Home » Game » The Idolmaster » [The Idolmaster] Start date of operation decided on March 26!

[The Idolmaster] Start date of operation decided on March 26!

漫画を買うなら楽天kobo(電子書籍)が断然オススメ!

For example… After entry, if you purchase an eBook for 3,000 yen※1, you will receive 2,000 points back※3! ※1 This is the pre-tax amount after the coupon discount. ※2 This applies to the first purchase made within the period. ※3 Points will be granted around the 25th of the following month.

キャンペーンページを見る

7: Japan Otaku Reviews

Where can I see the installation stores?

9: Japan Otaku Reviews

At least the article linked will start operating on March 26.

11: Japan Otaku Reviews

People who are reading for no particular reason won’t be bothered.

12: Japan Otaku Reviews

https://bandainamco-am.co.jp/am/vg/idolmaster-tours/map/

The stores are divided between those starting on March 26 and those starting on April 9.

19: Japan Otaku Reviews

>>12

Oh, there are a lot in April.

Why did you separate it?

46: Japan Otaku Reviews

>>19

It feels like just in time for the financial closing by the end of March.

I don’t know if Bandai Namco has a fiscal year ending in March.

13: Japan Otaku Reviews

Does that mean this costume will also come to Shanisong since the tour mass is operational?

15: Japan Otaku Reviews

I was surprised to find that the arcade where I first met Akemas still exists.

I can’t go because I moved.

16: Japan Otaku Reviews

Finally, it won’t be wrong to call myself the person in charge of Ririya from Akemas… I’m so happy.

17: Japan Otaku Reviews

How many cards do you scan when you play?

24: Japan Otaku Reviews

>>17

It depends on the person, but with 6 accessories for the costume and 3 appeal idols, there will be a maximum of 10 pieces of support, one for each.

26: Japan Otaku Reviews

>>24

Thank you.

That’s quite a lot…

29: Japan Otaku Reviews

>>26

That said, it’s not like you absolutely have to scan, and if you think of it as a rhythm game, the essentials would be three costume appeals and some support.

18: Japan Otaku Reviews

There was Fujisawa City, but it’s far away…

However, Kanagawa doesn’t have many names besides Yokohama, Kawasaki, and Yokosuka, so Fujisawa might be receiving special treatment.

Firstly, you can only find game centers inside shopping malls these days!

20: Japan Otaku Reviews

The pace of adding characters and songs is probably being given a lot of effort…

21: Japan Otaku Reviews

It seems that it will be placed in quite a few different stores.

22: Japan Otaku Reviews

It felt like a game that has a solid storyline, more like a console game rather than a festival game, in the program with prior information.

23: Japan Otaku Reviews

I feel like they should categorize things by prefecture instead of by region, because it’s honestly hard to see things that way, just like with the movie theaters.

However, that would create some prefectures that don’t actually exist.

25: Japan Otaku Reviews

I was surprised to enter a little local arcade.

28: Japan Otaku Reviews

>https://bandainamco-am.co.jp/am/vg/idolmaster-tours/map/

I thought they wouldn’t come to our hometown anyway… but when I looked, there’s something!? It’s going to be set up just 10 minutes away by car!? Yayyyyyyyyy!

30: Japan Otaku Reviews

Why is Nagano so underwhelming…?

32: Japan Otaku Reviews

>>30

Isn’t it because it’s Nagano?

34: Japan Otaku Reviews

>>32

Yeah…

33: Japan Otaku Reviews

Are accessories items that completely change appearance without affecting status?

35: Japan Otaku Reviews

It’s too late to say this now, but I wish they had focused more on being a rhythm game that includes more all-imas songs.

I want to play Idolmaster Beatmania.

40: Japan Otaku Reviews

>>35

It seems like I’m about to become a drum.

36: Japan Otaku Reviews

Wakayama, Shimane, and Tottori had stores that started from April 9th.

37: Japan Otaku Reviews

I thought the same in Pop, but with a three-member formation, our assigned unit can’t be assembled even if we gather everyone…

38: Japan Otaku Reviews

Units of four or more might be able to be recreated with backup dancers, perhaps…

43: Japan Otaku ReviewsYeahx1

I’m more concerned about the lack of songs than the number of idols.

Aren’t seven songs a bit too confident?

44: Japan Otaku Reviews

>>43

You know it’s not main focused on music games, right?

I also think this game is more about collecting cards than being a rhythm game.

72: Japan Otaku Reviews

>>44

I heard that because it’s not the type that prints on the spot, the cards quickly run out, but I’m not sure how true that is.

45: Japan Otaku ReviewsYeahx1

It’s quite bold not to include the currently popular academic mass from the beginning.

50: Japan Otaku Reviews

>>45

It probably won’t be ready in time for the development period.

You can also gather people later as an addition.

53: Japan Otaku Reviews

The vocal variety might be the worst, but if we don’t properly prepare the dance motions, adding new songs will be tough.

It would be great if we could repurpose it from various games.

55: Japan Otaku Reviews

If we implement vocal differentiation, we will have to record all the characters every time a new song is added in the future.

56: Japan Otaku Reviews

It might be that GakuMas wants to focus on the main body for a while longer.

58: Japan Otaku Reviews

I was thinking that there’s nothing good just looking at March, but it turns out there is something normal in April…

However, doing it at the local Aeon is a bit embarrassing…

60: Japan Otaku Reviews

I don’t want to play a game with the problems of the main Idolmaster series in front of people, what the hell, is it really okay?

62: Japan Otaku ReviewsYeahx1

>>60

Being able to indulge in doing things in such places is what makes one an otaku, so gathering otaku with high levels of devotion like that is one of the goals as well.

Furthermore, I hardly see anyone nowadays in arcades who cares about such things.

63: Japan Otaku ReviewsYeahx3

>>60

There are plenty of games in arcades now that you can’t really play in front of others, so isn’t it okay?

68: Japan Otaku Reviews

>>63

I’m just playing Mahjong…

61: Japan Otaku Reviews

Is there maybe no Namco Tokyo installation?

70: Japan Otaku Reviews

>>61

I haven’t been there, but from the description, it seems to be aimed at groups of people, like a party scene, and it looks like the main focus is on prizes.

77: Japan Otaku ReviewsYeahx1

>>61

Isn’t that place not suitable for an online game?

64: Japan Otaku Reviews

I was wondering when it would start operating, but when suddenly told “this month!” I feel unprepared…

65: Japan Otaku Reviews

It’s probably a final resting place for the main body that has ended, is about to end, or is aging.

I feel that study masses do not match the demand.

66: Japan Otaku Reviews

How many of these are there just in Akihabara?

67: Japan Otaku Reviews

By the way, yellow is really strong.

To be precise, the combination of Appeal SR Meguru and Support SR Tsubasa is strong.

71: Japan Otaku Reviews

What should P, who lives in the northern part of Gifu Prefecture, do?

76: Japan Otaku Reviews

>>71

If it’s places like Inotani or Takayama, it might be easier to go to the stores that will operate in Toyama after April 9th.

74: Japan Otaku Reviews

I wonder if the fluffy festival will be implemented…

75: Japan Otaku Reviews

If GakuMas is coming at its fastest, it would be at the timing of the excitement for the 1st anniversary live and other events.

78: Japan Otaku Reviews

Namco Tokyo is a little different, isn’t it?

79: Japan Otaku Reviews

Aren’t there quite a few stores operating?

83: Japan Otaku ReviewsYeahx3

>>79

It’s a bit more than I expected.

I thought there would be about one store per prefecture outside of major cities, but there are quite a few.

80: Japan Otaku Reviews

If the first batch consists of various traffic lights, could the second batch be made up of characters that appeared in the Namco collaboration?

81: Japan Otaku Reviews

Is it near the workplace of the installation shop?

Should we go on an expedition and do it somewhere else?

82: Japan Otaku Reviews

I hope they implement songs and idols at a high pace.

86: Japan Otaku Reviews

Before I knew it, the number of older sisters had increased.

Standing next to Tentel, they really do look like siblings.

87: Japan Otaku Reviews

Does it feel like there are so few new releases that you have no choice but to buy?

93: Japan Otaku Reviews

>>87

If there’s an Arsenal-based cabinet base, I wonder if there’s a conversion kit available that can be introduced cheaply.

88: Japan Otaku Reviews

It gives a strong impression that Silk Hat Kawasaki was very aggressively involved when Bomber Girl started operating.

90: Japan Otaku Reviews

In our local prefecture, there are only a total of 2 units allowed…

Idolmaster lagging prefecture…

91: Japan Otaku Reviews

Kawasaki Dice has recently added eight machines for Polalico and twelve for Eiketsu, so there are bold movements happening.

92: Japan Otaku Reviews

Isn’t it rare to cover so much about Aeon?

94: Japan Otaku ReviewsYeahx2

To be honest, I’ve always thought it would be tough to win, but still, I’m really looking forward to playing the Idolmaster in the arcade.

95: Japan Otaku Reviews

I thought, “Kawasaki Dice, really?” but they had an insane number of units during KanColle as well…

96: Japan Otaku Reviews

I’m surprised by the number of units, it’s more than I expected.

I entered the game center that is a 5-minute walk away, so I might play with some celebratory money…

97: Japan Otaku Reviews

There are still arcades with rhythm games, huh?

98: Japan Otaku Reviews

>>97

The current main force of the game war is

1 crane

2 medals

3 rhythm games

It’s not like there’s a place without that.

100: Japan Otaku Reviews

>>98

Even in stores that only have Namco’s prize machines, there are at least taiko drums available…

103: Japan Otaku Reviews

>>100

The rhythm game corner has become quite small, but will the tour master be placed in the rhythm game corner or next to Taiko-san due to the Namco connection?

102: Japan Otaku Reviews

>>98

It’s more accurate to say that the situation is deteriorating significantly, dropping to the level of medal games and suffering from the rising electricity costs.

In the first place, there are only game centers with prizes.

99: Japan Otaku Reviews

Kawasaki Dais is definitely spacious, but was there really enough space for 10 cars…?

This month, a new cabinet for GuitarFreaks and DrumMania will also be coming in, right?

101: Japan Otaku Reviews

There are only two stores in the prefecture that will be set up in March, so I’ll wait until next month…

105: Japan Otaku Reviews

There are increasing places where arcades without prize machines are managing by having customers turn on the power themselves and then turning it off after they’re done.

In rhythm games, it doesn’t have much of an impact, but there are times when someone might rage quit in competitive games when they feel like they are about to lose.

106: Japan Otaku Reviews

The official site is so slow that I can’t load it…

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