war, it’s less concerning because you have elites.
The second half is…
The armor has always been strong throughout the series.
In FEH, it’s usually trash, though.
>>25
I’m sorry, but the text you provided seems to be incomplete or contains a typo. Please provide the correct text for translation.
>>25
Chapter 14 Side Story: In Search of Freedom
>>25
I only played at the beginning, so I’ve been heavily reliant on armor.
Is it with Seema-sama?!
>>25
There are strong ones like Bagachan and drunken snakes.
>>47
They’re all like their own unique categories…
The wind began to change clearly around Pooji-san.
The blazing fire actually improves the performance of all axes compared to sealing…
>>30
The accuracy has improved significantly.
Sealing is generally unfortunate for both axes and spears.
In recent works, I feel that it’s easier to enhance the accuracy with an axe rather than reinforcing the hit points with a sword.
In the first place, Swan Chica isn’t really that strong for a legendary weapon…
The owner is just a plain villain, unlike Ishtar, Alvis, or Trabant.
>>36
The specifications of the holy war that can easily be bypassed with a special move are not good…
The Holy War Rex was miraculously strong due to the synergy of the elite hero’s axe and the holy warriors of the side branch, but the axe itself was unfortunate.
The Holy Demon Axe has a lackluster image.
>>40
The swordsman is also lackluster, or rather, that game is lackluster except for the spear.
The sealing spear has an attack equal to that of steel, with a hit rate of 75, a critical rate of 30, and weighs only 9, so it’s somewhat allowed since you can buy a lot of killer lances.
Side story…
Hector is strong.
Almaz has the highest accuracy among all axes.
The axe user has always been unfortunate, right?
The names that come up when defending are usually not the main job.
The seal is strong with the Berserker, and the Dramas keep appearing in the second half.
>>50
I understand that he is strong, but when there is a handsome swordsman next to him who is also blessed with support, he tends to pale in comparison.
Not having a class change for the crest is painful, but it wasn’t weak enough to be considered unfortunate.
In the current FEH, especially for axe armor, anyone can become first-rate if they equip properly, so it’s a strong class.
I hope the sword and spear will continue as well.
>>53
Shiat (○○’s form)… is so powerful in terms of materials that you want a lot of them.
>>53
What about the heavy-armored magic?
Was armor strong in Thracia…?
>>54
There are quite a few enemies with armor effectiveness, so it’s quite tough.
The seal of the Berserker’s critical hit +30% is too strong.
>>57
You can ride on high mountains!
But recently, the stance on weapons seems to be uniformly equal, and I wonder about that.
>>60
I’m struggling with handling the sword.
>>60
No, no… I think it’s a bad custom to go out of your way to prepare weapons that you have no intention of using.
Leveling up characters can also be stressful.
The old emblem has issues with the unit but is stronger as a weapon than a sword.
I want skills, but
>>61
It’s weak because there are problems with the usable units, right?
Well, on top of that, it’s a game that can be relatively easily solved with doping.
Since there are hand spears and hand axes, give me a hand sword too.
>>64
The sword you threw isn’t going to come back; this isn’t a game.
>>68
Neither the spear nor the axe is coming back!
>>64
Endure with the magic sword!
The magic spear and the magic axe are both available…
>>64
I found it! Ragnell!
When a warrior becomes a warrior, they tend to use a bow.
>>65
When I first saw Murglolot, I was a bit moved and thought, “So that’s how it is.”
>>65
The combination of the warrior’s strength and the bow’s accuracy is truly powerful.
Swords won’t get a range of 2 unless they are divine weapons or magic swords, right?
The most unfortunate aspect of axe users is in Fire Emblem: Gaiden.
>>70
I think it’s a side story.
The seal only increases the power to 3 just by changing the sword from iron to steel, but the weight has doubled, and the durability has decreased, which feels frustrating. Additionally, since the weapon experience points are based on the number of simple swings instead of the weapon’s rank, it becomes troublesome because it doesn’t become a weapon that can earn experience.
It’s a story that ends with “It would be fine to just release the Dawn Wind Cutting Sword series.”
I found a kunai!
The axe user of the Sacred War’s second generation is Leaf, the strongest character…
Yoharuva is an archer, so…
Johan? He’s dead.
>>79
Love is not dead… guh.
It’s not that the sword is weak, but rather that a mediocre person who can only use a sword is no good; that was the conclusion of Engage.
I found it, Amatsu!
Magic was amazing during the Terius era.
What do you mean by power 2 or 3?
>>84
Trying to balance with a suicide attack in the early to mid-game when the base power isn’t sufficient and the damage doesn’t get through is just terrible…
Speaking of which, in the case of if, there’s a short sword with a range of 1 to 2, and there was also a throwing knife with a range of 2.
The side story has an overpowered bow, doesn’t it?
With a range like Tactics Ogre.
Can you use axes in Emblem 2?
>>87
There is only a silver axe for sale.
An item with a description like “it sells for a high price if sold.”
>>87
It’s a cashable item.
In the holy war, Rex’s axe is reliable if it’s from the parent generation.
In the younger generation, it becomes scary to send the Dozle brothers to the front line from around Thracia, so Leaf ends up carrying an axe.
There is no advantage in having Leaf carry an axe.
>>89
If you let the hero wield an axe, it’s quite light and strong.
The hero’s sword and spear are not in surplus.
The silver axe is garbage.
It’s just that the Master Leaf holding a silver axe is strong as a bonus.
Is it fair to say that the issue lies with the usable units when there isn’t a single character that can be used?
In fact, there’s Haruvan, who is normally strong but just gets overshadowed by Ocean.
Zebea, who defeats enemies with rage just by holding an axe (not matching the critical hit coefficient), or
“A mature character that can meet the demand of Axe Woman and can also be utilized like Halvan.”
The axe users from Thracia, aside from Othin, are quite strong too… By the way, this Dalshin…
I have the impression that I used axe characters a lot in Thracia, but it might just be Pooji.
>>99
The hero’s axe too… and the early-game Dagda.
Pooji was too strong. I wonder why that guy was so strong.
>>101
Let’s try making a new weapon!
Killer Teno! Killer Wind! Hero’s Thunder! Hero’s Spear!
I feel like the axe was quite strong in Thracia 777.
I feel like there are patterns where axes are weak and patterns where axe users are generally weak.
>>105
While there isn’t a weak image of Holy Sorcerers, there isn’t really an image of them as strong axe users either.
Senshi Galshianomuskorosu is strong.
>>100
In other words, Saji Majibaatsu will be coming in the new emblem frame for FEH!
I don’t really understand it well since I haven’t played it thoroughly, only cleared the story.
I wonder if Engage’s axe was strong or weak.
>>107
Lightweight axes and tomahawks that have sufficient power and accuracy can be used, and since weaknesses can be easily compensated through forging, the potential is relatively high.
>>107
It feels like a few sticks that can be enhanced with hit rate symbols are practical.
I have the impression that spears are less easy to use than axes in Kaga FE.
>>108
The enemies in the early stages are too many with axes!
The war has ended, and that was no good.
Being a warrior is quite a cool job, but…
In the age of warriors, there is no one who is praised at all.
For some characters, 10CC is an acceptable level.
Fūbana Setsugetsu is a prerequisite for the axe weapon level to become a Dragon Knight, so most students become axe users.
>>113
I want the Brigand bonus, so it feels like it’s a must if I’m going with a physical class.
It’s hard to believe that a bandit would have a spear…
I think it would have been just right if Scathach had been an axe fighter in the Holy War.
Isn’t there a bit of romance in inheriting the hero’s axe from Rex and calling it the Meteor Axe? Or maybe not…
>>115
I think it would have been fine if Forest could use an axe.
I think it’s questionable to overtly assign strength and weakness to a character and say “being weak is also a personality!”
Don’t do it in a game where weak players are not used.
>>116
But you know…
There are those who have become the faces of games, becoming a unique personality through their weaknesses, resulting in discussions as tumultuous as the Palestinian issue.
>>116
At that time, it was common for four-panel comics and fandoms to poke fun at weak characters.
Somehow, it has become that Dragon Knights = Axes…
>>120
Originally, Pegasus and Dragon were the same class, but in Thracia, they were made separate types, yet they still share the same weapons and roles…
With a bold decision, I also added the legendary weapon, Autocler, along with the axe…
>>127
It’s been like that since the holy war.
When you think of dragon knights, you think of axes, and when you think of pegasi, you think of mini-skirt girls.
Sensigarushianomusukoros isn’t that strong…
>>125
My father is nothing special either…
>>129
The father is probably better off since he can use it normally!
>>125
I don’t really understand why Garcia is strong because I’m a communication battle arena brain…
It’s not good to increase evaluation criteria, and in reality, it’s not used in strategy, so I’m the one who’s wrong.
>>125
If the speed increases as expected, it will be somewhat okay, but since it’s only 25%, there’s a lot of fluctuation.
I mean, why is it that only one person in the apprenticeship group has a low growth rate?
It’s tough to raise Bartle for Kaala.
>>126
It’s easier to use than an average person…
>>148
If it grows, that’s true, but the early game where you can’t chase the soldier is just too frustrating, and if you don’t transform there, you’re likely to be discarded.
Muskros isn’t getting any faster at all.
In the Holy War, it is said that axes are unfortunate, but since the Hero’s Axe can be obtained early on and Yohalva can also wield a bow, the fact that axes are weak doesn’t bother me much.
The truly unfortunate one is the flame.
>>131
There are opportunities to take the advantage due to strong winds.
Is light okay? Yeah…
>>131
If you push too hard, you’ll end up cornered by Alvis…
>>142
Are you saying that Swanchika can become stronger and not get stuck?
Maybe so…
>>131
It means that there is hardly any influence in the sense that there is no particular need to be fixated on the flame…
Muscolos is so terrible that it makes me suspect there’s a malfunction, as it doesn’t match the effort at all.
Originally, throwing knives that would normally be classified as swords, spearheads, or axes have become an independent genre…
I think it’s quite a trap that Sensigalcaria has a higher growth rate than Muscolos.
Loss is an apprentice, so if nurtured, they can be reasonably strong, but the development stage’s throws don’t really align with Loss’s abilities.
It’s funny how the ones who started saying “Musukoros” and “tenpa” are unbelievably strong, like a bunch of idiots.
Both Musukoros and Chichioya end up in a place where they won’t be used separately.
I have memories of struggling with Harold, whose luck is dead and has trouble hitting, and Lincka-chan, who can’t seem to improve her axe skills.
>>144
Believe in the power of Linka and the technique of Kagerou.
>>149
This is completely the opposite and terrible.
If you don’t differentiate by becoming a Berserker, it’ll just end up being a downgrade of the old man…
The axe of “Kazahana Setsugetsu” is weak when examined closely.
The type that maintains balance through work.
Kazahana is rather blatantly unfortunate with swords, professionally speaking.
>>150
Don’t force yourself to aim for Epitaph; I think it’s stronger to operate as a Sodomas Assassin instead…
>>156
If you had made it a move 6 for Sodomas, I would have had no complaints.
>>150
The Yamato sword, rapier, and sanso are quite strong when enhanced, but then it becomes a question of who should wield them…
If the battle goes way too well, it could end up being troublesome to defeat them.
I guess I have no choice but to talk unarmed.
There is no Japanese text provided to translate. Please provide the text you would like translated.
Alright, bring the Sword Killer, Battle!
It’s fun that you can normally use something like Dolcas if you work hard.
Of course, there are many strong ones out there, though.
Isn’t Bartle pretty strong?
I understand that hardware is difficult to nurture in the sense of being constrained.
>>155
I think the initial speed value is terrible, the growth rate is also on a questionable line, and without the CC bonus, it becomes unbearable if it flops, so the effort to raise it is completely not worth it.
The fierce fire can be managed by the axe unit Hector, which can lead to a further drop in evaluation.
When it comes to games like Word, even playing normally can be tough due to the restrictions.
Well, everyone other than Renac becomes pretty strong if they use the Holy Demon.
At least it won’t lead to any situations that would be clearly troublesome.
The enemy is weak.
Suwanchika would be incredibly strong if allies could use it.
The type of Blaze Battle isn’t weak; it’s just that there’s no reason to use it.
Tofu’s Blue Flame Bole
Mapo Tofu’s Dawn Bore
It’s rare for the winds to be weak in Tiyasaga.
No, both Wind and Blizzard weren’t weak…
The axe itself can be strong, but it’s almost never the case that Axe Fighters are strong warriors…
>>166
Captain Bartz is… a pirate…
>>166
Every time people say that Oshin only has strong Puji, but no matter how you think about it, he himself is strong too, right?
>>177
Since there are more overpowered characters with staves and swords, once I’ve used up Pooji, I end up not using it anymore.
>>166
The image of a job that has finally become actively used in Kazahana and Engage.
Even though the epitaph makes me go “ugh,” emotionally, I still want to make it the best it can be…
The axe is the least fortunate as a player character in FE Warriors.
The warrior has high stamina!
But there’s no speed, so I can’t dodge it, and worst case, I’ll get hit twice!
I wonder how it is…
Although it is now the dawn period, there was a time when the axe itself couldn’t have allies either.
A good man who is often underestimated by those who haven’t done it.
Lin-ka’s muscles are completely fake, and the stick is also weak.
The warrior itself is a good job, but the lower levels are such a struggle.
>>175
Early warriors are generally strong, you know…
Captain Barts is quite strong.
There was also a romance of being defeated by Medius.
The warrior class doesn’t really stand out much, does it?
There are often strong characters in the berserker and pirate bandit categories.
Garcianomus Korosuno Chichi Garcia is strong!
Well, I’m shooting arrows with a warrior!
Since the ability to offset the weight of weapons with strength has been acquired, swords tend to have an unfavorable image for everyone except the protagonist.
It feels more like a heavy-duty image than an axe.
There may not be many axe users in the first place.
Warriors are really strong because they can swing a bow with that power.
>>186
It felt like I was in charge of destroying obstacles.
My Dolcas ended up with ridiculously high stats thanks to its physique…
>>187
?
The warrior’s defense or speed is usually finished.
Muscolos is not bad either.
Well, there’s also the fact that all the Sacred Beasts can use it, which contributes to the balance.
Until the financing DLC comes out, you must have relied on the barbarian king Mars, right?
The warrior slot in FEif strongly resembles a muscular shota macho Tsukuyomi.
Well, it feels like the holy war is created from the reverse calculation of turning flames and axes against the enemy.
It’s tough to go one-on-one against Forseti, but if I can wield Thor’s Hammer, I could probably win against Alvis reasonably well.
Gargmak Demon God One-Hit Axe School
If it’s a wildfire, then it’s Baator (initial value difficulty) who has Kaara as a hostage, along with Dorkas…
Gaits’ bow level is crazy, so you wouldn’t think they’re an Aqua Fighter.
>>196
The early advanced version of Raging Fire is great not only because of its numerical values but also because of the high weapon level.
I find it extremely annoying to raise weapon levels when I want to use additional weapons after CC in the upstart group.
The warrior itself is strong largely thanks to the bow.
Even if the main unit is clearly weak, it can still mostly manage due to the strength of the class itself.
Gaits has been noticed by the sword demon, after all…
The wind flower’s axe, which connects to the Dramath Warmas in addition to the demon god’s strike, is so favored that it can even repel not just swords but spears as well.
>>200
When I become Luna, it’s heavy and the attacks don’t hit…
It will be a choice between excelling in spear skills or rejecting it altogether with a bow…
>>200
The fact that the only top-tier soldier who can use a spear is the Falcon makes it feel mediocre otherwise.
Even the highest-ranked soldiers of the sword face the same problem.
Unlike the three close-range types, the bow is always strong because there is no competition.
When comparing the mounted cavalry-type that can ride horses and the warrior-type that can wield axes, differentiating the sniper, who can only use a bow and is an infantry, is quite challenging.
>>201
There was something like “attacks will hit with certainty based on probability!”
Marty is someone who is skilled at manipulating growth rates and it all fits together well.
I haven’t really used the armor enough to talk about its strength since moving around with it is tough and it feels old.
Even though I’ve played for several weeks, including with Heckha, I hardly remember using Warrior for anything other than getting Kaara as a companion.
If it’s a bow, the specialists are strong, and for hand axes, young and Konoru are fine.
Is there a strong warrior series?