Home » Game » The Legend of Zelda » [The Legend of Zelda] I’ve recently started playing Tears of the Kingdom, but what is this thing… it’s way too scary.

[The Legend of Zelda] I’ve recently started playing Tears of the Kingdom, but what is this thing… it’s way too scary.

Japan Otaku ReviewsYeahx9

It suddenly appeared and let out a strange scream!

1: Japan Otaku ReviewsYeahx8

It’s really scary with the direction included.

You gradually start to sigh at the lack of benefits in defeating it.

2: Japan Otaku Reviews

It’s okay, it’s okay.

You’ll get used to it to the point of just clicking your tongue eventually.

3: Japan Otaku ReviewsYeahx4

A bundle of discomfort that is scary, strong, and not pleased even when defeated.

4: Japan Otaku Reviews

If you don’t make any detours, it seems like a place where I might encounter the cave on the way to Rito Village for the first time.

5: Japan Otaku Reviews

The proper method is rapid-fire bomb arrows, which makes it feel like one person has a rough design around there.

6: Japan Otaku ReviewsYeahx10

>>5

It’s just a relatively easy method that could be considered straightforward, so it doesn’t feel very satisfying.

7: Japan Otaku Reviews

If you do your best to defeat it, then it’s fine as long as there’s a decent reward.

Are you kidding me?

8: Japan Otaku Reviews

There are too few benefits for enemies that spawn infinitely.

9: Japan Otaku ReviewsYeahx3

It’s said that even if you defeat them, there’s almost no benefit, so Griork is quite something…

11: Japan Otaku Reviews

>>9

That guy is only annoying around the bridge, at least…

12: Japan Otaku ReviewsYeahx2

>>9

Griok is fun to fight.

39: Japan Otaku Reviews

>>9

That guy’s material is at the top among those with attributes.

There is usually demand for it.

10: Japan Otaku ReviewsYeahx3

Although it first appears as a presence of fear, it is the same as the Guardian.

Eventually, it becomes just a bundle of stress with no pleasure from being able to defeat something comfortably or wanting materials.

13: Japan Otaku Reviews

The feeling of having no benefits from a disaster.

14: Japan Otaku ReviewsYeahx1

But you were really happy when you defeated it for the first time, right?

23: Japan Otaku Reviews

>>14

It feels more like, what was that rather than being happy…

Griork still has a boss-like presence, so that’s good.

28: Japan Otaku ReviewsYeahx1

>>14

The battle against Phantom Ganon is about to begin, so I can’t focus on that.

15: Japan Otaku Reviews

I thought I could get a bow that could take down enemies in one shot.

16: Japan Otaku Reviews

It’s not good that there’s nothing you can do if you encounter it early on.

It’s hard to escape, and it feels like I’m just being relentlessly killed.

17: Japan Otaku ReviewsYeahx5

I thought I would be able to handle it fairly easily as the game progressed, but unexpectedly, rapid-fire bombs turned out to be the optimal solution right until the very end.

18: Japan Otaku ReviewsYeahx2

It’s still good because the plan to defeat Griok is clear.

19: Japan Otaku Reviews

You’d think that something like a light arrow would be obtained and you’d be able to kill instantly, right?

20: Japan Otaku Reviews

Griog is visible from the start, so you can avoid it.

21: Japan Otaku ReviewsYeahx1

Aha! The Sparkling Fruit is the special remedy!

24: Japan Otaku ReviewsYeahx2

>>21

It works to some extent, but the effect is weak…

22: Japan Otaku Reviews

It was the worst when I encountered this guy underground in a volcano.

25: Japan Otaku Reviews

It’s a bit regrettable that encounters with things like this and Griolk are fairly common, making it difficult to casually explore like in the previous game.

26: Japan Otaku ReviewsYeahx4

Ah, it seems like it’s going to come out when I think that way…

27: Japan Otaku ReviewsYeahx1

Stop with the enemies that are just annoying as hell.

29: Japan Otaku Reviews

I feel like it was good to have a boss event.

30: Japan Otaku Reviews

There’s no need to adopt a revival method at all.

The food for countering miasma is quite lacking.

31: Japan Otaku Reviews

I can easily take it down with a tail-equipped big boomerang, but carrying it around just for this guy…

32: Japan Otaku Reviews

It’s the moment that makes you gasp when you’re a player experienced in Breath of the Wild.

35: Japan Otaku Reviews

>>32

I thought it was just something that often appears in old villages or houses, but is there something to it?

36: Japan Otaku Reviews

>>32

What was it again?

What was the place where the miasma swamp came out?

33: Japan Otaku Reviews

I remember it being quite tedious to either rush in with bomb arrows or wait around each time.

34: Japan Otaku Reviews

I want to defeat Ganon, but I don’t want to deal with this guy.

37: Japan Otaku Reviews

Is it that it appears in the position of the background reflected in the memories revived in Breath of the Wild?

47: Japan Otaku ReviewsYeahx9

>>37

I’ll make the subject really big, but I think there are hardly any players who would be surprised by that even if they have already played Breath of the Wild.

66: Japan Otaku ReviewsYeahx2

>>47

It’s just ridiculous that it appears in the place of Utsushie in the first place.

38: Japan Otaku ReviewsYeahx2

I wanted a way to defeat enemies as satisfyingly as the beam reflection in the previous game, Guardian.

40: Japan Otaku Reviews

This guy that came out from underground was the scariest.

41: Japan Otaku ReviewsYeahx2

There is also the issue of weapon durability, and enemies that drop resources are surprisingly not worth it in Tierkin.

Raineel is kind.

42: Japan Otaku Reviews

I thought it was a losing event at first.

43: Japan Otaku ReviewsYeahx1

It’s annoying because it doesn’t disappear if you leave it unattended when it appears at the event.

If it’s for an event, just say so.

44: Japan Otaku Reviews

I wonder if there are any blueprints to easily defeat this guy.

45: Japan Otaku Reviews

Something appeared! I defeated it! Something appeared! It was fun.

Well, just once is fine.

46: Japan Otaku Reviews

The question is what Grioak will do with the materials from defeating this guy.

If you’re told to defeat Griok, then that’s exactly what I’ll do.

48: Japan Otaku ReviewsYeahx2

I like how it seems silly to climb to a high place and poop everything out like that.

49: Japan Otaku Reviews

The peak of the enemy is when you defeat them once and the old man appears.

50: Japan Otaku ReviewsYeahx5

The Guardian from Breath of the Wild is a much better scary enemy in the field than this guy.

51: Japan Otaku ReviewsYeahx3

Ah, it appeared again…

Move to a high place and leave it unattended…

52: Japan Otaku Reviews

I once got stuck somewhere and respawned infinitely.

53: Japan Otaku Reviews

An entity that exists to kill pleasantly with gemstone bombardment.

54: Japan Otaku Reviews

I wonder what the right thing to do is with this guy, seriously.

The relentless barrage of bombs is the epitome of forceful persistence.

55: Japan Otaku Reviews

I wonder if it’s saying to somehow deal with it using Zonau weapons, but it’s not really enjoyable.

56: Japan Otaku Reviews

There is miasma, and fundamentally, it means that a direct sword fight is not acceptable.

If it comes to that, then there’s nothing left but bombing.

57: Japan Otaku Reviews

I’m not that happy that the true identity is Phantom Ganon.

Like Wily Sigma from Mega Man

58: Japan Otaku Reviews

Did the guardian’s laser pointer, chasing after me endlessly, feel more anxious?

59: Japan Otaku Reviews

I like the Phantom Ganon battle.

If you properly engage in evasion rush, it also serves as practice for real battles.

60: Japan Otaku Reviews

If I haven’t cleared the dungeon and I’m completely solo, I really don’t know what to do.

Once the numbers are in place, the hate will be dispersed, so we can push through as much as we want.

62: Japan Otaku Reviews

>>60

I understand the concept, but I recognize that it’s not an enemy I can confront directly, so I tend to resort to bombing.

61: Japan Otaku Reviews

I think it’s a bit pathetic that once you climb a tree and go up to a little height, you become unable to make a move.

63: Japan Otaku Reviews

I can defeat it with a rush, but I won’t because it’s a hassle.

64: Japan Otaku Reviews

I feel like this place is similar to the memorable locations from the previous work.

65: Japan Otaku ReviewsYeahx2

“Mid-game: ‘I can only defeat it by brute force… What is the right answer?'”

“At the end of the game, ‘I can only defeat it by brute force… what is the right answer?'”

67: Japan Otaku ReviewsYeahx2

It might be because Ulhan can do just about anything, but compared to Breath of the Wild, there are quite a few rough edges in terms of balance.

68: Japan Otaku Reviews

It’s more like a flaw in the balance… I honestly don’t understand the original intention behind this.

I can’t help but wonder if there are elements that couldn’t be implemented due to the deadline.

69: Japan Otaku Reviews

I don’t really understand why this guy appears in terms of the setting.

I feel like the existence of this guy hasn’t been mentioned much during the game, which enhances the feeling of “what’s up with this guy.”

70: Japan Otaku Reviews

When this guy comes, he becomes the lame Link who sticks to the wall.

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