
It seems that they have turned into a statue or something.
It was either the strongest or not that great at all.
Petrified or sealed in a tombstone.
In terms of the story, it feels like they are treated as if they died in the third one.
It’s relatively treated like a toy, isn’t it?
I can’t help but feel that they should have prepared a different secret boss after 4, but it was probably too popular for that to happen.
In order to be resurrected in 3, I fused with gospel and consumed a large amount of bugs, resulting in emotional instability.
What is Dr. Kozak doing at 6?
It feels like everything after 4 is just leftover.
The treatment is too different from the original Forte…
I like 6, but I can’t deny that it feels like there are various things left unresolved.
The coach’s style is a bit lame…
I was glad that they stored various things in the manga because it was mainly active until 2-3.
In terms of strength, I wonder if the fully absorbed darkness of 5’s XX is the strongest.
Sonic has been regularly releasing meta Sonic even after the new rival (Shadow) appeared, but Mega Man is… well…
Give me more.
In going from 5 to 6, most of the unique skills disappeared and became generic chips; I wonder if it’s due to capacity issues.
>>16
I understand that the plan was to reintroduce Serenade in 6, but it’s been cut due to storage limitations, so I can see that it’s tight on capacity.
>>17
It’s not about dark chips, so even if you talk about the power of darkness, it might not make sense.
Damn it! I used the big name Zero, who seems like a potential final boss successor, in the transmission!
Since it’s a modified card exclusive, I prepared an attack with a maximum of 900 damage, the highest in the series! Even in the later heavily inflated Meteor series, there are no bosses that exceed this firepower!
Does this guy have any conversations or anything?
>>20
It just appears as an extra boss after the story and has nothing else.
>>20
I feel like none of the hidden bosses in 1, including Forte, had any conversation.
>>20
There is no conversation at all with Pharaoh and Shadow, the same side boss.
It seems there are talks about someone secretly downloading the Dream Virus via email related to Forte.
Will the nameless also be buried in the graveyard when they die?
Only 2 and 3 are involved in the story, while the others are mostly immensely powerful wandering old men.
Anonymous anonymous anonymous anonymous anonymous
Anonymous Anonymous
Sleeping here…
The extreme 4 is quite strong, so 5 feels stronger.
It’s unfair that only Napalm Man was given a background and reappeared as a hidden boss.
>>29
Even Shadowman is like that…
>>29
Shadow is the one cheating!
Nenzirou is also favored in the anime…
Shadow looked like it would be easy to use… that guy had a great moment in 2.
I know it sounds strange, but I wanted them to remove Hakushaku and put in more Serenade instead…
I don’t dislike Django, but it’s sad to have lingering regrets in the final installment.
If possible, I would have liked to fight against the thread picture where he took off his cape at the last 6.
>>35
Exegforte’s trademark cape makes it quite difficult…
Aura erasure is not allowed.
I wanted to see the scratches in pixel art.
After all, purple aura is cooler.
Forte feels somewhat neglected, but it’s also sad that he couldn’t reconcile with the Cossack, which can be said to have been fully realized in 3, yet that in itself reflects Forte’s character and is nice in its own way.
Whether it’s with aura or barrier, starting with Kitakaze remains the same.
The first sight of each explosion was shocking.
I was doing my best to avoid it on my own without using Invisible or anything like that.
I don’t talk much except for number 3, so I think I maintain some kind of coolness.
I can still avoid the explosion, but I was just forcing my way through without knowing how to avoid the shooting buster.
From 4 onwards, it’s more like a conceptual existence.
You like Forte, Cross, and Rockman, right?
Before I knew it, I had turned into a shooting buster, and the Earthbreaker was demoted from being a trump card.
Even though I absorbed the gospel in 3, it’s quite frustrating that I stopped using it completely after 4.
I’ll forgive you because you absorbed the cyber beast.
Before Forte Cross was released, there was so much hype around the Forte Soul rumors that it became a trend, indicating its popularity.
>>48
Excuse me.
There was also a Forte Style topic.
>>68
A memory of being told about a serenade.
Isn’t it different that the final work used a general-purpose chip in 6?! But I realized that the get ability program is still alive even in 6.
Is the guy who slides around and slashes with a sword around 4 and 5 out of his mind?
>>50
Dark Arm Blade! It’s an amazing technique that was also shouted as its name in the anime, right?
Did 6 come rolling in from Hell?
>>51
Hell’s Rolling exists.
If you create a hole, you can avoid it, so it’s not as threatening as a shooting buster, but it’s quite hard to dodge in its original form and it hurts a lot.
>>51
Hello, Anonymous.
Regarding the post from the anonymous user, please refrain from posting just one line.
Please include a title so that the reader can understand it easily.
Also, the writing is a bit curt, isn’t it?
In the online world, it is good etiquette to use honorifics with strangers (this is sometimes referred to as “netiquette”).
Could you be an elementary school student? Please be careful from now on.
Well, as for Hell’s Rolling 6, I’m sorry! I don’t know either!
I wanted to show off a good side here and increase my points, but…
Is there anyone who can give me a lecture?!
Since the settings aren’t decided yet, I just went ahead and put on a cape for now! That’s too much of a fine play!
The part where Napalm Man is in the WWW area of 2 doesn’t change even in 5, right?
Even the original first generation is such a fuzzy existence that it’s hard to call it a rival, and I was surprised that the Takamisaki version of EXE is probably the most active one.
>>55
It seems like the special one-shot for Takamisaki has been done twice, and the protagonist’s strongest style continues to be copied, as if the author Exe Forte is having their brain fried.
>>55
I thought to myself at the time, “Forte Sight Style, that’s so unfair!!!”
Initially, Forte was supposed to appear as the Net Navi used by Netto’s classmates, but due to concerns that it would be undervalued, it was decided to introduce him as a hidden boss instead.
Fortecross Rockman really is a boy, isn’t he?
I hate the fluffy setting of Anime Forte!
I love the setting of Forte in the original work and the manga!
Is the anime thing really a reincarnation of Pharaoh Man?
>>61
That’s right, the ultimate program of Pharaoh Man has changed.
>>61
The one revived from the ultimate program of the deleted Pharaoh Man.
When I tried to reach out to Rockman to regain my memory, somehow the ability to absorb bugs transferred over, and I ended up getting a Bug Style.
Isn’t the anime character Pharaoh Man too strong?
Considering that they completely reworked the original into Pharaoh Man, it’s impressive that they brought him back for theater and other appearances.
Everyone might have forgotten about Pharaoh Man, so it might not have been a problem.
At first, I think it was a nice design that we pushed through with the cloak because Forte’s graphics weren’t very well-developed.
I remember Buster Shot and Earthbreaker, but I can’t recall the names of the other techniques.
>>72
Vanishing World
Chaos Nightmare
Darkness Overlord
Summon Beast
I didn’t know that if you go blind, you miss all the shooting busters.
I don’t even think about trying it.
Since the Pharaoh Man era, it has just been a ridiculous character, so even when it finally flew into space, none of the characters in the anime Forte cared.
>>75
See you again, network navigators of Earth! (From here, my role is over)
>>82
I was really surprised to see this again after such a long time.
AXESS, which emerged just a little from the flow at the end of MUJI, was quite something too…
When I tried to do Forte Soul, I got stopped by Takamisaki version saying, “Sorry, I’m using that in a movie I’ll do next, so just a little…”
>>76
Although it was quite a tight schedule, I thought it was smoothly connected that the Beastly Rockman took down Nebula Grey…
In scenario 3, the character’s role has come to an end! Since I carefully made them lose their memory, they will no longer be involved in the story moving forward!
I think just having Forte Cross Rockman is an incredible deal after everything that has been done so far.
I decorated the movie’s ending.
>>77
It’s nice that they went so far as to create a special event just for Forte Cross…
The image of the manga version is amazing.
Bruce, who has the ultimate program, is too overshadowed.
In the Mega Man timeline, Wily tried to create the strongest robot, but after losing to Rock, he ended up being interested in Zero instead, right?
There’s no way I’m doing that…
XX is the strongest, but it’s also lawless on our side if the conditions to meet it are fulfilled, so it’s complicated.
>>86
I only have the modified card Forte Cross Rockman!
>>86
There are only two ways to obtain it: either by self-pulling from packs or through rewards, so it will be difficult to become lawless, you know?
Is there a real cheat called “All Guard” in the modified cards?
>>87
It was so overpowered that it was explicitly banned from use in battles at Adcore…
>>87
Using the addresses for two cards, it becomes immune to all damage except for break and poison at the cost of a severe HP bug.
It seems like the official is doing something like Pro Action Replay.
I think the arrangement of the Exe’s Navi from the original model is really impressive.
>>88
It’s not just the navigation system; even the metrol has become incredibly cute as a mascot.
The Takamisaki version merges with Forte Soul, or rather, the combination itself happened before Forte Cross.
It’s not Rockman that I did, but Dark Rockman…
I like how the Takamisaki version features the Laser Man absorption and the enhancement of Dark Rockman.
The Earthbreaker is honestly weak, but it’s cool, isn’t it?
>>93
The name is cool first.
The content was made possible because the information we could get from the Korokoro manga was limited, so once the game was released, we immediately played it, and since we were following Mr. Takamisaki, and Capcom was good at adding their own flavor to the manga with nothing particular to say, we were able to leave it to them freely.
I wanted to raise more viruses… everyone reacts so cutely.
Is the most tedious part of the post-clear elements the 4th one?
>>101
If you’re aiming for a complete collection, I feel that 3 is tough.
Although the release of Adakore is one reason, I appreciate that there have been some merchandise developments for EXE in the Reiwa era.
The design of the viruses in this series is really cute overall, right?
2 and 4 are after clearing, or rather, subsequent playthroughs…