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MONSTER HUNTER WILDS
Even with things like Gerulos, if you approach it with an old mindset, you’ll easily get knocked away.
I can’t believe I’m coming to work from the top tier.
Leia has a sense of comfort like home.
It requires 3000 points to restore and strengthen a rare 8 Artia weapon, right!?
Isn’t trying to create an ideal weapon hell?!
>>4
It looks like it will be enjoyable for a long time!
Before the cook, I thought I was going to go bald because I couldn’t understand the mission “Climb the tree!” at all.
>>6
I was surprised at how large this map is…
I can’t take a break.
I have a mission to catch the Sand Dragon!
This time, the lack of size in environmental organisms is a bit sad, isn’t it?
Isn’t there?
I imitated Hunter and made cheese-covered chunk bacon for lunch, and now my stomach is really upset and I feel like I’m going to die.
>>10
Uncle!
>>10
Did you eat it properly with a knife? That looks scary and seems like it could cause an injury.
For now, I’ve managed to make the armor and the veteran weapons, so until the update, I’ll slowly make Artya.
Trophy life hack
The storybook shaggy mushroom is crown-sized, so it’s good to look at it through a telescope.
>>13
Could it be that there’s a trophy for observing instead of hunting with binoculars…?
>>17
There is a trophy that shows the size of the gold crown.
I realized it and went to kill the Doshaguma with the equipment after finishing the higher Ashu.
Grill a chunk of meat with an egg on top.
The meat is nice, and the soft-boiled egg is a skillful technique.
I want to eat that too.
When using a gun, the landing position of the big fireball is annoying.
Where did you learn to flip like that?
I think I might go to Indian curry just to eat cheese naan.
I had fun fighting Jintahado… I cut off its tail… It ended with a retreat…
Did I miss the chance to peel it off? The rematch will still be a while away…?
>>18
I became that too…
It’s easy to get hit by fireballs.
The charge while spewing fireballs is easy to hit.
The rush with the beak buried is easy to hit.
What are you?
>>19
Teacher
The dishes shown in the middle of the story also look delicious…
The name of the new monster feels reminiscent of Tomino.
There have been a few times when unknown people joined my quest without me sending out a request for help; what’s that about?
I wanted to do it solo for the first time, but I got interrupted, and at the end, my reward money got reduced, which is really annoying. Can I turn this off in the settings or something?
>>25
Isn’t it set to automatically send a rescue signal in multi-mode?
>>25
If you are in the lobby, you should be able to enter without a rescue by searching for lobby quests.
It has been released.
>>29
Is it possible for the lobby quest search to appear even if no rescue is issued!? If so, that might be it…
When you don’t want to play in multiplayer, it must be tough to have to leave the lobby.
>>71
Set the number of participants to 1 from the top “Settings” in the quest counter.
I don’t know if I can do the field survey quest.
>>71
Make sure to play after setting it to solo online properly.
There are options at the tent, right?
>>90
Well, it would be better to choose that when logging in, right?
It’s hard to notice when you’re progressing steadily during your first playthrough, but…
>>71
Is it no good to set it to support hunters only in the multiplayer settings of the quest counter?
So far, no one has come in because of that.
I was told that the back of Jindahado is a weakness, but all my ultimate Musou Slash attacks were deflected, which is hilarious.
“Break it down and destroy it! That’s the right way, isn’t it…”
Hunter eats in a way that looks incredibly delicious, but I get anxious every time he eats directly with a knife; it always makes me worry.
The performance and BGM of the Jindahado battle are too good.
Even though the difficulty is low, it’s only because of the monsters’ low health and attack power, and there are many attacks that are hard to avoid.
What are the three consecutive breaths of Leus and the charge of Ajara Kan?
I didn’t know how to dodge Dacha-chan’s big move, so I settled for fast travel.
Which one is the icicle?
>>33
Before I knew it, it’s up there.
Is the voice of the story hunter fixed? I wonder if the person who decided the voice is the one speaking.
Hitting the flying one with Hikari Moss causes it to fall, which makes the Rathalos battle easier.
Slingers are really fun after all.
The last shot of the Rathalos’ triple breath is so random that if you roll poorly, you’ll actually get hit instead…
The original Cook-sensei is super Spartan.
Weapons that can be guarded have just guard, so it’s easy to handle unknown attacks by watching.
Hey, Rathalos, don’t jump from the sky and stomp on me with that flip attack, this isn’t a fighting game!
I took quite a hit from Teacher Cook’s Ground Slide Attack.
Because the main story was full of characters that just stood around and fought.
The repeated bullshit move of Cook’s rush and retreat made me go “Kuuuuuu! This is it!”
I dropped an icicle on Jindahad’s head, and now he can’t avoid the big move.
Jindahad was hit by a projectile that resembled the king’s droplet and then tried to hide behind a falling rock! It felt like the guide was provoking us.
>>44
I see! You didn’t realize that, did you?
I didn’t know where the floating stones were even after the guide came out.
Don’t clumsily avoid Geryos and Cook; stay still and watch carefully, that’s the pattern.
Therefore, I brace myself with a shield that is not worth avoiding.
>>45
Consecutive headbutts
>>49
No problem.
“That’s right, with a counter and power guard! (Hit)”
I’ve seen fireballs charge many times, but this time I’m unusually taking hits.
Was it this strong…?
The normal Rathalos moves quite annoyingly, doesn’t it?
Does the story and additional monsters end after defeating the high-ranking Albedo?
I like the interactions between me and Aruma-san until the cook event.
I think the low-altitude dive is the strongest move of the revamped Rathalos.
Is the fur of the Babaconga really that good for fur enthusiasts…?
It seems like they’re farting a lot and it probably smells.
>>54
That guy has been praised for having beautiful body hair since long ago.
I wonder what the minor wall like the emergency upper Mitzune in Rise was in this game.
>>55
Isn’t it the subjugation of Dahad?
I was surprised to see Gore-kun moving so energetically, thinking, “Were you always this full of energy?”
Maybe it’s because the fighting space is strangely narrow.
The guy from Jindahad was told by Nameless, but then he panicked and shouted, “Rock! Where’s the rock!?” and died.
If we included in the tutorial that you can focus on surrounding objects by pressing L2 while using the directional keys up and down, this wouldn’t have happened.
The top lancer is super strong.
This game is quite easy, and I didn’t feel any barriers. It wasn’t until I reached Gore and high-level Albert that I finally started to feel some challenge.
I thought there were no Artia weapon skills, but it’s a slot 3-3, which means there’s infinite potential.
>>64
Moreover, it becomes very strong with the enhancement and the white gauge extends.
However, in the case of my favorite dual swords, they look like that…
I was defeated by Professor Cook for the first time.
Was the fireball the teacher created this big?
Speaking of which, I noticed that Gomachan has been classified as a sub-dragon type in the encyclopedia, but it seems that happened without my noticing.
The death visibility of Dahad is too poor, and I can’t figure out where the rocks are.
When playing multiplayer, it feels like Ryo Reia is running around three times more than usual.
The battle to repel Alshubaldo at the hatchery was the most difficult.
>>69
It’s narrow and has a step…
Even if it reverts to its ancestors, it doesn’t look any different; that chain must have looked cool to people in the past! It’s not like I wore it…
>>70
Come to think of it, people in the past didn’t use aftermarket equipment, but there must have been people who definitely tried to do it…
>>84
I think the one who did that is like a dragon chimera with a hidden backstory…
The movie of the crazy teacher beating up Nerskyura was amazing…
>>72
That place was pretty scary…
Coming to work later from a higher position means you’ve become quite important.
>>73
Well, that’s because the history is different!
It feels like there’s nothing added beyond HR40 at the moment?
>>76
I’ve come up to 54, but there’s nothing in particular.
Is there no place to throw away Arushuberudo-kun because each material is packed into it?
I still don’t know how to deal with the big guy and the unclear instant death attack from the final boss…
>>79
You’re hiding behind the wall, huh? How simple! But then you come melting through the wall, what is that…?
>>85
Sure… it’s a black dragon, okay…?
>>79
Try hitting the rock that popped out with the slinger.
It’s really frustrating that tips for avoiding death come out after you die.
It’s not just for a meal; it’s unnecessary slaughter. It’s out of control, so we have to stop it.
What a mad dog who puts himself on a pedestal says.
I understand why guns are said to be strong this time.
>>83
Rather seriously, whatever I do, I’m strong.
Even with a weird collaboration, it’s strong.
The first three deaths were caused by that thing from the final boss, which blew the entire party away.
Well, from experience, I would hide behind the rock shadow on the first encounter.
Even when using an insect stick, the counter is really strong, so I have a feeling that weapons focused on that would be even stronger.
There was a talisman, but I wonder if there are no nails.
I first got rid of the fishing rod and binoculars, but aside from fishing for that purpose, is there also a trophy prepared for peering through binoculars…?
Isn’t the teacher role in this work actually Redau?
>>94
Officially, it seems to be Kematis.
>>97
It’s not that strong, but the weapons it can create are super excellent, and the armor looks good too…
>>97
Isn’t that movement a bit unlikable for a teacher role!? There aren’t many other aspects that can be applied either.
>>94
The behavior pattern overflowing with too much gentleness to be called the apex of the ecosystem, and the obvious opportunity for wounds after a big move…
>>103
The beam is linear.
Was the beta version this kind…?
Hunter
Dragon Guardian
The food looks delicious! The scenery is beautiful! The spider is gross!
Hunter life is the best!
Secret baby is too cute!
There was a big girl, and I was like, “Wow…”
>>104
It’s nice, isn’t it…?
Are there few unnamed gunners?
I love that destroying the wounds in this work increases the rewards.
It’s fun to do.
This game doesn’t have any recoil reduction, huh?
Getting into the top ranks finally gives me the feeling that the usual Monster Hunter has started.
It’s fun to explore the map.
Please release a Guardian version for all the monsters that appear.
I came all the way to Magara, and the evolution of the graphics is amazing!
The comfort of using dual blades with evasion performance, evasion distance, and stamina skills is wonderful.
It seems that the core avoidance just barely and its buff judgment might also be increased by evasion performance…
>>115
If I’m being greedy, I want the ability to evade attacks to also have a distance component.
Of course, I know it’s not avoidance.
I was shocked that the official pronunciation was different since I had always remembered it like “Iankan Cook” with the same intonation as Dunlop.
>>116
I was surprised because it was pronounced like “Yankook” without the “I”.
Where are the troublemaker elements of Nata-kun?
Still at the bottom? I have to find the black octopus until the ending! I was wandering outside the village, wasting time, and it was taking even more time to search, and I was about to get a little annoyed.
Nata-kun is a really good kid.
Could it be that the materials for Albedo can only be gathered if you use the Lucky Tickets in the story?
>>120
On top of that, I’m the one wondering where the Guardian Secret is.
>>120
I’m interrupting the defeat quest, but it hasn’t appeared even once.
I can’t win against Jindahad (for the second time)…
Instant death attack, body too big, narrow areas where effective hits land, moves a lot, has high health, and hot drinks running out without notice…
When I use the environmental utilization techniques, my companion praises me by saying it’s amazing! So I want to use them actively.
Isn’t the mess in Aburayan mostly the responsibility of the investigation team…?
>>125
It’s not our squad.
>>125
Everyone was telling Werner to stop, right?
>>131
The results themselves improved, so that’s good!
>>131
It’s already late.
It’s completely a villain’s line.
>>125
So I apologized… It was hard to hear because of the monster’s roar…
The scenery after defeating Ledau and entering the season of abundance is just too beautiful.
I was surprised that this time, all the boss monsters, except for some areas, are easy to fight.
Everything except the big ones is fun to do.
I started playing multiplayer, but sometimes when I clash with another weapon type that I want to inflict damage with, it ends up being a competition to deal damage, and it feels empty at times…
The intonation of Anjanath doesn’t feel right either.
Speaking of which, Capcom had a big hit with a large woman before…
Natakun, decide quickly which weapon you’re going to use.
I don’t particularly want to fight, just like with Oromidor.
>>136
It’s a time-consuming task that I really don’t want to do.
Also, a kidnapper octopus.
Nata-kun is cute after getting into the top ranks.
This disciple will achieve great success.
>>140
Teacher’s response
>>140
At that point in the story, Albedo showcased the theoretical guess during the pursuit, and I thought it was smart…
I can’t really enhance my attack skills with this armor.
The weapon can only reach slots 3/2/1 even at its final enhancement, so it’s tough to decide what to attach.
If you follow the procedures closely, Mr. Jindahado has a surprisingly large motion that can work out after all.
It’s a bit tough that only the decabreaths aim until the very last moment.
The Artia weapons are once again on a fixed table this time.
Save
Make it once and see the result.
If you don’t like it, go back to the title without saving and load.
Create a combination of unnecessary parts and shift one table.
You can carefully select through repetition.
“Are you telling me to play the flute and attack?”
Aren’t the higher-level paralysis spiders flying around too much?
Hey, Secreto-kun… Can’t you do something about being so quick during the shortcut but sluggish when running normally?
>>149
Maybe Shotka will get a snack as a reward.
He slacks off because he knows he won’t get it usually.
Is it a weakling to send a distress signal for a monster seen for the first time?
>>151
There are many people like that coming in for rescue from below.
>>151
Huh, I’m starting by raising the rescue level in all battles for the story and rank, though…
>>159
In that case, let’s set it to automatically raise the alarm for rescue!
>>172
I’m thinking, “Is there such a setting?” from what was said above.
I’ll put it in later.
Olivia’s inner appearance is hot, isn’t it?
>>152
The back is so erotic, it’s surprising.
It’s so erotic, it’s like a prostitute.
I really don’t want to fight Hirabami…
>>154
It’s even more that way because it’s one-handed.
It’s at the level where I need to change the weapon type just for this guy.
>>154
It’s a snack of flash bombs that fly in the sky.
Even when drawing my sword, I can still use the slinger.
I chose it for now because the chain blade and the destruction king fit well with the damage system, and it’s fun.
Olivia, please stop the mount you defeated first!
>>158
You hold Hunter in extremely high regard, don’t you…?
I thought Hirabami-kun was annoying, but when he’s at a high level, he’s mostly isolated and his attacks reach me, plus he has many ways to drop me, so I hardly struggle at all.
Isn’t the special Ryuus doing a breath attack?
I only dislike the Hirabami.
>>163
I only become a gunner when dealing with that guy…
While having an incredible time, the anti-thread next door was growing by using the polarizing opinion on Steam as a topic.
They were just blowing their complaints out of proportion and calling it crap.
It’s off, but calling for help is really easy for now.
Finally cleared the lower rank.
I suddenly found harmony and couldn’t help but laugh.
>>166
Out of harmony.
Then you can use it.
>>166
While everyone is in despair, what are you saying? We should just harmonize. I’m impressed by the Hunter.
The controller disconnected and it took a long time to reconnect, so I had no choice but to play multiplayer with the keyboard, but I thought I was going to die.
When Olivia gets weakened, she’ll set a trap for me…
In Jindaha, I was able to achieve a stun without any hits on this side, which is impressive.
>>168
I feel like they always get a stun at least once.
Is Olivia, the NPC who comes in when I send a distress signal, the same person with the same name and appearance?
>>169
The purple icon represents a support hunter NPC.
Other teams’ gunners and lancers will also join in.
I was surprised to see a sudden death in the side story.
Olivia!
Rosso!
Aretha!
>>173
Olivia is incredibly reliable, but Rosso is also quite amazing, isn’t he?
I’ve finished the upper albedo, but could it be that Zoshiaki has neither weapons nor armor?
I was doing some Gore in the arena when suddenly Albedo joined me without any warning. Isn’t this cheating?!
What kind of classification do the large ones on the map marked as “not questable” belong to?
Gathering dragon protector’s ○○ is such a hassle!
I’ve come all the way to the ear, but how much longer is the story?
>>178
Before you get filled with unnecessary things, hurry up and run through it quickly.
I also dislike black flames.
There are more English names than I expected? That’s how it is in the multiverse.
I should be adjusting to my own language, but…
A monkey is being played with by an octopus, and the stove is seriously dangerous, what should I do… As I was thinking this and trying to go down the stairs, there were couples taking this opportunity to confess their feelings, and it was no good.
>>181
I couldn’t keep up with the conversation at all…
It seems that if you ride on a fiery weapon, drop it, and inflict wounds while it’s on the ground, it will quickly fall asleep.
Hirabami is the highlight of the insect glaive! But since it’s narrow, it’s hard to jump, so it’s not loved by anyone and is just like an otaku who is only stuck with its kind.
Reus-kun… I’ve lost my trust in you…
This time the attacks are intense, but if you dodge, there are advantages, and since we get a lot of turns through dealing damage, the balance is good, although there are also proper counters that can break through the damage.
Isn’t it unusual to jump off a sand ship if you didn’t do it before? Also, the fact that Gemma really cares about the kids from Nata and Abura no Sato is probably a really emotional point.
Are the indigenous people bad at collecting honey?
>>195
Bring them back after each quest…
Also, bring more grass for the attribute bullets…
The NPC’s assistance is reassuring, isn’t it?
Somehow Leia smoothly did a variant’s sweeping somersault, but when did this start?
The harmony of Hunter-san, or rather, the teacher, is too physical.
I think it’s quite different if you’re consciously aware of things like taking down the flying ones by injuring and destroying them, or stopping the moving ones with wounds and destruction.
Olivia will take the stand.
If I get hit, they’ll use area healing.
They’re even setting traps for us, how amazing is that, support hunters!
Excuse me, I just looked over and saw someone has 100% completed WILDs, but is this person human?
Usually, they don’t die, are smart in their movements, and are reliable, right, support hunters?
It’s kind of amusing how after the tail is dropped, when the enemy moves to another area, the player follows along to carve it too.
I found it funny in the story that Nata-kun is only worried about Alshubeld and doesn’t care at all about the hunter going into battle.
Are you thinking it’s just a monster slaughtering machine that’s bound to win?
A violent apparatus that maintains a line of not acting until permission from the guild is granted.