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I was supposed to have become Knight Henry, but…
I chose the knight build at the opening, but immediately after that, I suffered a crushing defeat in a practice match against Sir Capon.
We’re fine just like that, you know.
>>2
Kapoon is also a noble who has received elite education.
How about this?
Has the operation become a bit better?
I don’t understand what the operation is about, but the gameplay feel is still the same as the first one.
Is the attack missing? I’m worried about the bugs.
A strange situation occurs where Henry-kun also misses and the enemy misses the attack as well.
I think the combat operations have become somewhat easier.
The attack direction has changed to four, and if you hit the mouse strongly, the lock-on will be released.
It sometimes backfires.
While combat and the time required for skill acquisition haven’t changed much in the big picture, the feeling of a rhythm game focused on counters from defense has decreased.
Even if it’s not the clumsy Henry from the first game, are the early enemies still strong?
>>9
I really wanted you to stop doing that…
>>9
I suddenly lost interest…
>>9
No! It’s just fine to be nothing more than bad friends with Lord Capone!!
Henry’s side has improved somewhat, but the enemy is strong from the beginning.
What areas are equipped thieves wandering around?
>>10
And it becomes the usual thing of plundering.
Scavengers become strong and can make money the easiest…
How about a lockpick?
Is it the kind of thing where you won’t understand unless you try it?
>>15
It seems that there isn’t anything you don’t understand, as you’re providing quite a bit of follow-up, but it would be good to be a bit more thorough since it’s closely related to point 1.
It’s not strange for there to be homosexuals in the Middle Ages.
I don’t want them to be the main focus, but if that’s the case, I want them to have a lot of fun with the flower sellers in the town.
>>17
No, rather, it would be strange to casually become homosexual just because it’s the Middle Ages!
The crossbow has become easier to use.
It’s not a high-freedom type; it’s a type that has a solid story.
There are various options.
>>21
Isn’t it a bit excessive to have so many settings for a work that is focused on a realistic medieval model?
>>21
Is that a relative of Yasuke?
>>21
The story differs depending on where you’re from…
>>21
Moreover, it’s wonderful because it’s an invincible NPC that can’t be killed.
>>49
Is there some reason that makes it unavoidable to take that level of consideration during the development…?
>>49
Isn’t it quite common for named NPCs to be invincible in Kingdom Come?
>>21
From the looks of it, they seem like people from the Ethiopian Empire, but during this period, the Ethiopian Empire was one of the most advanced regions in terms of technology, with both Islam and Christianity having made their way in.
At least during this period, Ethiopia should be scientifically more advanced than Bohemia.
>>160
In other words, the Christian world is relatively backward scientifically… During Henry’s time, concepts of hygiene and bath culture had somewhat improved, but still.
At this time, syphilis was prevalent, and the culture of bathing was interrupted again.
>>175
It seems like the mask culture is about to be destroyed in the U.S. due to the pandemic…
>>160
Suddenly
There are places you absolutely can’t miss where you’ll be compelled to go, but since the story changes with the player’s choices, there are as many versions of Henry’s journey as there are players. It might be fun to start from scratch and say, “This is my Henry.”
It’s just that you can choose that option, but if you’re posting the same image every time, it doesn’t seem like you really want to discuss the game…
I think it’s better to play 1 before 2 since it’s inexpensive and a masterpiece.
It’s too much to casually do from now on!
1 chooses people, after all…
>>28
I wanted this to be fixed to 2, but I guess that’s the key point of obsession, so it really is a series that chooses its audience.
The top one in the Steam reviews was no good.
Yeahx2
Our Henry remained a virgin who resisted all temptations at 1…
>>31
Awesome…
Married women are a bit…
Stop it! I just want to be a kind knight to the people!
Do you have a crosshair for the bow?
In the Middle Ages, homosexuality was absolutely unacceptable to the extent that extremists turned it into a symbol of evil, even elevating it to a radical stance.
The great thing about this game is that it derives from choices and the success or failure that comes with them.
That married woman seems to have had quite an advanced maternal age in reality, but in this game, that makes me wonder if there’s a chance it could be Henry’s child… which is problematic.
Until modernization, it is not surprising that the Islamic world was generally superior in knowledge and culture compared to the Christian world.
It feels a bit excessive for one person, but…
Could it be that the hunting sword can’t be used for assassinations?
I feel like it’s not an element you’d find in a game set in the medieval Christian world.
Homosexuals and super black people.
It’s a game where it’s difficult to fight because of being too particular, but if you abandon your honor, there are endless means available.
>>48
HomaP is a game that is too difficult.
The Christian world became globally stronger quite a bit later.
Thread us
Management
It’s actually strange not to talk about Islam in this region at this time.
I will shoot poisoned arrows boldly like a knight.
Even in CK, the Islamic world had higher technological capabilities.
It’s also a Bohemian countryside simulation.
Since they can easily throw away their honor, we can’t win unless we also get dirty in a corresponding way.
Without joking, we will basically be using the late-Edo Getter Change strategy.
Mughal Empire is the strongest! Mughal Empire is the strongest! Mughal Empire is the strongest!
I really want to play this kind of game after a long time, but does it feel completely different from Skyrim?
>>60
It’s not the type where you can join various factions; it’s basically a straightforward path with various side quests.
It feels like the combat hasn’t evolved since the last game.
Is this battle changing somewhere…?
>>63
The response has improved compared to before, so there’s less of a feeling of “why did this hit” than with the first one.
Aren’t you misunderstanding something about invincible NPCs and thinking it’s a Bethesda game or something?
I want to fight using a sword, but swords are too disadvantageous against armor!
>>66
So I’m going to pound it with a heavy weapon.
It’s the usual guy who has no intention of buying but just wants to keep shouting about political correctness…
In this game, when an NPC involved in the scenario dies, it usually becomes impossible to progress.
It’s a game where strong bandits patrol, so it’s a problem if we don’t roughly make ourselves invincible.
In the previous work, there were homosexual characters, and important NPCs do not die unless it’s in hardcore mode.
I just want to criticize it with some unreasonable reasoning.
It’s obvious.
I heard that the beginning is quite tough, so if I haven’t played the first one, should I look up strategies or theories?
>>72
You should train both 1 and 2 relentlessly; it’s okay to do bad things.
I had decided to do it after finishing 1, but first of all, it’s so much fun to kill the thieves in Skalitz in 1 that I haven’t even gone hunting with Capon-kun.
By the way, has the map expanded, or have any cool armor types like helmets increased?
It sounds interesting, but I’ve heard that it continues directly from the previous game, so I’ll start from the beginning.
I wonder when I can start…
>>75
It’s not that long.
>>75
I hope you can keep your spirits up even if you invade the monastery.
>>131
I was smuggling items in through the back entrance.
>>133
If you master lockpicking, you can manage even the monastery.
I also stole something like the Necronomicon during my training.
I’m being trained by a somewhat gay-looking Mr. Bernard.
Is this guy really charging money?! And it’s expensive!
The map has become incredibly vast.
It can also be said that the previous setting was in the countryside.
I’m starting from 2 because it’s a hassle!
It will probably feel good, somehow.
Did you catch a homo?
I only remember the alcoholic priest.
I want the enemy’s stamina to be displayed.
If you’re running out of stamina, you can hit with consecutive attacks.
I don’t know if I’m running out of stamina or not.
I heard that the distance from one end of the map to the other in reality is about a 15-minute drive, and it made me think that there are people who live their whole lives in such a small world within an even smaller place.
>>84
Wild animals and bandits are no joke…
>>86
In reality, even in games, if you get gang-banged, you die.
It’s not strange at all for Henry-kun to run away and shoot poison arrows.
>>84
The developers are introducing the locations of the ruins of the castle walls and recreated towns on YouTube, but the real world is quite small.
>>84
It’s about the size of a school district.
I’ve been living in that kind of range since I was born too.
Well, it’s a continuation, but they’ll generally let you know in the flashbacks.
The story in the first one, including the subquests, is solidly interesting, so it’s a bit of a waste.
If it hasn’t changed since the first time, then wouldn’t the enemy not be able to dodge with a master strike or just guard even if they run out of stamina?
If it’s just a Just Guard, a combo will be guaranteed.
The blacksmithing has been added, but the specifications are so serious that it scares me.
The story can go any way, but the combat has a tricky nature, making direct fistfights very difficult.
I don’t even have decent clothes.
I only have a sword that’s like trash.
In the first place, Henry who received an arrow in the shoulder is a loser.
I was planning to play casually before Monster Hunter arrives, but I had a big miscalculation.
Well, since 1 is fundamentally a revenge tale, I guess flashbacks alone would be acceptable.
I just want you to start from the beginning because I have grown fond of Henry.
So what!
It’s not about whether there are homosexuals or not; it’s just that I’m uncomfortable with Henry and Capone changing to bisexual from the previous work!
You won’t be able to say things like you don’t want to kill dogs anymore.
Rather, I feel like I want to dispose of the dog first somehow.
Are you still going to continue?
I think that since most people haven’t progressed that far, there will mostly be people who can’t answer even if such a conversation happens.
Is it a complete continuation from scratch?
>>98
Rather, it was split into two because 1 could not fit into the game.
It’s more interesting to talk about the game content, right?
I will play from the beginning.
Henry is really weak!
>>102
I realized I was being beaten up by the instructor and became incredibly strong… Stop it, attacking as a group!
>>106
(Skeletons dancing)
It’s just about how Henry and Lord Capon became best friends.
I have two feelings: one is that I want to do the very last main quest.
The graphics don’t seem to have changed much from the previous game.
1 was defeating all enemies with the bow’s first strike and kiting, so the event battle was quite troublesome.
If anything, it’s a trilogy!
The process of the prince, who was initially tense, becoming good friends was great; I hope they don’t die in this work.
This time, is the instructor role related to that nomadic people called something like “Cat”?
You can delete responses meant to provoke without hesitation.
It’s commendable that you went out of your way to prepare images.
I am a weak person, so I installed a quick save mod.
…I’ll also add a mod that makes lockpicking easier.
Is this a homo game?
The story of 1 is not that difficult.
There was a boy named Henry, the son of a blacksmith.
Although his parents were killed, Henry was the illegitimate child of a noble.
I became friends with Capon-kun.
The end
>>113
(I’m confused about why new players like us absolutely detest some unknown old man called Istban.)
Does the lockpick still feel the same?
>>114
It feels like the easiest box has made Skyrim’s Very Hard mode about three times harder.
It’s the countdown stage to the emergence of firearms, so the methods of warfare up to that point are quite sophisticated.
>>115
It’s not just a countdown; it’s the very era when the hand cannon appears in the game.
>>115
In other words, within a hundred years of becoming a knight in proper armor, guns will rise to prominence…
The main plot is simple, but the process is interesting.
I don’t feel like Henry will be happy after the Hussite Wars happen.
>>118
I wonder what happiness was like in that era.
If you get a little too full of yourself from receiving some casual training from a mercenary in the village, the Kuman people will make you understand quickly…
That girl is much stronger.
There is also a theory that Henry-kun might actually be Jan Žižka.
I saw this in Otome Warfare!
Pick the lock by pinching it with your thumb and index finger.
It’s easier to move when holding the stick.
No way, I want to start from scratch and get beaten up by that unpleasant old man who won’t return the village’s money so he can understand the harshness of the world.
The hand cannon was used by the enemy right at the very beginning of the OP!
I’m Henry, who learned swordsmanship after dying a few times.
I was moved to see the B-Daman in the opening.
I did it once, but I forgot.
What is a perfect block…?
I’m getting less worried about one-on-one battles and tournaments, but is the monastery struggling?
>>135
It’s not a matter of combat.
>>135
Some people may get bored due to the timing of the entire game.
When I explained the situation to the kind older brother who helped me, I was surprised to find out he was the one I was looking for, and immediately started a plan for escape from the convent…
Remember that Henry has noble blood, but he is not the chosen legendary hero.
>>138
But the quality is that of the chosen one.
Knock… Knock…!
Is there a place to practice lockpicking in the early stages of 2?
Should I go to the flour mill?
The monastery was really like this back then.
>>144
It’s an incredible boredom.
A simulation where monastic life is seriously boring is great, isn’t it?
I really have to abandon the secular world, don’t I, monastery…
If it’s a one-on-one, you can usually win by hugging and then smashing their head.
I just keep making forged items and herbs; the story isn’t progressing at all. I just want to keep working as a blacksmith forever.
Is there a camera flip?
Just by training a little bit, you’ll become much stronger than the soldiers around here, Henry-kun…
But I don’t have the kind of strength like Dad, who can take on a thousand opponents. How is he able to compete against that many Kumans, I wonder…
In 2, I can reassess my father’s strength, but he really is just incredibly strong.
I was working as a blacksmith to the extent that it was surprising.
The blacksmith is a power type, after all…
>>155
A power-focused warrior, which is rare for a noble…
It was slightly revised downward.
Still a strong master strike.
Does this combo feel meaningless again?
>>157
Rather, if you can complete the combo, it’s a guaranteed hit, so it’s strong since the first generation.
>>165
Huh?
>>165
Unless the opponent is significantly weaker, I usually didn’t use it because I would often get countered midway.
If we were experts, could we have used the combo skillfully?
>>177
I knew it.
I thought you were talking about a different game.
>>182
In a 1v1 situation, it’s a standard strategy to exhaust the opponent with clinching before beating them up.
I have memories of having to do that in order to win.
>>182
If it’s not a case involving hardcore or dealing with a large number of people, I think it could normally be accomplished in two or three tries…
It is undoubtedly true that the number of times one counters is much greater than the number of times one is countered.
>>190
I’m definitely playing a different game.
>>191
It’s probably a punchline about having mods installed, right?
>>190
From what you’re saying, it might be the real Henry, who has been trained through training and bandit hunting.
The homo route is an option, not a requirement, right?
Isn’t that fine if it’s just that?
I don’t understand why they’re making such a fuss.
Even though his skill is quite depicted, such as cutting a stick that he quickly set up for a test (Henry just imitates it and the stick wobbles), that dad is still really strong.
This is such a hassle! It’s just such a hassle!
I could improve it with a mod or something, but if I do that, there’s no point in buying this…
>>162
I think there are usually people who have some compromise and are using mods.
I definitely overdid it with the weight reduction and had to take it off.
>>167
Please give me the reticle.
Alternatively, please adopt a stance that can use arrows as a marker.
>>162
I immediately installed the screen shake reduction MOD and the herb collection amount increase MOD.
>>162
It’s a game that enjoys limitations…
>>174
The hassle around skills is enjoyable, but the inconvenience of the finer details seems to be an unintended aspect, so there were two types of discomfort.
That’s just a troll endlessly hitting the wall.
Silence
I wonder if the strongest move in combat is hitting someone in the head with a mace from a lock-up…
Lord Capon should go to the welfare center.
>>168
At the welfare center, you’re straightening out your sexual orientation!!!
People who keep bringing up the same story over and over are out of touch.
Wake up already.
It’s tough, but it’s the kind of difficulty that can be managed once you get used to it, just like in RDR2.
The first game is also one that you can really get into with vanilla.
Perhaps because the sound quality has changed, Henry’s voice sounds like someone else.
Maybe the acting has changed?
>>173
It’s been a while since the last work…
The developer says that Stegoro has some cool combos now, but I don’t know the details!
Once you get used to it, the troublesome parts can be handled no problem, seriously.
From around the middle, Henry becomes too strong, and the troublesome elements can be managed relatively easily…
Even if I turn on the reticle option, there’s no reticle. Do I have to put a sticker on the monitor again?
Political correctness
I definitely couldn’t complete it without a short combo for 1.
There are a lot of types, but I only used the short ones.
>>192
It seems that only the ones with a 3-combo worked.
Someone made a mod to reduce the enemy’s counter rate because they really want to pull off combos.
As expected, that feels like the development should have noticed it.
Is there a reticle for the bow?
I was stressed about getting hit by a master strike from the farmers, so I installed a ban mod…
I don’t remember very well, but wasn’t there something about how it’s harder to get countered depending on the level of swordsmanship and the opponent’s strength?
If there is too much of a level difference, the opponent will be near death from a master strike, but…