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Where is everyone looking to strategize…?
YouTube video
There are also wikis that are not for businesses.
The rest is a video.
Also, the bulletin board.
If anything, all games are like that now.
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Basically, there are evidence-based summaries compiled by top rankers, so you can just look at those.
Corporate strategy sites are reliable in SEO measures but not at all trustworthy.
The updates are quite frequent, so in the corporate sector, they can’t keep up.
I’m not playing in a way that looks at guides.
It changes quite a bit depending on the level, so it’s better to let others know your level and the cards you have and ask them.
It’s nice, isn’t it? Why did it end up being Stier!? A corporate wiki.
I recently returned, but I have no idea what support cards are good.
>>14
Right now, there’s an event that you can see that shows people who are currently forming strong support card teams.
>>14
Try using various things, and when you find one that works well, just stick with that.
Depending on the game, there may be volunteer strategy sites on atwiki or wikiwiki.
In smartphone games, corporate wikis have no role other than to hinder searches.
After going around in circles, personal blogs and Notes are reliable!
It’s okay not to look up tips for games when you get stuck.
They’ll tell you even in the Chyna thread.
I often watch videos because I want to know the actual movements in terms of gameplay.
To be honest, right now watching the volunteer videos on YouTube is at the forefront.
To be honest, it’s more of a character game than a support one, so there’s no hope for a comeback.
>>26
If you have PLV, you can do anything…
It’s quite tough to aim for being a serious contender from now on.
>>36
There’s no way I would be at that level when I return…
>>39
That’s why there is a reinforcement month, right?
To be honest, I wanted it to be about 3 weeks, not just 1 week.
>>26
I stopped playing for half a year, but when the commercial character was implemented, I returned and became a top-ranked player.
I spent 120,000.
The affiliate company wiki that I left open while editing is getting in the way.
I think it’s crazy that there isn’t a website where you can see a list of what happens with custom enhancements yet.
>>28
Use the contest wiki.
>>21
That’s because the 39 stop is bad.
They’re still putting Corless and buzzwords in SS tier.
Are you really doing Gakumasu? It makes you wonder, doesn’t it?
>>32
Don’t think of it as a question.
There’s no way I’m doing that.
It’s a game where P-level is required more than the character, and right now there’s a bonus event that can half-ignore the P-level!
Custom Buzz isn’t that bad, but Custom Turn is too strong…!!
In the end, corporate wikis are stealing from them, so individual and collective knowledge wikis are declining.
The overall quality is declining as it is…
I will end up searching through SNS and YouTube videos.
What should be possessed is an environment where one can rewrite information as their own memo and peek at it in Discord.
These days, isn’t it mostly videos?
I liked it because the site was easier to read.
>>42
If it’s an action game, I can actually watch the movements as a reference, so videos are helpful, but for other genres, it’s just a hassle…
Thanks to Hatsumi-chan, I was able to get an A+, so I can’t say anything bad about the official.
No, but if you can smile at 200% by default, that’s the real Tsumi-chan.
It’s nice that the last update date is around June 2024.
I think Gakumas does a great job of providing detailed support for beginners.
Oh right, while I was training, I received a unique item from another character from the teacher. Is that because of the event happening?
The reinforcement month is interesting, isn’t it?
I was impressed that you thought it through well.
>>49
I wonder what kind of event will come, it’s so chaotic that it’s funny.
>>49
When I think about it, there’s a setting in the original source where character-specific cards are mixed together, so it might be reasonable to consider this as an extension of that.
Surely, there will be a mode that starts with a randomly picked deck instead of basic cards.
>>49
I can’t help but think that the NIA’s clear rate was really bad.
Damn… I still can’t win at FINALE with this…
>>75
As expected, that is my fault.
>>75
Is it a level where the support card composition is wrong…?
When receiving unique cards, prioritize getting the ones that increase card usage by +1; it will make compression much easier.
I really want more free gacha pulls since the supporter’s hand is important.
>>50
It doesn’t hit at all.
As long as there is a way to directly convert one’s discoveries into personal gain, it is undeniable that the appeal of providing strategy information to companies and contributing to volunteer wikis has diminished.
It has become more of a character performance game than I expected.
The new character (costume) is strong…
Don’t think the person writing the company wiki is playing properly.
I’m so glad to finally see a baby temari since there was only lunasei.
Using other characters’ unique cards is unfair, right?
I play the academic Masu by feeling.
I’m glad that it’s a game where the atmosphere can surprisingly carry me through.
It feels like I’m doing a lot of events and gacha that are really going to shorten my lifespan.
Is it all right?
The enhanced monthly event is consistently interesting and S+ even if the level is insufficient.
I expected to see more information like “You should pull this gacha!”
It feels like it’s strong and fluffy when I investigate it.
The bulletin board feels useless, like it’s just there for show.
>>63
Before the gacha update, we already know whether it’s strong or not, so there’s no need to talk about it after the update.
>>63
Since all the gacha are generally strong, if you’re aiming for the top, you should pull all of them…
If that’s not the case, then you can just pull on your favorite gacha.
>>63
Well, if you don’t understand why the unique ability that’s said to be strong is strong, it would be pointless to pull for it in the gacha without knowing how to utilize it.
Conversely, if you can understand why this eigenvalue is strong, there shouldn’t be a need to ask which one is strong; it’s contradictory.
Rather than focusing on which is strong, it’s better to search for the theory behind why the ones labeled as strong are considered strong.
>>63
Recently, the third-year CM was a huge steal in terms of performance, but for the rest, it’s fine to choose based on your favorite character’s face.
The enhancement month is really good, but…
I want confetti, but I can’t get it because there are no motivated types around…
>>65
Shall we exchange contact information?
>>65
You can aim for a good impression, so do your best in that regard.
I used to think that usually one or two sites would survive and keep updating, but now it seems like none of them are updating anything other than gacha information…
>>53
Maybe they’re rolling dice to decide the tier.
Games like Granblue Fantasy are essential for corporate wikis, and the number of page views is enormous, but it’s been clearly stated that even at that level, they are no longer profitable.
>>68
Well, can you all fold it at once…?
Do you use confetti outside of the dropouts group?
I feel like both the early and late groups are generally in a tight bunch when it comes to PLv.
Even though a lot of experience points are being distributed, I can’t really collect much beyond what’s being given out.
Right now, I’m playing the high-level card unlock event, and it’s super strong.
It seems that even completing the Dollar Path doesn’t provide enough confetti, so what should I do with the motivation until then?
Those who are motivated enough to edit the wiki are making videos now…
First of all, there probably aren’t that many people seriously participating in the contest, so the usefulness of the gacha mainly depends on whether or not you like that character.
Idol-related content generally tends to have that kind of trend.
Granblue and Priconne are properly edited, so it’s a little troublesome when they get folded up.
>>83
Does the corporate wiki love Cygames?
>>90
It’s not so much that I like it, but rather that there is a demand for it…
You don’t have to aim for the top of the rankings; it’s enough to just pull your favorite characters, so it’s pretty relaxed.
It’s a game where you can get by just enjoying the characters even if you play casually.
When thinking about contests and dungeon strategies, various things are necessary.
The official Hatsumi-chan videos are good for beginners, but the lack of the Anomaly edition is a problem.
By the time you can score an A+ with sense and logic, it should be enough to get by with Chairman R as well.
>>86
Anomalies are so simple to handle that if you understand the basics of how to use them, there’s no need to create explanatory videos.
>>86
To be honest, I think the anomaly is probably enough just with the in-game lessons…
I think Granblue Fantasy and Princess Connect are doing their best.
I’m happy to be able to create memories from the contest at this event.
Confetti and excitement can be memorized, which is helpful.
Well, the best thing would be if they ease the level-up process.
Games like Granblue Fantasy, Fate/Grand Order, and Princess Connect still have worthwhile company wikis to check out.
>>91
The amount of information in the game is so vast that it completely exceeds what an individual can grasp.
It seems like the next Temari is a strong type, but I only understand the full power type.
>>93
All you have to do is alternate between conserving and being assertive.
>>93
The aggressive type just alternates between conserving energy and being aggressive, and once full power is accumulated, they transition to full power.
I thought it was too straightforward as I was writing, but there’s really nothing more to say; what needs to be done is that simple.
I managed to complete the routes for my favorite character until the end, but I’ve pretty much neglected the others.
The P level cap is increasing, so the environment will change again.
In terms of evaluation of development, aside from the fact that the president can be an idiot for the first time, everyone else is pretty much the same.
It may have been a good balance that the score hardly changed after 200,000.
It’s already in the past, so there’s nothing I can do, but I wish Valentine Riba’s performance had been a bit better.
>>100
It’s impressive that it comes with the same anomaly as CM Rippa…
>>106
Well, that’s okay; being assertive and giving your all are different.
After experiencing a commercial, it feels somewhat lacking in strength.
Sometimes I see hardcore contest players expressing their feelings, but the way they talk is so harsh that I wonder if they’re playing a different game, and it honestly puts me off.
>>102
I guess it happens because I’m aware that I’m spending money on gacha pulls.
>>102
Interpersonal relationships distort the heart.
>>102
It’s the same with any game.
I think of the opposing team as monkeys.
I’m messing with the anomaly without understanding anything.
If it’s anyone other than Chairman R, I’ll think it over carefully.
I felt that Anomaly is strong using Shinozawa and Yume.
The SR chairman feels somewhat…
I’ve been floating around rank 5 in contests.
Once I go up 6 levels, I get beaten and can’t recover my rewards, so I slack off when it looks like I’m about to level up.
It’s nice to be able to see other people’s formations in the game.
Unless competing in rankings, you can manage by leveling up almost all the content, so it has a design that isn’t typical for gacha games.
I wonder if they have no intention of improving the frequent disqualifications in the contest.
Even with a new device, it keeps crashing.
>>115
It doesn’t drop at all, but what device are you using?
>>121
futaber 5.1.2/iPhone17,3/18.3.1
I used to think it was because it was SE3, but it seems that’s not the case.
>>115
Even if you take the contest seriously, isn’t it enough to just skip and look at the timeline?
>>137
I’ll fall before I skip!
>>142
It might be better to get it repaired.
>>142
I really don’t understand this level…
I’ve always been saying I want something done about the endless loop of coin gacha.
>>116
You can fully enhance it in as little as 5 months, so if there are no updates, you will eventually be able to enhance it.
I heard that the strong-type game is one that compresses into a basic form of integrated art and image.
>>117
If I compressed it to just a comprehensive art and brilliance, my energy quickly ran out.
>>132
Because Kagayake’s stamina eats a lot…
There’s no need to collect every character and all their variations, so I think those who complain about the pressure to spend money with each update are probably serious competitors in the contest.
>>118
If you are paying according to your means, then words like pressure would never come up.
When the PC version comes out in March, I’ll play it a bit more properly.
Because it takes up the smartphone…
Anomalies are fun but troublesome.
We have never participated in a contest either.
The one-month limited hellish barrage was significantly stronger compared to what it was before, so if you can’t pull it from there, it’s already tough.
Even though it’s a bit plain or unnecessary, you can still play it nonetheless, but the inflation of support cards is insane.
I’m still a little hung up on not being able to get CM Paisen.
Since the chairman and my fake sister have come, there’s nothing I can do about it.
>>125
I went all out for the traffic light and couldn’t pull Mao, but I was able to pull the chairman.
The chairman is seriously strong.
Whether you win or lose depends not on the device, but heavily on the idol you are using.
While playing normally, you can somehow understand what is strong.
I feel like you have to actively research how to become stronger in contests.
Will I fail the contest?
I’ve never heard of it around here either.
I’ve heard that the rate of dropping out of contests increases when there are specific characters.
I’m using a recommended minimum quality piece of junk, but I’ve never failed to make it into a contest…
Futatta: ver3.0.6/docomo/SO-41A/11
I was really irritated about the festival gacha schedule, that’s all…
Regardless of the pressure to spend money, having all characters implemented in one month for the first star festival! It’s something I never want to see again.
The corporate strategy wiki is still being updated, but it’s overwhelming and new features aren’t working at all in popular games.
>>138
The speed at which games are increasing is faster than the speed at which personnel is increasing.
It’s impossible for a single company to cover all social games.
I remember there were kids shouting that there was no pressure to spend money during the commercials.
>>139
I think it was just that they wanted to implement all the characters at once, and it’s different from the pressure to spend money.
>>153
No…
>>139
There was someone who was making a fuss about the pressure to charge.
The difficulty of NIA changes drastically with or without a CM…
Well, I suppose the festival turned out that way because they wanted to increase the pool for all characters in the first round, so from now on it will probably just be a normal addition of 1 or 2 characters and support cards, so there are some aspects that can’t be helped.
I’m stuck in preparation mode and can’t press skip!
When there are certain characters in the contest, the loading takes a long time, and if you’re unlucky, it crashes.
I’m also an SE3, but I’ve never fallen in a contest.
Haven’t you updated iOS?
The training of the child who pulled off the CM is really smooth.
It’s tough for the kids who only have initial senses.
>>152
Since I only have the Kotone CM, the enhancement month is tough.
>>152
I finally cleared the quartet with Luna Sei Temari at this event.
Babies are cute.
Isn’t it an issue on the app side, no matter how you think about it?
Rather, the contest had issues before too, didn’t it?
If you don’t manage gacha well, you’ll go bankrupt if you keep pulling even until the other one.
So, instead of giving up on the Another, I’ll fill my heart with goods that I can definitely buy… Aren’t there a lot of goods?
>>155
Since it’s a series with impressive collaboration achievements, everywhere is casually releasing collaboration products…
>>155
I think it’s also an option to give up on the gacha and focus on the merchandise.
In the end, you waste money over there too.
The compatibility between CM and Rīpyan NIA isn’t that great, right?
Are people who aren’t falling using the festival limited Mao?
If it’s not in, I don’t think it will fall.
I have to do what I want to do during this strengthening month.
It will be serious when I return.
I wanted Yume, so I spent 10,000 yen, and then she appeared at the end.
I thought the others were quite stingy with money, and it feels like this might be the first and last Yume of the year, so it might have turned out well after all.
Those who lose their temper at festivals should narrow down their responsibilities.
What kind of play are you doing with pressure?
>>162
They must be in the contest crowd.
>>162
It was Mao Yume, but Tamari Rinha from Sing Up was so cute…
I have never dropped out of a contest since day one.
I didn’t mind it during grade 6, but once I went to grade 7 and the number of people increased, the contests started feeling heavy every now and then.
It seems there might be an issue on the device side.
Let’s go to the smartphone shop together!
Honestly, I went all out in the commercial.
I’m currently having a great time.
The merchandise has become overwhelming in quantity, especially due to the emphasis on collaboration initiatives across the entire Idolmaster franchise.
Isn’t it a bit too overzealous to be almost newly drawn!
Is CM correct in campus mode?
Is that strong?
>>170
It seems like there will be a reprint in May, so save up your stones.
>>170
Hmm.
The blue-themed clothes that everyone implemented together during the New Year holidays.
>>170
Everyone except for my big sister and Liliya is strong.
>>170
Especially, if the third-year students are present or not, there is a world of difference.
Of course, having three TPUs will draw complaints.
Gakumas has videos and notes in addition to official materials, so it’s relatively better.
How many CM characters does everyone have?
I spent 100,000 and secured 8 people with 2 pulls at the limit.
There are some people whose strong faith makes me wonder if they aren’t playing at all and haven’t even looked at the revision history.
I was deceived by the 2x probability.
>>178
It’s 1.5 times, but…
>>188
Well, what’s done is done.
I was surprised that it worsened with the festival limited character even though there were complaints about it in Another.
The company Wiki of GakuMas is so unreliable that even the information on which support cards are strong can’t be trusted.
I think the Enhanced Monthly Revision is a good silly game because it can fight without commercials.
The pace at which collaborations keep sprouting up every week is challenging for those who try to keep up.
Well, there are some things that are practically limited to the Kanto region, so there’s nothing that can be done about it.
I would appreciate it more if you could implement NIA’s campus mode live all at once rather than making me wait.
Isn’t the reinforcement month just a score ranking event?
>>187
It has been powered up so that those who are not interested in rankings and intermediate players can enjoy it.
Whether or not someone feels pressure from charging fees varies from person to person.
I only have one favorite, so I don’t feel much pressure to spend money.
I haven’t touched it since I installed it to fill the achievement, but I wonder how the official Discord is.
Campus labor
If the popularity drops just from the initial response, I can understand why updates would cease, but why does that happen with Gakumasu…?
I think it’s not good about this game that there is absolutely no intention to notify players about notifications.
I don’t think it’s unusual for some people to feel pressure since there are both interpersonal dynamics and rankings involved.