Home » Game » Granblue Fantasy » [The official English title is Granblue Fantasy.] To be honest, I wanted something like a 100% follow-up with sword shine level 5 and an ability damage dispel after the turn ends.

[The official English title is Granblue Fantasy.] To be honest, I wanted something like a 100% follow-up with sword shine level 5 and an ability damage dispel after the turn ends.

1: Japan Otaku ReviewsYeahx11

There were so many enhancement elements that I was extremely satisfied.

2: Japan Otaku ReviewsYeahx10

The chief’s ultimate technique is quite a significant enhancement, so bear with it.

6: Japan Otaku ReviewsYeahx7

>>2

I’m grateful for the unbreakable random luck from Pompa.

7: Japan Otaku ReviewsYeahx4

>>2

Use the secret technique twice ♥

4: Japan Otaku Reviews

It was still specialized in high difficulty as always.

5: Japan Otaku ReviewsYeahx1

The overall invincibility has made it considerably easier to move.

8: Japan Otaku ReviewsYeahx1

Add invincibility to 4th ability ♥

9: Japan Otaku ReviewsYeahx1

I wanted invincibility for 2 turns…

10: Japan Otaku Reviews

The Ten Heavenly Beings have been strengthened more than I thought, so it seems there won’t be a limit mode for a while.

28: Japan Otaku Reviews

>>10

It seems like everyone is expected to exceed, so there’s no need to do it.

30: Japan Otaku ReviewsYeahx10

>>28

It’s fine for you to do it since it won’t cause any problems.

58: Japan Otaku Reviews

>>10

Even if it’s there, it’s probably assumed that everyone has completed the Polaris device and the light traces of the ultimate device.

At least until the light trail ends, it seems I won’t have blue hair, so it might be around another two years.

67: Japan Otaku Reviews

>>10

Well, they are doing domain expansion in the war chronicle, after all.

It probably won’t be over until at least this is finished.

I might also incorporate a 5-star limit break for the Polaris weapons.

11: Japan Otaku ReviewsYeahx3

Danchou’s invincibility can’t be used normally when it’s attached to the undead.

Well, I thought it might be okay.

12: Japan Otaku Reviews

To be honest, I want Shiete’s standing picture to be redrawn according to the thread’s image standards.

13: Japan Otaku Reviews

To be honest, I think you should distribute about 10 blue papers.

14: Japan Otaku Reviews

Let me use the Grand Chariot already!

15: Japan Otaku Reviews

Give it your all.

16: Japan Otaku Reviews

Please stop, as Zeke’s manual self-initiated adaptability will be lost.

17: Japan Otaku ReviewsYeahx9

>>16

What the hell is that guy…?

18: Japan Otaku ReviewsYeahx1

The Octo’s ultimate damage is 20 million, that’s just too good!

Moreover, three in a row.

This is what I’m talking about.

19: Japan Otaku Reviews

Can everyone reuse their 4th ability?

You’re strong.

20: Japan Otaku Reviews

What the heck…

If you hit something with an attack eight or more times during the turn, either scales or claws will increase.

Accordingly, the damage limitation and firepower increase, and when it reaches 10, it will just use a forced wipe-out technique…

21: Japan Otaku Reviews

The turn dispel was brought by Nio.

No, continuing with 6T is dangerous, isn’t it?

22: Japan Otaku ReviewsYeahx16

Everything is boring, including the specifications of nails and scales, Sieg…

23: Japan Otaku Reviews

To be honest, it feels like the two Wind Ten are calculated backwards from Zeke.

I wanted them to relieve the restrictions on Zeek after adding things like follow-up attacks and ability damage.

24: Japan Otaku Reviews

For the sake of the victory that is only used in the victory.

I can’t turn Nio’s LB support ability into a bion.

25: Japan Otaku Reviews

It seems that Uno has been found, right?

26: Japan Otaku Reviews

Zeke has only done full auto with frizzy hair.

Every time I have bad luck with dying once, I end up drinking juice twice.

What is this guy?

35: Japan Otaku ReviewsYeahx2

>>26

It’s too inefficient, so either do a full auto on Friday or if you can’t form a full auto party, then manually do it when there are people around.

It’s an opponent so weak that it’s even called the worst in manual play.

27: Japan Otaku ReviewsYeahx2

It’s a bug that just hitting after adding one chase with four people makes the scales go up…

32: Japan Otaku Reviews

>>27

If you want to raise the scales, three people are enough for chasing.

I knew it, 20 HIT is too much, isn’t it!!

29: Japan Otaku Reviews

I feel like my motivation has come back a bit to the point where I want to do all the transcendence, leaving about three characters.

31: Japan Otaku ReviewsYeahx1

If I were to be greedy, I would have liked to have some ability damage instead of the now meaningless reuse of the instant death effect.

33: Japan Otaku Reviews

Everyone is already at 150, so you can go ahead and add the next level.

36: Japan Otaku Reviews

>>33

You’ll have to gather a ton of Ennead materials and Magna 3 materials, so you should start now.

34: Japan Otaku ReviewsYeahx1

I wonder if there was a way to improve the 30% ultimate gauge that tends to stagnate because 1st and 2nd abilities have the same cooldown.

38: Japan Otaku Reviews

>>34

If it’s Sieg, it can only be fired at the timing of Kval, so it will be off.

37: Japan Otaku Reviews

There still seems to be a sense that Shiete isn’t fully serious.

From the outset, there isn’t much of a feeling of seriousness when they’re putting effort into things like overall buffs with the 3rd and 4th abilities.

If it’s serious, it’ll probably become a self-buff specialization that cools things down.

40: Japan Otaku Reviews

>>37

“Because it’s ‘Shiete of the Ten Celestials'”

I think it’s a crap flavor that they got angry and imposed wind restrictions because they were misused in meat gathering.

39: Japan Otaku Reviews

Since the leader was the most active, it’s only natural that this adjustment is a bit awkward this time…

41: Japan Otaku ReviewsYeahx2

Considering the effort, I think it was good to inflate it this much from the start for 150.

44: Japan Otaku Reviews

>>41

I was surprised in a bad way that there wasn’t even a re-use of the 4th ability at that time…

48: Japan Otaku ReviewsYeahx1

>>44

Since there were often cases where I would defeat enemies using the fourth ability depending on the character…

42: Japan Otaku ReviewsYeahx2

It’s similar to cosmos, but doing it manually ultimately results in less stress.

43: Japan Otaku ReviewsYeahx5

>>42

It’s downright presumptuous to think we can do Revanche in full auto, to begin with…

45: Japan Otaku Reviews

I did my daily solo spa Baha and my damage output was so high that I reached 50% before the debuff warning appeared, and I messed up.

49: Japan Otaku Reviews

>>45

It depends on what you’re going for, but if you set up a formation that can ignore all the signs in the first half, it makes things easier.

Nowadays, there are fewer opportunities to see all the predictions without stepping in solo.

46: Japan Otaku ReviewsYeahx3

I’m not even using Grand Chariot.

47: Japan Otaku Reviews

The fact that there was no way to remove the 4th ability depending on the character is impressive.

50: Japan Otaku Reviews

There aren’t many attributes that can ignore signs of weakness.

53: Japan Otaku Reviews

>>50

The soil can be protected with the Kiss of Garleon, so it’s easy.

54: Japan Otaku ReviewsYeahx5

>>53

That’s why I said it’s not much.

56: Japan Otaku Reviews

>>54

So I’m telling you to use that.

51: Japan Otaku Reviews

There hasn’t been a battle long enough where the fourth ability can be reused, right?

52: Japan Otaku ReviewsYeahx2

If you don’t mind the manual effort, it’s beautiful how Zeke’s special moves and the ability cast from a team that counters it loop and connect perfectly.

55: Japan Otaku Reviews

Even the ones that manually continue to disable weakness tend to get frustrated with damage limits.

I want you to adjust it so that there are no limits if done manually, Sieg.

57: Japan Otaku Reviews

Jik hates being far from the blue box.

59: Japan Otaku ReviewsYeahx8

I can’t get through to you~

60: Japan Otaku ReviewsYeahx2

The automatic resurrection of Funf is too unfair in carrying over buffs.

61: Japan Otaku Reviews

Most of the 4-star abilities had performance that justified being unusable upon implementation.

62: Japan Otaku Reviews

There are seriously some guys like Essel in 4AB that are no joke…

I guess it’s because of inflation that it became acceptable to this extent.

63: Japan Otaku Reviews

In the next enhancement update, Shiete’s Niyake level will increase.

Smirk lv5 turning into boredom

72: Japan Otaku Reviews

>>63

That’s just too much of a violation of dignity, isn’t it?

64: Japan Otaku Reviews

“Use the head’s secret technique as many times as there are people behind.”

65: Japan Otaku Reviews

Nio was using Jiva and doing it with the 4th ability, right…?

66: Japan Otaku ReviewsYeahx3

Fuhun’s 4th ability is okay to make reusable; it’s been done before.

71: Japan Otaku Reviews

>>66

“Manual limited means that Super Ultra Hyper Miracle Behomazun ~ with Zao Riku added ~ is amazing.”

75: Japan Otaku Reviews

>>71

Tengen and Lush Zero are just too solid with Funf Cosmos Horus.

68: Japan Otaku Reviews

I wonder if the next old battlefield manual or friend Kirin can make the Essel cannon double shot the fastest manual method…

74: Japan Otaku Reviews

>>68

If it’s light, then there’s a 70% chance of pursuit and it requires two actions, you know.

69: Japan Otaku Reviews

Back in the days when Far was blowing away enemies with Sheet or Eltl at 10% or below.

70: Japan Otaku Reviews

The fire attribute is the attribute of firepower, after all…

73: Japan Otaku Reviews

Since you’re originally strong, just having an increased willingness to do things is already enough, but I do wish you could have done even more.

What are you, a sis?

78: Japan Otaku Reviews

>>73

Hasn’t the number of things Sys can do increased, or is it not really the case?

It’s just that the firepower has increased, just like with Shiete.

90: Japan Otaku Reviews

>>78

Since it has dispel, the number of usable situations has increased.

96: Japan Otaku Reviews

>>90

Can one dispel really make such a difference?

76: Japan Otaku Reviews

Sis can only do things like adding a 6-turn dispel now that it has just opened as a god wolf level 6…

77: Japan Otaku Reviews

The bad points of this game, which is neither interesting nor refreshing and takes a lot of unnecessary time, are overwhelmingly abundant.

80: Japan Otaku ReviewsYeahx1

>>77

That multi isn’t very well known, but if everyone is quick, it will finish soon.

84: Japan Otaku Reviews

>>80

Full Omomuk ×5, dying without earning even 2 million.

86: Japan Otaku ReviewsYeahx5

>>80

What do you mean by a multiplayer game that takes time even if everyone is fast?

97: Japan Otaku Reviews

>>86

I feel like there was a multiplayer where because it was too early, I entered the invincible zone, missed everything, ended up with zero, and had to deal with an extra hassle.

89: Japan Otaku ReviewsYeahx5

>>80

What is this fluffy statement that doesn’t understand even 1mm?

102: Japan Otaku ReviewsYeahx2

>>89

The faster the surroundings are, the easier it is for Zeke to use Kvaar, so the speed of the surroundings is really important.

111: Japan Otaku ReviewsYeahx1

>>102

You completely don’t understand the flow of the conversation; that’s not what I’m saying at all.

114: Japan Otaku ReviewsYeahx1

>>111

The story is that the increase in Fluorescent Trends is accelerating the slowdown, so it’s correct.

Are you talking about wanting to do it quickly with a full support?

128: Japan Otaku ReviewsYeahx3

>>114

It’s ridiculous that you’re going on and on about how fast or slow it is when Zeke is talking about how the gimmick is stressful and not fun.

85: Japan Otaku Reviews

>>77

Hitting too much is not good, and hitting too little is not good either.

Has a force all-destroy technique, equipped with damage cut.

Who is this guy? Is he really a knight?

79: Japan Otaku Reviews

I sense the will of the Cephalopod Society to always place humanity at the highest rank, no matter what.

81: Japan Otaku ReviewsYeahx2

I’m happy that Sis’s short-distance suitability has greatly improved.

82: Japan Otaku Reviews

In terms of character setting, it doesn’t really feel like she’s a superhuman.

83: Japan Otaku Reviews

The adjusted funfu has a performance that can only be accepted if it’s manual.

Well, I’ve become able to perform well even in full auto, but on top of that…

87: Japan Otaku Reviews

Rather, I only feel that Sis is still immature.

88: Japan Otaku Reviews

>>87

I guess I need to exaggerate it more.

91: Japan Otaku Reviews

>>87

So, does that mean there’s still room for growth…?

92: Japan Otaku Reviews

When you earn 4 million and let it go, you often end up getting hit for about 12 million, Sieg.

104: Japan Otaku Reviews

>>92

Even if it’s a hassle, it seems that doing a full rollout in line with others ultimately results in less effort.

93: Japan Otaku ReviewsYeahx4

No matter how much I update my equipment or how many new characters come, the damage is capped due to the damage restrictions, and there is also a limit on the number of hits, so the techniques I can use are too limited, it’s just too bad, Zeeckunman…

94: Japan Otaku Reviews

It’s just between us, but it seems that if everyone in Mugen is fast, it ends quickly…

95: Japan Otaku ReviewsYeahx3

You can have as much Dispel as you want…

98: Japan Otaku Reviews

I don’t feel a sense of rank from the Elune’s Ten Heavenly Natures.

99: Japan Otaku Reviews

Please make the limited Siegfried have scales and claws, and when it reaches its maximum, force the opponent to die.

100: Japan Otaku Reviews

I want even the wise ones to do such a large update.

There have been adjustments, but there are still characters that I want to say need more adjustments.

106: Japan Otaku Reviews

>>100

To put it bluntly, weak sages are just Nier, Bogal, Belia, Maria, and Esta; aren’t the others at a level that needs strengthening?

123: Japan Otaku Reviews

>>106

Although Frau has become stronger, I want the first and third abilities that weren’t touched to be fixed.

138: Japan Otaku Reviews

>>123

You used to be teased a long time ago, didn’t you?

101: Japan Otaku Reviews

I’m sorry for taking it easy with a survival-focused black cat setup…

107: Japan Otaku Reviews

>>101

It’s fine, really.

Most others are also full auto and slow.

103: Japan Otaku Reviews

Eresh short-term formation

Baresindara

Naked Ilza

Bowman

The 150 system is becoming a subtle dilemma for us four, as we’re differentiating based on whether we have Bab-san and the number of Pochi.

If it’s 0 clicks, I can break through Naked Ilza.

105: Japan Otaku Reviews

Why does Sieht have invincibility for 2 turns, no matter what?

109: Japan Otaku Reviews

>>105

Because I’m the leader.

108: Japan Otaku ReviewsYeahx2

I never thought that the LB ability, which is just a piece of garbage that only mounts using health, would remain unchanged.

110: Japan Otaku Reviews

Please avoid non-attributed damage as well.

112: Japan Otaku ReviewsYeahx3

In terms of the Ten Great Heroes, excluding Shiete, it feels like Octo stands out above the rest.

There is quite a bit of immaturity due to youth in other areas.

116: Japan Otaku Reviews

>>112

For the same reason, Qattro and Esser have a slightly lower image.

117: Japan Otaku Reviews

>>112

What? I can hardly show my true abilities because I’m almost always meta’d whenever I appear in the story, you know?

125: Japan Otaku Reviews

>>117

Mr. Thorn’s specifications are so high that he can force his way through, which makes it feel like his combat sense is still immature.

115: Japan Otaku Reviews

Just with the settings, Funfun and Nio are pretty much the same, right?

119: Japan Otaku Reviews

>>115

I feel that the performance has become appropriate with this update.

Especially Funf

122: Japan Otaku Reviews

>>115

If the light didn’t flicker, Thorn would also be quite close.

118: Japan Otaku Reviews

If I make it 150, I’ll try soloing Super Bahamut…

120: Japan Otaku Reviews

The stability with the “funfu” added has become incredible.

121: Japan Otaku ReviewsYeahx3

If everyone works together, it would be quick, but that’s exactly why we’re being criticized all at once.

124: Japan Otaku ReviewsYeahx7

Isn’t it a lie that Boga is weak!?

126: Japan Otaku Reviews

In other words, aside from the siblings, I have the impression that Maan is strong.

127: Japan Otaku Reviews

I’ve always thought that Frau’s damage ability should activate properly twice instead of just once.

Why is it in the order of 1st ability, 2 debuffs, 2 debuffs, 2 dispels?

Repeat debuff, debuff, and dispel in that order two times.

129: Japan Otaku Reviews

It’s easier to say I’m weak for various reasons.

130: Japan Otaku ReviewsYeahx2

>>129

It has started to feel like the political culture of fighting games…

131: Japan Otaku Reviews

The opening Ziek doesn’t produce any firepower no matter what, and it’s undeniably a hassle.

132: Japan Otaku Reviews

Boga’s foundation and territory bonuses are too weak.

133: Japan Otaku Reviews

There seems to be a noticeable difference when it comes to the margins for Catur and Essel.

In other words, if I take my eyes off Essel, they’ll give up on living, so it’s the most dangerous.

134: Japan Otaku Reviews

It seems that Funfa has become incredibly strong, so I’m going to aim for transcendence from now on.

135: Japan Otaku Reviews

“I have the desire to play with the stone before the sage…”

136: Japan Otaku ReviewsYeahx4

Bosses that cap damage limits are boring, so it’s better for them to die!

If it’s the maximum limit of damage, there’s nothing we can do…

137: Japan Otaku ReviewsYeahx7

Maria is weak; after experiencing the last old battlefield, I can’t even say it out loud…

142: Japan Otaku Reviews

>>137

Maria is strong both on the front and in the back.

It’s just that the 4th Abilities are not great.

151: Japan Otaku ReviewsYeahx3

>>142

The current 4th skill isn’t that weak, right?

The second and third abilities that are supposed to be for full auto are not good because they are worthless.

155: Japan Otaku ReviewsYeahx1

>>151

It’s not weak enough to be worth just one Kongou, right?

What do you mean by performance for full-auto use?

161: Japan Otaku ReviewsYeahx2

>>155

I think all the enhancements that were strengthened in the final version are strong enhancements for the full automaton battles.

139: Japan Otaku Reviews

Estariora is also strong when used as a secondary option in a core skill build.

I really want them to be strong out in the open as well.

140: Japan Otaku Reviews

I think it would be good to remove the 6.6 million cap for all bosses, but is there some reason why that can’t be done?

143: Japan Otaku Reviews

>>140

Once upon a time, there was a lawless fellow named Sarnahn…

148: Japan Otaku Reviews

>>143

No, it’s not about completely withdrawing the limit, but rather the suggestion that it would be fine to set it to the same limit as Relevance uniformly.

159: Japan Otaku Reviews

>>148

Recently, there are many that are around 13.1 million, so I think you understand.

141: Japan Otaku Reviews

The new HP archer probably won’t be very good…

146: Japan Otaku Reviews

>>141

Ah, I have to do it sooner or later because I can’t finish without doing the stone bump, but hehehe.

144: Japan Otaku Reviews

Since there are many materials for transcendence, could you create a dedicated UI where we can work with them?

154: Japan Otaku ReviewsYeahx1

>>144

I hope that decayed weapons and celestial tools can be leveled up together.

I tried it again yesterday for the first time in a while, and it was too much trouble… Also, I want to change the colors all at once.

145: Japan Otaku Reviews

I guess Maria would probably be strong if she gets the 4th ability too…

147: Japan Otaku Reviews

Don’t half ignore the sage and abandon that so-called mythical creature called ‘new’.

149: Japan Otaku ReviewsYeahx3

I thought that Maria’s 1st ability double dispel from the 4th ability would be fine as a permanent effect.

150: Japan Otaku Reviews

I was thinking that it might not stand out much, but it turns out that Essel has really become quite impressive as a solo factor for the Tengen fire.

153: Japan Otaku Reviews

>>150

4th Abyss is really strong.

158: Japan Otaku Reviews

>>150

I wish I could reuse the 4th ability…

160: Japan Otaku ReviewsYeahx3

>>158

It became, but…

152: Japan Otaku Reviews

Before the maximum damage limit

I wonder whose fault it is, Zoi-chan.

Before the maximum damage limit I wonder whose fault it is, Zoi-chan.

ON www Bandicam.com 011:28 Menu Mode1 What? WEAK POINT! 17663340! Chat Stamp Ability Effect Luna Activates: Damage to all enemies based on the total number of darkness effects + Mia+ : Recovery effect for all allies/Rapid Curse Corresponding damage to self★ Abandoning combat Battle speed Auto Multi Battle Menu GRANBLUE FANTASY Ver. 14 Back Yuzuko 181022pt Send rescue request to enemies Participants Mirog Reload MyPage

157: Japan Otaku Reviews

>>152

The era is completely different, but I couldn’t help thinking, 17 million…

165: Japan Otaku Reviews

>>157

If this much is coming out back then, it might come out even more now.

156: Japan Otaku ReviewsYeahx1

There was a video of Thorn-san going to Luci Zero with Cosmos Funf, but has the challenge hurdle perhaps been significantly lowered?

164: Japan Otaku Reviews

>>156

If two people say that exceeding 150 is low-hurdle, then it’s not.

162: Japan Otaku Reviews

While everyone else is trying hard to reach 150, what’s up with Sis casually getting God Wolf 3 at the final point all by herself?

163: Japan Otaku ReviewsYeahx5

It seems like Thorn is making a tactical mistake by fighting in a place where enemies can see him.

169: Japan Otaku ReviewsYeahx2

>>163

Ideally, it would be good to shoot from a super long distance.

193: Japan Otaku ReviewsYeahx1

>>169

I see, it’s the effect during sub-formation…

197: Japan Otaku Reviews

>>193

You can shoot even if you’re not on the sub, as far as range is concerned!

166: Japan Otaku ReviewsYeahx5

I think it’s fair to say that just by looking at her behavior when Maria came out from the back, she has performance suited for full auto.

174: Japan Otaku Reviews

>>166

In the ancient battlefield 250, you were really reliable…

167: Japan Otaku Reviews

Transcendence can be achieved by anyone, whether they are free-to-play or not, so it’s not right to say the barrier is high.

172: Japan Otaku Reviews

>>167

Certainly, it’s probably easier to obtain Horus at the anniversary guarantee than to surpass level 150 without spending money.

168: Japan Otaku ReviewsYeahx1

At that time, it seems that it was quite shocking that Shuvamag would die in one hit from the damage ability.

170: Japan Otaku ReviewsYeahx2

Maria is everything.

Her breasts are big.

171: Japan Otaku Reviews

Maria is really strong the moment she comes out from behind.

188: Japan Otaku Reviews

>>171

When it comes out, it’s incredibly strong, but it’s a shame that once the buff runs out, you can’t reapply it in full auto.

173: Japan Otaku Reviews

Shvamag could not be defeated if newcomers or those without Dispel came in.

176: Japan Otaku Reviews

>>173

Looking back now, it’s quite crazy to think that we used to cram 30 people in there and it often failed…

179: Japan Otaku Reviews

>>176

It’s understandable that people would get angry because it could drag everyone down with them.

175: Japan Otaku Reviews

Isn’t Maria’s breast size unusual?

177: Japan Otaku Reviews

Maria, stop being a match pump that buffs the opponent.

181: Japan Otaku Reviews

>>177

Why?

178: Japan Otaku Reviews

Maria probably has nice breasts according to the measurements of a female draft.

180: Japan Otaku Reviews

Even though Maria is one of the ten sages, she’s a bit too much of a common-sense person.

184: Japan Otaku Reviews

>>180

Only a small part is strange, yet the majority are reasonable people…

182: Japan Otaku Reviews

Maria’s breasts evoke a sense of motherhood.

183: Japan Otaku Reviews

Well, I think that after 130, where the final stop for the ten celestial beings takes effect, it becomes quite high in terms of difficulty, separate from availability.

185: Japan Otaku Reviews

In the past, there was nothing that could be done, but now I can mess it all up on top of the merge…

186: Japan Otaku ReviewsYeahx6

I am starting to like Maria-san more and more since the old battlefield.

Thank you for the deka-pai dispel.

187: Japan Otaku ReviewsYeahx3

Maria is already strong as she is, so she doesn’t need any enhancements.

There are others who should be saved more.

195: Japan Otaku Reviews

>>187

I think I’m still around fourth from the bottom among the Ten Sages.

189: Japan Otaku ReviewsYeahx2

But I really loved it when I soloed and reduced Schvarmag to half, and at the same time the BGM reached the chorus and the light sword hit.

190: Japan Otaku ReviewsYeahx1

Is it easy to merge? Don’t worry too much about it; if you just hit it randomly, it will disappear eventually!

191: Japan Otaku Reviews

>>190

Lyria’s response

192: Japan Otaku Reviews

The Credo bubble festival is a bit of fun.

196: Japan Otaku Reviews

>>192

The green box level is increasing rapidly, and everyone’s contribution and rewards are improving; it’s a really great system, isn’t it?

194: Japan Otaku ReviewsYeahx4

I love how Maria calls her skyfarer.

198: Japan Otaku Reviews

Considering the strong performance of Zeke, isn’t it a bug that he becomes weak in the battlefield and high difficulty levels?

204: Japan Otaku Reviews

>>198

Being strong at high difficulty levels and being strong in the ancient battlefield are different, right?

Horus is strong in Agastia, but if you ask whether he’s strong in the old battlefield, it’s not necessarily the case, right?

199: Japan Otaku Reviews

In Thorn’s Fate, there’s a character named Elune who appears as an old friend, but is not mentioned at all afterward.

200: Japan Otaku Reviews

It’s utterly nonsensical to compare them because the evaluation completely changes depending on whether it’s manual, full auto, short distance, or long distance.

201: Japan Otaku Reviews

Please make Maria’s seasonal item the one that’s naughty.

202: Japan Otaku Reviews

I want everyone to become as strong as the final Haze.

203: Japan Otaku Reviews

I wish that Maria could somehow make 2 and 3 a bit better… at least make it easier to apply buffs to 3.

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