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In terms of specifics, it’s only Spelunker and Mario 2, but do you have any games like that?
Ballet ooo!
Rockman
Kingdom Hearts was incredibly difficult back then, and I couldn’t beat the bosses at all, but recently I tried playing it again and realized that I had basically ignored the weaker enemies, so my level was completely insufficient.
Momotaro Dentetsu 2
Kids in their childhood who can repeat activities without getting bored are suited for such actions.
Isn’t it FF7?
>>5
You could easily clear it even as a child.
Even if the materia is only at the level of Fireaga, Blizzaga, and Thundaga, I can still defeat Sephiroth.
>>33
It’s scary that it seems like they don’t understand why it’s called FF7.
>>66
The way it has grown, like Fira, Blizzara, and Thundara, is already fully developed! That’s kind of scary.
The reaction speed, you know…
Is this Bullet before the remake?
The treatment of the remake bullet is really pitiful.
>>7
It’s sad even before the remake!
I can’t play properly with the combo of aging and monitor delay!!
A doujinshi where Cloud dies from Tifa’s poop.
Wacky Duck’s Great Adventure
Pokémon Ranger
I still don’t feel motivated now.
I think I probably wouldn’t be able to clear a game from around the Famicom era even if I played it now.
I was a bit happy that I was able to finally clear Tomb Raider, which I couldn’t progress at all in back then.
I was able to clear it, but DQ4.
You can’t win against Balzac.
There was also the extra mode of the first Kirby.
I think the side-scrolling action on the Game Boy is quite tough.
In RPGs, you can manage somehow by looking at guides, but there are some action games that you really can’t do anything about.
The reaction speed might have declined, but more than that, I realize that my lack of intelligence is the bigger problem when I play games I used to play in the past.
Such a difficult game becomes magically easier when using the Switch’s quick save.
I wished the port of Mario Sunshine had quick save functionality…
I really couldn’t clear the SaGa series when I was a kid.
Use state save freely!
Treasure hunting in Kirby Super Deluxe.
The verification of the gimmick’s responses can no longer be done.
Rather, the action games that I cleared steadily during my childhood
I can’t clear it…
>>24
Was Mega Man X this difficult…?
>>26
When I was a kid, I definitely used to charge while doing dash wall kicks…
It is failing due to something that cannot be explained, as my fingers have grown larger since then…
>>51
Even if the hand size has doubled, the thickness of the controller has increased to about three times…
>>24
Super Donkey Kong is kind of difficult…
>>24
If I’m not careful, I might end up playing for years repeating the same thing.
The experience points of an adult like me, who is satisfied after clearing it once, are on a different level.
>>24
Old games have too strict judgments…
I never thought that just jumping and stepping would be this difficult…!
Karateka
Does using the fast rewind feature count as a clear?
Even with state saving and using fast-forward in the GB emulator, Goemon wasn’t able to keep my motivation up.
ACE
Come to think of it, I don’t remember clearing Super Mario Bros.
Mega Man is still difficult.
It seems that the Mega Man X collection has been delayed, making it much more difficult than it was back then… What is with the unreasonable speed of that spider?
When I was a child, I always acted on improvisation without thinking, so I couldn’t clear difficult games.
Once I became an adult and started thinking about strategies and patterns while playing, I was able to clear it.
I probably won’t be able to clear the part where Dracula-kun jumps up for the rest of my life…
I think kids can do action better.
It strays from the main point, but I couldn’t clear Mario Wonder; can kids these days clear that with ease…?
>>39
Kids these days do serious research through videos, so they might be able to make it.
Complete Edition of Third Super Robot Wars
I’ve tried to clear all of Goemon again, but…
I stumbled during the Famicom era.
FF7 probably had a physical defect in the disk, and no matter how many times I tried, the movie sequences became messed up and I couldn’t clear it.
Winky Super Robot Wars made me give up as a child due to the difficulty, and now I give up due to the production.
Separately from the difficulty, my save data disappeared quickly, so I actually completed DQ5 much later.
When I was a child, I used a strange data disk for FF7…
Rather, I can’t clear the mini-game with the piano in FF7R because it forces stick controls.
Namco’s Star Wars
Kamen Rider Club
Playing games for just one hour a day is impossible.
>>49
It’s impossible no matter how you look at it, in addition to the volume.
If you advance to stage 4 or so with just a strong ally…
With level 1, you can’t even defeat weak enemies and end up being unable to level up, so it becomes a dead end.
I was just looking at the strategy guide for stages other than the main character.
I really can’t remember the map.
I played through the collection of Mega Man that I couldn’t clear in the past.
I only made it tough for the first generation and unlocked quick load.
The kids who cleared the Yellow Devil and Wily Stage 2 back then are amazing…
Cleared the original Biohazard PS version with Chris in under 3 hours… It’s amazing that I achieved it back in the day without even considering the route and just relying on instinct…
Kamen Rider Club would absolutely be impossible even if the actual machine were to operate…
I buy things like the 〇〇 Classics Collection because they seem like a good deal, but I can’t clear any of them.
I wonder how I scored on the old version of the FF7 bike game…? I found some scores like that.
When I play an old title I used to love in the Arcade Archives, I often think to myself, “Wow, I was amazing back then…”
At that time, swords, shields, and armor were one thing…
There are RPGs where you struggle because the accessories are inadequate…
Explosive Bomberman
Romancing Saga 3 seems to be significantly easier than 2, but compared to FF6 and DQ6, the branching paths were too free and made it difficult.
I figured out how to clear Donkey Kong 64 when I grew up, but…
I thought, “Why would I do something so annoying, you idiot?”
It’s become extravagant.
Romancing SaGa 1, which rarely becomes a topic of discussion, is the easiest to get stuck in.
The high visibility of the bullet in the thread image is a problem.
At that time, I completed the original Crash Bandicoot, but I can’t do it now…
Because I couldn’t clear it, I thought I’d buy it and downloaded it, but it was easy and I quickly finished from the point that I remembered, leaving just one stage, and I was left wondering about the lack of volume, which was frustrating.
There were a lot of action games that assumed you remembered the stages.
After playing Sonic and Mega Drive Mini for the first time in decades, I can’t run through at all…
I played Super Ghosts ‘n Goblins now and couldn’t progress at all, and I cried.
I was supposed to be running with a jogging sensation…
I feel like it’s still possible for those things that are more important to remember than to react.
Concentration has clearly diminished…
I wonder if I could clear the first Crayon Shin-chan game that came out for the Super Famicom now…
The difficulty level is way too high for the target age group!
I think I’ve gotten better at RPGs, but I think I’ve gotten worse at action.
It seems that 2D action is much more difficult than 3D action.
When I played Mario after a long time, I thought, “Why is it slipping so much?!”
I can’t seem to land on a one-space block when I jump.
I haven’t struggled that much…
With Bakubon 2, I’ve become able to clear it instead.
The first generation is still impossible.
It’s a game where the way the difficulty increases is kind of strange, so it can’t be helped.
It’s probably like that because it’s an old game.
Action games are impossible once you become an adult…
Goemon’s Yukihime and Parappa are this.
Rather, I was the best at games when I was in elementary school.
Maybe I can’t clear Mario 1-3 anymore now.
On the contrary, I would like to see my past self try playing SEKIRO.
There were a lot of games on the Famicom that had insanely difficult levels, weren’t there…?
Elementary school students don’t understand the strength of buffs and debuffs.
The production side also didn’t have enough experience to measure the right level of difficulty and things like that…
The Kunio-kun series is quite mild, yet it’s enjoyable and impressive.
I recently played the original Castlevania, and I thought I was going to go crazy after stage 4.
It’s not the time to be saying something like “Lord Death has died!”
There are too many stages in Takahashi Meijin.
Romancing SaGa 2
It was difficult for kids who only gave their Pokémon attacking moves.
Monster Farm 2 was helpful in understanding the specifications, fixing bugs in the port version, and allowing the free reproduction of any desired monsters.
While the original FF7 had a loose storyline, the remake has a solid difficulty level.
I did it on easy because it was tough.
I no longer have the enthusiasm, concentration, and curiosity like when I was a child…
>>92
7r has a normal/hard frame, so… you must not be deceived.
I wonder if I could clear Saga Frontier 2 if I played it now…
I used to get stuck in the same place every time when I was a child.
>>93
I’m always stacking up in Han’s ruins.
I feel like I threw it in the final dungeon of FF6.
>>95
It’s not that combat is troublesome, but…
The maze is way too troublesome, you know, the tower of rubble.
The sense of distance… I can’t grasp it!
My physical stamina and concentration have decreased, but I’ve gained enough financial resources to gather information with the board in front of me.
Rather, encountering powerful enemies is now impossible.
In the old Pokémon games, after clearing a gym, if you take a little break, it’s hard to remember what you should do next.
FF7’s tornado maze timing game was the only difficult part.
When I was in elementary school, I couldn’t manage it, but by middle to high school, I was able to overcome it.
Stage 5 of Spabon 2.
I couldn’t do Mario USA.
How did I accept that unique inertia when I was a kid?
It’s not exactly something that happens when you become an adult, but…
If I could redo my executive path from elementary school to university, it would have been much easier.
I saw the strategy guide, but…