Home » Manga » Shangri-La Frontier » [Shangri-La Frontier] Somehow, the perverted bird brains managed to clear it, but regular humans can’t clear it, Weatheremon.

[Shangri-La Frontier] Somehow, the perverted bird brains managed to clear it, but regular humans can’t clear it, Weatheremon.

1: Japan Otaku ReviewsYeahx14

Huh? I won’t let you clear it?

2: Japan Otaku ReviewsYeahx4

That’s not good as a game!

39: Japan Otaku Reviews

>>2

One of the developers thinks that it’s actually okay, which is really troublesome.

42: Japan Otaku Reviews

>>2

Even though it’s already weakened…

49: Japan Otaku Reviews

>>42

I wonder if the Ashura Society wouldn’t have weakened if they hadn’t been so complacent.

3: Japan Otaku Reviews

There are too few hints to prevent the roar just before the third form, it’s impossible.

30: Japan Otaku ReviewsYeahx1

>>3

It is likely that it can be found by searching the Bahamut archive.

Getting hints from Vice Ash is probably not the intended route.

4: Japan Otaku Reviews

Sunny Day’s Great Adventure: Parry is, to put it mildly, the epitome of a terrible game.

I made something.

5: Japan Otaku Reviews

It’s terrible to make a terrible game for hardcore players and then do silent fixes by a terrible management.

There is a limit to asymmetry.

6: Japan Otaku Reviews

If you go through all the reinforcement elements, you should be able to clear it.

At the stage the image challenged, only about 30% had been unlocked.

7: Japan Otaku ReviewsYeahx3

It seems there isn’t a penalty that prevents you from challenging it again, so perhaps someday the gimmick will be revealed.

I don’t think this is something that should be presented as a strategy guide for the strongest swordsman of the divine age.

19: Japan Otaku Reviews

>>7

Well, the situation ended up like that because they weren’t really an opponent that should have been defeated in the first place.

8: Japan Otaku Reviews

Well, if you go to the New World and do plenty of skill synthesis, you should be able to do it, right?

9: Japan Otaku Reviews

Ordinary people will die from the wind.

If it’s a birdman, it can be avoided.

11: Japan Otaku ReviewsYeahx1

I think it’s ridiculous that the octopus, which is a super gimmicky boss, keeps you trapped for a whole week.

14: Japan Otaku Reviews

>>11

Raid boss quests are something we challenge together without secrecy…!

12: Japan Otaku Reviews

The inventory strategy was only implemented by one person, so I made a silent fix.

13: Japan Otaku Reviews

Since it’s end content, the creators wanted to increase the difficulty even more.

15: Japan Otaku Reviews

The hints from the Kutaniid are easy to understand, but basically, it’s designed for you to reach the solution through trial and error.

Even though it clearly has an endgame-like design, if it’s defeated by first-time players in quick succession, the developers must be having a tough time.

17: Japan Otaku ReviewsYeahx2

>>15

Creating a gap is bad.

16: Japan Otaku Reviews

I’ve made some adjustments to the game balance to some extent, so as long as the content is unlocked, it should be fine… Hey, isn’t the official strategy based on using resurrection items excessively?!

18: Japan Otaku ReviewsYeahx1

The depiction of how only Wezaemon was pushed through with player skill at an unexpected timing is amazing.

40: Japan Otaku Reviews

>>18

Isn’t it rather that the design of Weathermon requires player skill to make it work effectively?

20: Japan Otaku Reviews

If it’s just about clearing, there’s a heel attack that throws away pride…

Just by not being able to obtain some items…

21: Japan Otaku Reviews

The game only became frustrating because I forcefully defeated the final boss first; if I had taken down the enemies in order starting from Kutanid, it probably would have remained at a reasonable difficulty level.

I think the destruction of the equipment is crap…

22: Japan Otaku Reviews

Don’t make it a death game where NPCs you bring with you don’t respawn after they die.

23: Japan Otaku Reviews

I don’t remember if the skill distribution was based on the status at the time when the level limit was imposed.

It’s mostly about item power and player skill, so if you can’t win with that, it’s probably impossible.

Could we have increased the number of people more?

26: Japan Otaku ReviewsYeahx2

>>23

It’s a routine that does area attacks when the number of people increases, so it’s annoying.

Thanks to this, the pencil was almost free.

24: Japan Otaku Reviews

There are materials about the schools in Bahamut, so if you read them, you’ll understand all the attacks and what they are like.

25: Japan Otaku Reviews

Let’s take the grave as a hostage and beat them up.

27: Japan Otaku Reviews

Don’t clear a “die and learn” game on your first try…

28: Japan Otaku Reviews

In reality, it’s supposed to be that you defeat it in the later stages using items and equipment obtained from defeating octopuses and such, but I was able to manage it with just my gameplay skills…

34: Japan Otaku Reviews

>>28

There are also cases where the gimmick boss self-destructs on its own and reaches HP 0, preventing the ultimate move, and then it becomes tranquil.

29: Japan Otaku Reviews

The place where information can be collected is still not open, so I ended up having to deduce various things and deal with them as a first-timer.

Since the enhancement elements that do not depend on levels are not unlocked, the only options available were item power and player skill.

I somehow won.

31: Japan Otaku Reviews

It’s fine if the number of people willing to take on the challenge isn’t too small.

Since Weatheremon frequently uses single-target attacks, it’s easier to revive it, and it’s also fine to bring buffers and debuffers.

32: Japan Otaku Reviews

It’s one thing if you can defeat it with normal attacks, but it’s a bit much that it’s a durability game.

33: Japan Otaku Reviews

Originally, it was expected to manage somehow with robot equipment that was independent of levels…

35: Japan Otaku Reviews

Defeat bosses expected in the late game with player skills.

This time, I will defeat them in order while utilizing the boss’s drop items.

Sanraku is a terrible player.

36: Japan Otaku Reviews

A normal person, or rather

I’m curious to see how long it would take Oikatsuo to clear the Wezaemon challenge.

43: Japan Otaku Reviews

>>36

Can you really parry with your bare hands?

It seems like white feather handling is okay too, but it looks like the required stats are ridiculously high.

44: Japan Otaku Reviews

>>36

Until I get used to it, it feels worse than death, but once I get used to it, will it become something I can endure better than death?

37: Japan Otaku ReviewsYeahx1

The one to blame is the management for not locking the appearance.

38: Japan Otaku Reviews

The part where I received hints was really enhanced by Sanraku’s enthusiastic role-playing style.

50: Japan Otaku ReviewsYeahx3

>>38

I think that Shanflo itself is a game recommended for role-playing.

It’s obvious that Oikatsuo, who has all the flags from NPCs broken, cannot trigger a unique event.

41: Japan Otaku ReviewsYeahx2

If you can overlook the celestial body, a skilled person will be able to do it eventually.

As long as you succeed even once by chance, the number of attempts is justice.

45: Japan Otaku Reviews

Well, defeating a gimmick boss on your first try in a standard online game is probably impossible.

46: Japan Otaku Reviews

Originally, if I had set up a state where I could challenge a significant boss in the final stage, it would be frustrating to have it forcibly cleared in the initial state and have items taken away.

You sometimes see it in RPGs too, right?

52: Japan Otaku Reviews

>>46

I remembered the low-level clear of Mario RPG and the entry into Nabudis before Garif in FF12.

63: Japan Otaku Reviews

>>46

It’s something you occasionally see in RTA and such…

47: Japan Otaku Reviews

It’s about time to do something about those neglected Pachiemon too.

48: Japan Otaku Reviews

To be honest, developing adjustments specifically targeting Sanraku is too stressful.

51: Japan Otaku Reviews

Because you were saying things that didn’t make sense, like attacks from the past.

64: Japan Otaku Reviews

>>51

A crappy technique that generates an attack hitbox in the same place where the sword was swung once before.

53: Japan Otaku Reviews

It’s a terrible game, but only the protagonist experiences the terrible parts of the terrible game, so generally, it’s considered a great game.

It’s frustrating that you can only complete the main quest story with one party and that you can lose information.

116: Japan Otaku Reviews

>>53

I think it’s a god for the light faction.

It’s the ones who go deep into it that end up losing, precisely because full completion is impossible.

54: Japan Otaku Reviews

It’s a game where those who can role-play without hesitation gain an advantage.

59: Japan Otaku Reviews

>>54

First of all, the fatal soul is the epitome of trying to look cool.

It’s the kind of thing where you go up if you succeed at something cool and go down if you’re doing something lame.

55: Japan Otaku Reviews

The octopus quest failure is really terrible.

56: Japan Otaku Reviews

I don’t really care about people who are inherently incapable of dealing with unique monsters.

The top group is turning into a crappy game where Sunraku takes unique monsters.

57: Japan Otaku Reviews

I think the method for going to the land of rabbits at any time should be information that is made public immediately.

145: Japan Otaku Reviews

>>57

The mysterious mask status reference is seriously crap.

157: Japan Otaku ReviewsYeahx1

>>145

Well, I think there are many games like that.

176: Japan Otaku Reviews

>>157

If it’s a single-player game.

Don’t do it online.

58: Japan Otaku Reviews

In the original work, those wanting to obtain the gender-bending Holy Grail go after it, and it’s an existence that is commonly spread around, so it seems that if you’re fully prepared to fight Kratnit from the start, it’s not that big of a deal.

60: Japan Otaku Reviews

Despite clearing it in a completely chaotic order, Sanraku seems surprisingly interested in the world-building and such.

66: Japan Otaku ReviewsYeahx3

>>60

I only went because it looked fun when I was invited, but the person doesn’t realize they’re completely messing up the order…

61: Japan Otaku Reviews

You guys are banned, right?

62: Japan Otaku ReviewsYeahx2

How many players can actually execute it even if the information on the fatal soul is released?

65: Japan Otaku Reviews

If you know the fatal soul, you can clear it even at the blacksmith…

67: Japan Otaku Reviews

>>65

Even if he says he can do it, that guy is so ridiculous that he can get a hero’s weapon, you know?

What do you mean I have to craft weapons while surrounded by monsters?

70: Japan Otaku Reviews

>>65

There is no opponent that is just right to challenge.

68: Japan Otaku Reviews

It’s a divine game for light players and hardcore players.

From mid-tier to near-obsolete, it’s a crappy game.

69: Japan Otaku ReviewsYeahx2

The more I know, the more I realize it has nothing but terrible specifications as a game.

72: Japan Otaku Reviews

With date restrictions and few hints, if this ends up being a subscription service, it would be terrible…

78: Japan Otaku Reviews

>>72

It was supposed to be a system where payments were made to each game based on the playtime of each game from the usage fees of the VR system.

74: Japan Otaku Reviews

I don’t think there are many elements that make it divine as a game, even though it’s technically amazing.

77: Japan Otaku Reviews

>>74

Shanflu is a paper game.

…It’s not a typo.

75: Japan Otaku Reviews

If someone is doing a Kutanid, will others be unable to challenge for a week?

80: Japan Otaku Reviews

>>75

If you have accepted a quest, it will be locked.

If you get overwhelmed, you will be stuck forever.

76: Japan Otaku Reviews

Well, if I go greet my best friend, I can easily boost my Vorpal Soul…

79: Japan Otaku Reviews

The deadly soul is a completely personal skill, so it only has advantages for players with either high real luck or those who can accumulate a lot of attempts.

81: Japan Otaku Reviews

I think it feels like we’re borrowing a global-scale otherworld simulator and turning it into a game.

82: Japan Otaku Reviews

>>71

Kutarnid → Exploring the new continent and Bahamut → Orchestra → Weatheremon or snake-like dog → Ziegwurm → The rest

I wonder if that’s not the case.

I don’t know if he’s 6 or 7 years old.

84: Japan Otaku ReviewsYeahx3

Works of this kind inevitably have certain aspects due to the need to create an interesting story.

From a general player’s perspective, realistically thinking, it ends up being a pile of crap elements, doesn’t it?

85: Japan Otaku Reviews

General players were waiting for non-existent updates.

124: Japan Otaku Reviews

>>85

Wasn’t there originally a large-scale update planned for the summer?

86: Japan Otaku Reviews

If you want to make me conquer Kutarnid first, give me more information.

87: Japan Otaku Reviews

I wonder if the Kirin or something was based on the premise of bringing in tactical machines.

106: Japan Otaku Reviews

>>87

Downleveling and the associated status build specifications up to that point.

Undoubtedly, reworking the ivory is a premise, and if the equipment can be appropriately lowered to level 50, I think there is also a tactical machine for the level-independent brave fish.

Why are you breaking through without the old continent divine equipment?

117: Japan Otaku Reviews

>>106

What went wrong was the implementation of the balance.

161: Japan Otaku Reviews

>>117

You wouldn’t think you could borrow NPC items through negotiation play!

88: Japan Otaku Reviews

If I leave the orchestra until the end, will it be that all the strongest species will defeat it solo?

136: Japan Otaku Reviews

>>88

Because it is a memory of battles fought for that person.

If it doesn’t involve a unique engagement, it won’t come out in the fierce battle.

Bird brain is… uh-huh.

148: Japan Otaku Reviews

>>136

Just take action when we face each other…

89: Japan Otaku Reviews

Element of a god game… like NPCs reacting as if they were human, or AI automatically generating endless quests…

Also, in player crafting jobs, depending on your imagination, you can create weird weapons like swords that can detach their blades and fly for long-range attacks.

101: Japan Otaku Reviews

>>89

Isn’t it at a level where you have a patron who’s a wealthy Scorpio to help you out!?

91: Japan Otaku Reviews

It’s designed in a way that’s not specifically for the strongest species, and it’s made for the game, so it’s a shit game that’s meant to be off-limits for ordinary people.

Don’t expect the future heroes of a new era to play normally, so accept their unexpected behaviors.

92: Japan Otaku Reviews

I’m explaining the formation of the world as a flavor, but!!!! Think and go on an adventure!!!

93: Japan Otaku Reviews

>>83

Skills that can be learned from books regardless of level, level reset training, robot-type equipment, job characteristics, and so on.

There are various combinations that could come up with evasive measures, but I’m not assuming that we should charge in without taking any of those into account.

95: Japan Otaku Reviews

It feels like neglect on the part of the management to not address something that should have been manageable.

96: Japan Otaku Reviews

1 Qutarnid 3 Ziegwurm 6 Weiss Ash was supposed to be fixed, right?

That means Weatheremon is expected to be in fourth or fifth place.

97: Japan Otaku Reviews

It seems like anything could happen after the Leviathan is released.

98: Japan Otaku Reviews

It’s obvious that the hero drives the story forward.

Ordinary people can’t do it.

103: Japan Otaku Reviews

>>98

Don’t do that in the MMO.

99: Japan Otaku Reviews

Stop the announcement function.

104: Japan Otaku ReviewsYeahx1

It might be a basic question, but is this a harem story?

I thought the theme seemed interesting, but I’m not really a fan of harems.

107: Japan Otaku Reviews

>>104

If you tell me the definition of harem, I’ll answer.

122: Japan Otaku Reviews

>>107

The man is the protagonist, and everyone else, from the entourage to everyone else, are all beautiful girls.

The men other than the main character are either stepping stones, decoys, or just a bunch of weaklings that can be easily defeated with cheats.

All men except the protagonist should die.

Like that guy.

I’m sorry for being vague.

127: Japan Otaku ReviewsYeahx3

>>122

This work is different, but isn’t there just no such work in the first place?

129: Japan Otaku Reviews

>>122

At this point, it’s such an extreme opinion that there are almost no corresponding works even on Narou…

133: Japan Otaku ReviewsYeahx5

>>122

This work isn’t like that, but I’m just not suited for reading in general.

134: Japan Otaku Reviews

>>122

Don’t worry, not everything applies to you!

112: Japan Otaku Reviews

>>104

This work has only one heroine.

113: Japan Otaku Reviews

>>104

There are many female characters, but rather than a harem, the romantic elements are quite thin.

114: Japan Otaku Reviews

>>104

The only one who likes Sanraku in a romantic sense is Heroine-chan.

105: Japan Otaku Reviews

It seems to have a high degree of freedom, but there is also a sense of a single path underlying the order in the streets.

108: Japan Otaku Reviews

At that time, Sanraku didn’t have any profession and hadn’t obtained any Arcana, so they hadn’t even gathered the enhancement elements before the update…

109: Japan Otaku Reviews

I don’t like it, but when I’m playing games like VRC, I feel like “the sensation of my hands and feet is disconnected and it’s painful! I want to become more like Manuka!” So I think that just having a different underlying system, like in the image, is amazing and feels natural.

110: Japan Otaku Reviews

Weatheremon is probably something that is meant to be tackled after obtaining location information from Setsuna Lab.

111: Japan Otaku ReviewsYeahx2

I wonder if it’s a good idea to directly connect end content to the main story…

115: Japan Otaku Reviews

It is often said that the operational mistake was allowing players to battle Weather Mon.

The real mistake was naming the quest NPC Setsuna.

118: Japan Otaku Reviews

The routes other than Regigigas-chan in the work are sealed off by the hand of God, so they don’t exist.

119: Japan Otaku Reviews

It’s actually a mistake to call it a bad game based solely on the information visible to Sanraku.

It’s a perversion of the Sunraku special place ski.

126: Japan Otaku Reviews

>>119

The background of the leader of the Sunraku viewpoint adjustment criminal and the silent adjustment bard GM is really bad…

120: Japan Otaku Reviews

At first glance, there’s not even a single hint of a harem element.

132: Japan Otaku Reviews

>>120

There might be a lot of female characters at first glance among the main characters, so it can’t be helped?

This bonito is bad!

137: Japan Otaku Reviews

>>120

If bonito looks like a girl

121: Japan Otaku ReviewsYeahx1

If you consider the existence of people who interact with various emotions regardless of gender in an MMO as heroines or harlems, then there are also those who might be called a harem.

123: Japan Otaku ReviewsYeahx1

The author has written a short story about what happens if the character ends up with another girl, but the main story is a guaranteed route where Regigigas is protected and favored by the author to not lose to another girl.

125: Japan Otaku Reviews

It’s frustrating that I’m focusing on flavor, but the access to the classics is limited.

128: Japan Otaku Reviews

Players who want to complete all the elements available in the game probably won’t bother playing it in the first place…

130: Japan Otaku Reviews

There are many people around the protagonist, but

Often, people are connected more by mutual interests than by trust.

131: Japan Otaku Reviews

You’re not clearing a game that requires multiple runs on your first try!

135: Japan Otaku Reviews

>>131

Don’t make the real seven days of Kotarnid a prerequisite for looping.

138: Japan Otaku ReviewsYeahx1

I want you to turn around because it seems like a hassle.

139: Japan Otaku ReviewsYeahx1

Isn’t it just survival that makes you want to hang out with me because we’re comrades?

146: Japan Otaku ReviewsYeahx1

>>139

Is it really because you are comrades?

155: Japan Otaku Reviews

>>139

The president is interesting enough that they’re even adjusting the company schedule to hang out, so that’s pretty cool.

I can come if we can coordinate our schedules after a few days of contacting each other, even though it’s usually hard to find time for spontaneous interactions.

163: Japan Otaku Reviews

>>155

Please put away that firearm and then get to work, President.

140: Japan Otaku Reviews

A beautiful girl with a George voice is nice, isn’t it…?

141: Japan Otaku Reviews

There may be beautiful girls in everything from entourages to anything else.

Are you listening, Katzo-kun?

142: Japan Otaku Reviews

But after I’ve used this item extensively, I sent a message saying, “You can use it this crazy way!” and then it got nerfed just when it mattered! Even if it was a silent nerf, I can’t really say anything other than express my feelings…

143: Japan Otaku Reviews

I see, the skipjack tuna is a female avatar.

Does it look like the main three characters form a harem?

But on the contrary, the heroine’s avatar is an armored gorilla, right?

154: Japan Otaku Reviews

>>143

The inside of the armor is a beautiful girl, which is just perfect…

169: Japan Otaku Reviews

>>154

Wasn’t it a male avatar?

180: Japan Otaku Reviews

>>169

At this point, it’s a muscle-bound avatar.

Even though I know it’s a woman’s voice, I intentionally speak in a lower tone, so I think people find the role play impressive.

159: Japan Otaku Reviews

>>143

The appearance without armor doesn’t show up, and the voice doesn’t change either.

144: Japan Otaku Reviews

Kutanid gives plenty of hints, so it’s actually something that TRPG players can clear on their first try.

160: Japan Otaku ReviewsYeahx1

>>144

I think those around the sealed general will really struggle with whether or not to intervene, just like Sanraku.

147: Japan Otaku Reviews

Show me the TS cat with just a stick growing out!

149: Japan Otaku Reviews

You can’t be unique and spontaneous, yet you’re acting like an erotic game protagonist. Damn it, explode!

Despite not being able to be uniquely spontaneous.

150: Japan Otaku Reviews

To the gamer of crap

Pro gamer, model, Robokichi, and childhood friend, stalker.

It’s just a collection of various other things!

151: Japan Otaku Reviews

If it’s a cat, then I’ll take it all, so it can’t be helped.

I can’t be uniquely spontaneous, though.

152: Japan Otaku ReviewsYeahx1

I think it’s a bit much that the main characters have such high facial attractiveness for gamers, but pointing that out in a creative work seems unnecessary…

153: Japan Otaku Reviews

But if you think about it, the main three don’t really move together that much, right? KATZ and the pencil.

156: Japan Otaku Reviews

But I think there will be yellowfin tuna!!!!!!

158: Japan Otaku Reviews

The professor also looks like a beautiful girl!

162: Japan Otaku Reviews

To be honest, is it okay to play for a long time with VR on?

You’ll get tired in 1 to 2 hours.

166: Japan Otaku Reviews

>>162

It’s not using my eyes, but rather using my brain.

167: Japan Otaku Reviews

>>162

From the point of full dive, it’s fundamentally different from our VR.

178: Japan Otaku Reviews

>>167

Rather, it’s the muscle and things like that which worry me, right?

172: Japan Otaku ReviewsYeahx2

>>162

Have you ever played with full-dive VR?

184: Japan Otaku Reviews

>>172

There are also Riot Blood series that don’t exist in reality…

173: Japan Otaku Reviews

>>162

VR with heavy equipment that moves the body is different from full dive.

Well, it’s impressive how those hardcore players can maintain both their bodies and brains.

182: Japan Otaku Reviews

>>162

The image in the thread is set in the near future, so the VR goggles are machines that directly interfere with the brain without going through the eyeballs, creating a situation that feels like half a dream, so there’s no fatigue.

We were able to perform brain scans on potential criminals and make them experience pain sensations that were exactly the same as in reality.

164: Japan Otaku Reviews

It’s not like we’re in a social game, where a world where all men except the protagonist are extinct would happen so easily.

165: Japan Otaku Reviews

When I think about it, that clan has quite a few people with high social status…

168: Japan Otaku Reviews

Since full dive technology doesn’t exist in reality, there’s nothing to say about that…

I think my brain is being used extremely hard.

170: Japan Otaku ReviewsYeahx3

Making the essential boss for progressing the scenario a unique individual…

That reward equipment is a unique item only for participating players, so it doesn’t seem like they want to advance the story.

If those clear players quit the game halfway, the other players would be in a tough spot, right?

177: Japan Otaku Reviews

Yes

>>170

Yes

185: Japan Otaku Reviews

>>170

In the first place, there is a route to world collapse, so it’s a trivial matter.

171: Japan Otaku Reviews

Weathermon isn’t coming back, right?

175: Japan Otaku Reviews

>>171

There is a rematch element.

174: Japan Otaku Reviews

Originally, there was a time when RPGs were thought of as a “competition between creators and gamers.”

“The prevailing belief was that easy games were boring, while games that nobody could solve were amazing.”

Falcom declared “RPGs are entering an era of kindness” with “Ys” and shifted towards a user-friendly approach.

And now, an RPG that everyone can play has been created.

However, even modern creators occasionally fall into the ailments of this era.

187: Japan Otaku Reviews

>>174

What I have prepared here is FF11.

Using skills against enemies almost guarantees death, so it has become a fundamental design in end content to reduce TP.

179: Japan Otaku Reviews

In fact, quite a few regular players are also getting into strange event-related things.

191: Japan Otaku Reviews

>>179

Speaking of which, Sanraku hasn’t gathered any general information at all.

193: Japan Otaku Reviews

>>179

I hope that’s the case, but is it really?

181: Japan Otaku Reviews

What will you do if a PC who has a hobby of killing NPCs shows up?

188: Japan Otaku Reviews

>>181

An NPC that imposes sanctions will come, and even if you die, an NPC with the same role will respawn.

189: Japan Otaku Reviews

>>181

Killed by an incredibly strong hunter NPC that moves at the speed of light.

183: Japan Otaku Reviews

The deadline for the unique scenario of Rusumoru’s collapse was supposed to be right up to the last minute…

186: Japan Otaku Reviews

The rabbit country and the wolf-related things are originally the ones that gather information in the New World or at Mom’s house, right?

There’s just someone half-naked delivering only the correct answers.

190: Japan Otaku ReviewsYeahx1

I think that Shanfuro is a game that places a lot of importance on flavor and role-playing for deeply engaging in unique scenarios.

I think if you pay attention to the depth of the world-building and the character development of the NPCs, you’ll quickly arrive at your destination.

192: Japan Otaku Reviews

I see, maybe there are people who mistakenly think that after taking off that bulky armor, she’s a beautiful girl.

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