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[Controller] If there are four buttons on the right side, would it be possible to quickly respond and press them?

1: Japan Otaku Reviews

I can do it with a PS controller symbol.

2: Japan Otaku ReviewsYeahx2

If you need, I have no problem with six of them.

3: Japan Otaku ReviewsYeahx2

It’s difficult for people who have never played games.

4: Japan Otaku ReviewsYeahx2

I felt confused when I played Super Famicom after only experiencing the Famicom.

5: Japan Otaku ReviewsYeahx3

Are you going to use LR too?!

6: Japan Otaku ReviewsYeahx1

Back in the FC days, it had two buttons, but now it’s moved to having buttons on the back as well; human potential is amazing.

7: Japan Otaku ReviewsYeahx2

Keep your thumb on the Y and B areas.

8: Japan Otaku Reviews

I wonder what the control system would be like if AC had come out at that time… but it might be the same as PS1.

9: Japan Otaku Reviews

There’s no RL2.

10: Japan Otaku Reviews

When it becomes PS, there will be two Ls and two Rs!

12: Japan Otaku Reviews

>>10

Some strange mushrooms have also sprouted!!

13: Japan Otaku ReviewsYeahx3

>>12

This format is highly complete…

11: Japan Otaku Reviews

When I first saw the C button, I thought, what kind of game would use this…?

14: Japan Otaku Reviews

Why is everything other than AB XY?

16: Japan Otaku Reviews

>>14

AB is the main, and XY is a sub button, so I keep it separate from C and D.

15: Japan Otaku Reviews

I’m from the Super Famicom generation, but I find ◯× to be more intuitive and easier to understand.

17: Japan Otaku ReviewsYeahx3

I feel like the ability to increase it all at once up to this point shows quite a bit of foresight.

41: Japan Otaku Reviews

>>17

It seems like XY could come to mind relatively easily, but I wonder where the idea for LR came from.

18: Japan Otaku Reviews

It’s 16 bits, but there aren’t 16 buttons.

19: Japan Otaku Reviews

It’s common to have additional buttons on the back of the pad with third-party controllers.

It seems like there still isn’t anything like the Steam Controller for regular controllers.

20: Japan Otaku ReviewsYeahx1

I think it was a matter of foresight, as they were making the game and realized that there weren’t enough buttons!

21: Japan Otaku ReviewsYeahx4

This controller is light.

22: Japan Otaku ReviewsYeahx4

I was troubled when I did a straw.

It’s difficult to press the L button while using the D-pad…

23: Japan Otaku ReviewsYeahx1

LR is a great invention.

L1R1L2R2 is going to get killed!

27: Japan Otaku Reviews

>>23

Are you sane?

24: Japan Otaku ReviewsYeahx2

I still remember the smell I first experienced when I heard that Araki-kun had been given it and visited his house just for that reason.

25: Japan Otaku ReviewsYeahx1

It’s amazing how using LR has become so commonplace, isn’t it?

I barely used Mario; it was just a minor adjustment of the screen.

30: Japan Otaku ReviewsYeahx1

>>25

It’s impressive that you’re already doing small jumps in Mario Kart.

26: Japan Otaku ReviewsYeahx2

There’s no way you can play Street Fighter 2 like this!

Everyone was complaining, but after it was released…

I was doing it normally.

28: Japan Otaku ReviewsYeahx1

I wonder what the person who grew sticks from here is thinking.

34: Japan Otaku Reviews

>>28

It must be an alien.

29: Japan Otaku Reviews

I don’t remember using the A button that much.

Basically, it’s set in a position where Y or X serves a dual purpose as A.

31: Japan Otaku Reviews

I feel like it took quite a while for me to realize the ease of use of R.

38: Japan Otaku Reviews

>>31

I might have been the most moved by the bicycle bell in Mother 2.

32: Japan Otaku Reviews

Wait, you were really using LR in F-ZERO, right?

35: Japan Otaku ReviewsYeahx1

The one that pushes the lever, please die!

36: Japan Otaku Reviews

At first, it seemed that no manufacturer was quite sure how to use sticks properly.

37: Japan Otaku Reviews

Until the PS2, everyone had trouble handling the stick.

Especially on the right side.

39: Japan Otaku Reviews

I thought fighting games were impossible, but it seems like these days it’s common to play them with a controller, which is amazing.

40: Japan Otaku Reviews

Make sure to use Select too!

47: Japan Otaku Reviews

>>40

Please provide the Japanese text you would like translated.

42: Japan Otaku ReviewsYeahx2

Looking back, it’s hard to believe that there weren’t any sticks in the early days of the PS1.

It felt like something that had always been there was overwritten.

43: Japan Otaku Reviews

The PS1 controller is innovative in shape, but if you only look at the buttons, it just adds one LR button to the image.

45: Japan Otaku Reviews

Wasn’t the stick properly used from the beginning in Mario 64?

48: Japan Otaku Reviews

Select? You are the share button, right?

49: Japan Otaku Reviews

>>48

Seriously thinking about it, what even are the + and – buttons on the Switch?

52: Japan Otaku Reviews

>>49

Isn’t it cool…!

50: Japan Otaku Reviews

From now on, it evolves into a Nintendo 64 with a stick growing in the middle.

Nintendo, pretending to do so, places the D-pad on both sides of the Virtual Boy controller.

51: Japan Otaku Reviews

Well, it’s no longer an era where you start with the start button or select with the select button…

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