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Umamusume Details [Sugary Wind] Yamanin Zephyr 44,542 Key Player of Bliss Nickname Change Speed Stamina Power Grit Intelligence 1758 646 1591 1721 1277 Track Suitability Turf A Dirt D Distance Suitability Short Distance S Mile A Middle Distance A Long Distance G Running Style Suitability Escape E Lead A Race C Chase G Skill Inheritance Training Information Support Cards Lv50 Lv45 Lv50 Lv50 Lv50 Friend Inherited Umamusume 1st 2nd Rental
Skills are like this.
Uma Musume Details 44,542 [5 UC RANK Protagonist of Happiness Change U5 1758 B 646 UD 1591 U2 1721 U7 1277 ✤ Uma Musume Name [5ugary Wind] Yamamin Zephyr Race Suitability Turf Dirt Distance Suitability Short Distance Mile Middle Distance Long Distance Running Style Suitability Escape Advance Squeeze Chase Skill Breezy Treat Ikutorishonett Lv4 D A A S A E S Core Distance Right Turn ◎ Victory Reach! Turning Expert o Budding, Blossoming Hayate Ichimonji Concentration Respect! Uma Mania Short Distance Corner ◎ Short Distance Straight ◎ Sprint Gear Avoidance of Drooping Horse Advance Corner ◎ Fun is Over! This is a good spot! Grounding Tail Up Spirit of Storm Head-On Challenge Turning Bell Wind and Speed Early Stage Expert Sharp Power Secret Change Here! Heart Racing Deceptive Footsteps Honest Step Aggressive Sparking Our Path of Running Closing
Well, in reality, this is the power of the chairman.
The performance of support cards is definitely inflating…
I’m working towards LOH, but I can only manage around UD8.
>>2
Isn’t the idea that having the right skills is enough actually true?
Uma Musume Details 41,700 [Prism] KS Miracle The Miracle Player Speed Stamina Power Grit Wisdom U B3 1774 B 635 U E5 1455 U C5 1653 U G5 1256 Track Adaptability Turf S Dirt G Distance Adaptability Short Distance S Mile B Middle Distance C Long Distance G Running Style Adaptability Escape E Early S Difference A Pursue C Skills Inheritance Training Information Blue Light of Happiness Lv4 Victory’s Pulse Victory Shot! Budding, Blooming Right Turn ◎ Core Distance ◎ Corner Expert ◎ Hayate One Character Avoidance of Drooping Horses Unused K.Speed Sprint Gear Short Distance Straight ◎ Short Distance Corner ◎ Contingency Early Straight ◎ Early Corner ◎ Love! Uma Mania Ground Hardening Tail Up Good Spot! Playtime is Over! Spark of Life Light Footsteps Downhill Expert Divine Speed Here Comes a Flavor Change! Early Game Expert Sudden Start Explosive Power Honest Step Heartbeat Sparking Closing
For the second person, I was thinking of bringing out a miracle, but is it okay to have Fuwa-chan as the third?
I have a feeling that it might turn into a solo escape, which is scary.
Leveling up the Star Power to max is really important after all.
Can you do it?
>>4
You can do that.
That’s what the president says.
Neither of them has winter horses, but it’s a short distance, so I think it’s okay since they won’t reach top speed anyway…
Pro farmer has arrived…
I wanted the chairman, but I only got one after two pulls, so I was sad.
I replaced the ceiling and got two dupes.
I realized that it’s important to keep 330/370/330/330/330 vegetables remaining in Senior Late Garlic Lv3 and to continuously cook the surplus into curry, sandwiches, or affordable classic dishes persistently.
It’s hard because I can’t prepare a chairperson on my own.
>>11
I heard that it can be at least somewhat substituted with R, but I guess it’s still tough.
Although Flower and Yayoi-chan are here, there are not many resources for determination.
I just can’t seem to create short distances well.
>>12
If you have a power-dan, it seems like you could go with a Flower and Power-Dan build, and even have a stamina power with 1200 or so, what do you think?
Everything except for guts, including skippo, ends up being worse than the machines.
I’m so bad at farming, what should I do…?
I thought machinery was superior, but perhaps agriculture isn’t that different after all.
>>14
I think it’s a sign that support cards have become that strong.
I realized that the habit of “not carelessly investing resources in cheap practice or unnecessary actions and being patient” that I finally developed through machinery also applies to farming.
I did some farming for the first time in a while, but there were so many choices to make…!
It’s possible to handle it mechanically, but…
To maximize the effect of the EN swing, it’s critical to set up a scenario link support character that’s unrelated to short distances, which is far too fatal.
Becoming a super overdrive makes plate adjustments feel really troublesome.
Is it better to have the chairman?
Goodbye, Mac-chan…
>>21
Isn’t Balazepher using the chairman because he has his own assets?
I tried remaking Light O with mechanics, but I could only make a degraded version of the original.
It’s often troublesome that one speed card doesn’t fully max out.
That said, having two would be excessive.
>>23
I have come to the straightforward conclusion of raising kids with a speed of 15 to 20!
>>28
This is surprisingly important, you know.
No matter how many template formations there are, if they don’t align with the growth adjustments, it’s really impossible to do anything about it.
It’s important to make speed 2 even if the speed correction is 0 in the field.
The importance of having short-distance endurance is better than not having it at all.
I’m glad the argument for going UC with 2 stamina, 2 power, 1 wisdom, and the chairman without any tenacity is easy.
I have a 1 dupe of my hand-held character, but is the R one stronger?
>>25
If it’s one limit break, an SSR is stronger.
I’ve come to the point where, since I’m only good at short distances and have LoH, I’m even willing to compromise on max speed and distance S.
Since it was impossible to have a field, I compromised at distance A.
I want to raise a volleyball player, but…
I don’t know which of the Speed, Power, and Stamina traits should be made into two cards.
>>32
Since there is 10% speed, it should be either power or root with 2 cards.
I can’t come up with 1700.
Unless we can step on the green, there’s nothing we can do.
I feel like there are restrictions on what I can do, and it makes me lose motivation while training.
It’s clear that if you put in all your effort only when the free 10-pull for support cards comes, you can manage to some extent.
Isn’t Still a free 100 consecutive pulls?
>>36
The free 100 pulls are basically for the anniversary (February), half anniversary (August), and New Year’s.
This year, I was able to pull for the updates to the scenarios, so it was quite beneficial.
How many times should I ideally level up Kaichou?
While having a complete max level is ideal,
Since Still and the chairman didn’t participate for free, I’m having a hard time keeping up quite a bit.
>>40
Well, even if I only get one, if I’m not stockpiling rainbow crystals, there’s nothing I can do.
>>40
Did you only spin the free ones?
>>45
If I don’t get even one, I really don’t feel motivated to keep spinning.
If I can at least get one, I’ll hit the ceiling and then just have to wait for the exchange ticket.
If I had zero greens before my debut, I would give up, but is that really the right thing to do?
Should I stick it out a little longer?
>>41
Isn’t the bond more important, rather than anything else?
If there is no friendship after debut, it’s all over.
>>41
Since making her debut, Midori has been consciously trying not to run out of makeup.
Prior to debut, priority was given to bonds.
If you step on white a total of three times after your debut, that’s the end at that point.
When going out with a cute girl, I use it as a remedy when I’m full of energy but there’s no greenery around.
When my stamina was half and my rest was green, I developed a constitution that made my body tremble with excitement.
>>47
Is it okay to step on white things to some extent before debuting?
I feel a little relieved, thank you.
>>60
Sure, it would be easier if friendships were established before the debut and we could stack up the vegetable multiplier early, but that rarely happens…
The Zephyr in the thread image has already stepped on the white twice since debut, and that’s within the acceptable range.
This scenario might be more difficult for me than TS.
It’s not like there’s a single effect like a robot; the cooking has separate parameters, and that’s a hassle.
I don’t care about the chairman, but I’ve been forced to play hard mode for the past year without fully leveling up Still.
>>50
I underestimated it because my skills are mostly mid-range, and my outlook was too optimistic.
It’s a level that can be used in all distance running styles.
>>50
I’m also planning to show up for the anniversary since I managed to get through it somehow.
I want to believe that for a while, my sharpness won’t decay.
>>50
Hang in there, it’s only been 5 months.
I don’t care about the rest, but it’s tough that the only way to dodge when it’s not green is when the chairman goes out.
During the training camp, I was like, “Ugh!” when I had three consecutive days without friendship (without green).
>>51
If it’s a training camp, I can tough it out without green ingredients for one or two times, but if possible, I would prefer to cook in a place where people gather.
But if it doesn’t shine at all, that’s not good… the farm points will be delayed.
Is Still really that different from Vibros?
>>52
There is a vast difference between heaven and earth.
I still have one copy, but putting three rainbow ones in is quite heavy.
During the first half of the classic after my debut, when my training never turned green but the races kept turning green, I thought to myself, “Am I in a climax scenario…?” I continued to run races relentlessly, but when the training camp started, I became calm and hit the surrender button.
>>57
This scenario of entering the race is a trap of weak behavior, isn’t it?
It’s okay to do it one or two times as an emergency measure, but anything beyond that is a case for retirement.
Seriously, why is this race event a sprint this time?
Recent support cards have high initial bonds and also offer high bonuses for consecutive events.
I laughed when I used Biko again after a long time and realized my bonds weren’t increasing during the consecutive event.
This time, if Still is ahead, I can’t use the gold skill, so isn’t it better with Vibros?
>>63
I wanted the power to reach the cap with just one piece.
In the second stage, the cutoff + with the additional parts, there is enough leeway, and the completion rate of the remaining support card events is quite good.
To be honest, I was quite stressed out with farming, so I’m really grateful that I can now relax and train in Mecha Uma.
When the harvest is good, it feels amazing, but the sense of emptiness when it’s bad is really strong…
It’s tough to keep up when the versatile position changes constantly.
It might be an amazing support card coming for the anniversary.
If you have a vibe, I think you can manage without a steel, but if you have neither, will it become an L?
After switching to the main Wisdom support from Ramone, I think that the key factor for Wisdom support is its proficiency rate, whether it’s 1 or 2.
The number of breaks changes dramatically depending on how much intelligence shines during free time.
I’ve somewhat regained my farming instincts, so training isn’t difficult, but I can’t handle Pearl sister’s training restrictions; the green spamming just doesn’t align at all…
You can go to UC by growing Ikuno in the field.
I can only get excited with Ikuno.
>>75
Attach “desuwa” to the end.
>>83
With Ikuno-san, all the target races are green, and I get bonuses and a lot of SP, it feels great~~!!
>>87
That’s right.
You can feel a sense of maturity with Still Support, like a couple that has been together for many years…
When farming, it’s really easy to play with machines… even this is easier to handle than UAF.
>>73
I was going to make Karen-chan the second wife, but then I thought I can’t use Karen-chan! So it seems like this will be the case for the next year.
It’s still painful to have to rely on L.
Although Spifalco was re-released twice as a select pick a month before Still, Still has not been re-released.
Still was exclusively for mid-range when it came out, and while boasting that I shouldn’t pull too hard, I fully leveled him up.
>>82
Stop politics.
Still, I’ve only gotten one copy, and the Vibros I’ve been planning to make is still untouched. I really want to have a proper speed support card already.
I couldn’t keep up with inflation and ended up neglecting all the Mass Challenge Level 3.
It’s so tough that even if the friendship training results are good, it ends up being biased and that’s a no-go.
>>88
Wow, it’s really shining with speed! It’s great in other situations, but wait a minute, I’ve already got so many carrots overflowing, and I can’t take any more… isn’t that nice? Or is it not?
>>96
When I finished with about 600 carrots in stock, I wanted to complain to the cute chili pepper farmer’s stable…
Even though there are two of us, the king and the cute one, we don’t shine at all…
>>105
I did not approach out of fear, never.
I think Steel is essentially not universal, but rather specialized, yet its base performance is too high.
>>89
I think it’s impressive to have a cancellation notice.
In this game, it’s much more important to figure out which gacha to pull rather than memorizing the theories for each scenario…
I returned to the farm after a long time, but the pace of leveling up the farm is so slow that I wish you could do something about it.
I think I accidentally dropped just one piece, so I put in four crystals, but I probably didn’t do anything wrong.
In the first place, it was obvious that it would be really bad if I borrowed still even once.
This game really has long-lasting support characters, doesn’t it?
>>95
It feels like the ability to choose support cards that are likely to last and can be used flexibly is being required.
I definitely felt the speed of inflation last year, so I’m not sure if this feeling will hold true in the future.
When I feel that there’s a bias in the stock, it’s usually because Mac-chan is slacking off.
Since I had Still for free, I was able to fully max it out in 2 days.
Still is for middle-distance use, but…
A amazing guy whose base performance is so high that it just keeps going.
I don’t want to do farming or anything like that.
Even in a short distance, I make machines in the city.
Even though Brian and Spie came out, Still is overwhelming them.
I have been helped by Triple Tiara for a long time.
Even if they say inflation is fast, strong guys can hold out for about six months at least.
>>106
The feeling around here differs depending on whether you’re playing other games or not…
>>118
Games that are said to have human rights often become outdated in two weeks.
>>126
Two weeks!?
>>130
I want to believe that it’s rare up to that point, but it’s really common for about a month.
>>139
Does that game require as much investment as Uma Musume?
>>145
There is no ceiling.
>>147
I’m curious, so please tell me your name.
I retreated after getting one dupe when Spiell first appeared, but since I was able to fully reinforce Durra that came afterward, I thought I completely won.
I never thought El would have a longer lifespan than Dura…
It’s not that you have to finish as tightly as in a championship, so there are some benefits to having this timing for the short distance.
>>108
If it’s Chanmi, I can’t help but go to the fields, but if it’s LOH, a mech is fine, right?
I learned that it is basically better to save the opportunity to wear geta for free.
>>109
“Feel the passionate message from the development team to make this because it’s strong!”
I also wanted to fully upgrade Ardan…
If Still comes, I just want them to do something about not being able to use it on Still.
El has always been a great second support character.
When trying to level up a short-distance character with a mech, you realize that the mech has no support for fan count at all.
I feel like Aldan is so intense that I’m lacking power with PowerWa.
The chairman wants to crush that McDonald’s stronghold.
I’m scared of the 4th anniversary.
Those who bring highly versatile skills at maximum hint level are basically strong.
>>115
I just remembered, but I’m currently trying to regularly acquire the skills at Hint Level 4.
The difference between 4 and 5 is too large.
I haven’t been able to train El for a long time.
I feel that the completion rate for the farm is higher than for the mechanic.
There are opinions saying to make characters free, but for the casual players who take it easy, free support cards are definitely more beneficial, right?
>>121
Enjoyment players don’t need to create strong characters, and they might be more interested in acquiring characters to see the story, right?
>>128
You can’t progress in the scenario without some support cards, right?
>>121
If the character free roll comes out too early, it’s gonna be way too empty.
The win rate is low, but this card has been said to be like a job that comes out for various practices, although there were cards like that in the past. Still, a high win rate is definitely the right thing.
I’m still holding onto the 3rd anniversary and 3.5th anniversary exchange, but I’m wondering whether to use it when I pull for Wise Mac or to stack it with my 1 Duplication Keneises that I already have.
I wonder if it would be okay for me to borrow two slots instead…
>>124
There may be such renovations at the anniversary event.
I haven’t played any other games like this, but do other games have a support card enhancement system that leads to a rapid inflation cycle?
There is a system where you can borrow two slots, but it’s only for the support cards that are eligible for exchange during the monthly period.
>>133
Honestly, I don’t feel the benefits of that.
>>136
For now, borrowing Rob Roy was helpful for farming the traits.
I don’t need it anymore since I’ve already exchanged it…
I was really grateful to be able to fully enhance Powerwa.
Instead, Stashaka couldn’t draw a single card…
I mean, you only need to get one character with the anniversary exchange ticket…
I need to stack the support cards, so I want the geta (sandals).
Speaking of which, there was such a feature during the monthly event, but it was overshadowed by the unimaginable terrible nature of the monthly event.
The monthly attempt was interesting, but doing it solo lacks strategy… On the other hand, putting out multiple entries is exhausting.
I could have said that characters are exchange tickets until now, but come to think of it, there are limited ones like Donna and Pokke now.
Now that I know the convenience of Donna, I can’t miss the next limited edition!
Recent support cards have a limit on stamina recovery in the first use, so I’m happy to see them in random battles.
>>143
That’s why the occasional visits from Ikichon and Yukino are so touching.
It’s annoying that both Pocke and Gentil come through unexpectedly… they were both at the ceiling, after all.
>>144
Since it’s limited, it won’t come out from the regular lineup, right?
>>148
What are you saying?
>>148
It’s not limited, just that it can’t be exchanged for a voucher.
It can be obtained with a 0.008% chance in the current merchandise gacha.
>>156
That’s it.
Ken
Too low, too low… It slipped through, but I’m really lucky… no, I’m super lucky…
>>162
It’s easy to say that, but the 3% for the ★3 is a figure divided by the characters excluding the pickup, so the probability of slipping through is no different from others.
In other games, characters like this are often slightly weaker than others, so it’s quite kind.
The farm won’t make sense unless the proficiency rate is higher than in other scenarios, but now that I think about it, I feel that the somewhat low proficiency rate of Flower in this area didn’t match up.
>>146
At that time, 65 was considered high, but since 80 has become the norm, the inflation of proficiency rates is gradually progressing.
It’s not a recent support card, but I’ve always been getting upset with the wild turbo, crying and getting rejected for promotions.
Both Pokke and Gentil from Uma Musume can only be exchanged with the initial redemption ticket, but they are always available in the gacha.
>>152
Ah, sorry, it’s just that it’s not eligible for the exchange ticket.
I’ve saved up enough for two ceilings, so if a support for the anniversary comes, it’s fine to make everything in the past.
I still don’t have a pocket at home…
Will it become this too, King?
>>155
It’s probably going to be an anniversary, so let’s pull.
>>161
Noooooo…
Is the new scenario a mile?
It’s tough that you can’t fully max out with just two ceilings if you’re unlucky… I wish they would give out more rainbow crystals.
I have the impression that strong support cards capable of succession have been increasingly released since around the middle of last year.
There are still many good characters I can bid farewell to, but I feel that will gradually disappear.
I wonder if the next anniversary will also be by distance.
I don’t feel like things were going very well.
It would be impossible to hit both the Pokke and the Gentile intentionally, and while they are practically limited, I thought they would release more limited items sooner.
The game I was playing had a 10-merge added midway.
Until then, it was almost garbage if it got wet.
Pokke and Donna are not exchangeable, and once the PU period ends, it’s extremely difficult to aim for and obtain them, so some people might say they’re practically limited.
Also, you can’t exchange for anything in the gacha without a pickup even at the pity point, Pokke.
It is included in the paid guaranteed gacha, but…
Is Valefor sexy?
>>170
That’s right.
>>170
Marchan is more erotic.
>>170
I think armpits are wonderful.
Don’t know about the limited strength, but Poke isn’t that strong.
Is it necessary to force the tsuba (guard)?
>>173
There’s no need to force yourself to get characters other than the ones you already have.
>>176
Thank you.
I was wondering what to do because I can’t help but have a status leak when I remove Orphe and put in a slim Miracle.
The shelf life of the still is longer than I thought…
I hesitated to use the rainbow crystals because I thought they would update quickly.
>>175
I think it would be fine to wait for the anniversary.
In short distances, when it comes to escaping, I feel the need for determination.
When it comes to front-running, you tend to want more power than stamina, right?
It’s more advantageous to fully max out and make the most of a strong support character quickly!
The longer time passes, the closer the deadline gets.
That point about Conchanchan is really troublesome… It’s obvious that I’ll be using it a lot, but I can’t just throw away my stones at this timing…
I regret not picking Kaichou because I often use Senko.
>>185
If you’re leading, you can still hold on with Hanshin Mac.
The shelf life must also take into account the gold skill.
Still, Rei was way too strong.
>>186
I can’t use this still, though.
>>188
Isn’t Still bringing his own sharp or equivalent skills?
>>188
Regarding gold skills, it can be resolved if the person brings them, but the performance of support cards cannot be helped.
I am grateful that they let Ramone out before the three goddesses, as they have taken care of me for a long time.
Why can’t I support myself?
>>189
It’s not us…
It’s quite common that there’s nothing to be done about the permanent gacha other than the limited ones.
It’s really hard not being able to use Taishin in Taishin.
I will probably do the support card step-up, so I’ll use the crystals after that.
I want to use all the free points at once.
I think it’s quite tough to hold onto crystals with the current scenario update cycle.
If you wait for two days, it’s safe, but in reality, it’s like saying that when there’s about a 30% downside that can’t be fully penetrated, you should put in the crystals.
The one that would be the most crazy if an update comes skill-wise would probably be Falco.