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It’s strong, but I’m scared of Celebi’s coin toss…
Nassie EX Level. Grass Seed Pokémon Pokémon Growth Pokémon Each player draws 3 cards from their prize cards. Tropical Swing 40+ Flip a coin, if heads, add 40 damage. Weakness Resistance Retreat Cost ×2 7 145/144 XY-P Seed Celebi Level. Shiny Pokémon Whisper Pokémon Each player draws 3 cards from their prize cards. Powerful Room 50× Flip a number of coins equal to the energy on this Pokémon, this attack does 50 damage times the number of heads. Weakness Resistance Retreat Cost ×2 7 146/144 XY-P
You’re working too much.
When will you drop in the environment, Nassy?
A deck that can win thanks to Celebi but can also lose because of Celebi.
>>2
(There are times when you can win just with Nassy.)
It often happens that I can only attach about 4 Energy cards before Nassy dies…
Even if I throw 8 cards, I’m still nervous against a 3 card opponent.
Thank you to those who lost because of Celebi, as they tend to not send messages often.
I’ve always thought that the winning side can say thank you, but the losing side probably doesn’t want to say thank you.
I don’t believe in Celebi, so I’ll entrust it to Mega Yanma.
>>9
(to have an accident)
Every time a new card comes out, I update my deck, but the core of my Grass deck hardly changes… and the Water one either.
>>12
I think Gyarados and Palkia are both used normally, replacing Freeza Starmie…
>>12
I came from the future, but Steel has always had Airmd as its main force, and it’s said to be more fossilized than fossil Pokémon.
It seems that Celebi-chan likes Nassy-kun.
Nassie doesn’t seem to think much about Celebi.
Our Nassy likes Mew.
Nassie is waiting for a more suitable partner.
Nassie is strong, but hasn’t Celebi’s popularity significantly dropped after the initial hype?
>>16
At first, the impression of the coin’s upward fluctuation was too strong, and it was far from stable.
I can’t do a coin toss with this deck because it’s not really good for my heart.
The coin toss is more stable than I imagined, even though I’m matching it with the coin toss.
Celebi feels like a one-sided battle whether I’m using it or facing it, and it’s not that fun…
The outcome of the coin toss is everything, regardless of strategy or anything else.
>>21
There are also rude recoveries.
Nassie has a minimum guarantee of 40, so to be honest, it’s still strong even if the back keeps coming out.
>>22
This is the place that really separates the light from the darkness, isn’t it?
Even with Erika, Jibako’s 110 is painful, and I feel like the environment is a bit tough.
It can be said for all card games, but still, lightness is strength.
I wonder why these guys are popular but Saru ex isn’t.
Whether it’s the 2 evolution or the energy trash is tough.
>>25
If it’s going to be Fire-type evolution, then it’s better to just use Charizard in the end.
The power of monkeys is half-hearted in the current environment.
>>28
I don’t understand that, 140 is the same as Gyarados.
If you want to set up Lizardon, Fire is essential, but once it evolves, Monkey can move, so a lighter wall other than Fire is fine.
I have enough stamina myself, so I can take it even with escape energy at 0.
But it’s not popular…
>>40
The value of the same firepower is completely different between first evolution and second evolution.
What we seek in the evolution is not the lightness of footwork but the power as a finisher.
I think water has changed quite a bit with Manaphy and Palkia…
The flame is lively because only the slow but high-firepower Liza-Phai is breathing.
>>27
Infernape is not popular.
I can’t pull a Nassy EX, the only one I haven’t gotten in the Genetic EX.
The strength of the damage race with Erika’s healing items on a Nessie equipped with gear is real.
You’ve been by my side since the tutorial… my master, Nassy…
Nassie seems likely to continue being used unless a superior version comes along.
>>32
If a superior version comes out, Erika will become even stronger.
Nasshi has really risen to prominence in the distribution EX.
At first, the rattling was highly rated.
>>33
The hidden risk is…
It’s tough when the opponent’s coin flips become unfavorable against a steel deck.
It doesn’t have to be Celebi, but since it’s a Pokémon with low retreat energy and good durability, I can just put on energy that isn’t really needed for Nassy for now, and that works well.
Let’s guarantee 80 for the gashapon, and if it comes out, let’s add 80 more!
If I take 80 damage from a 1-energy attack right at the beginning with 160 HP, I’ve already lost my will to fight.
When Darkrai is in the opening battle arena, you’re sure to win, right?
>>42
When I see the bulky Mikecrumgan bench Darkrai at the opening battle field, I click my tongue.
Is the ancient Banasshy really heavy?
>>43
Thanks to Shaymin coming, Bana is now able to fight again.
It’s questionable if it’s the top tier, but the current lightning deck has various axes, making it fun.
Despite relying on coins, there is a mysterious sense of stability.
Here’s a cloak, here’s a healing potion, and an 80 damage hit from Erika is a crime.
Proud
I would actually prefer it if the budget were a bit higher.
Both Kasumi and Manaphy can be used with evolution.
Rather, the second evolution and the first evolution are really too different.
If you want to play a luck-based game, Steel Mino Madam is the strongest.
Isn’t Erika amazing?
This game makes it quite difficult to use 2-step evolution attackers…
I feel like it’s been following me around forever.
It would be strong if I could make it.
Well, if we exclude coin tosses, it seems like everyone else has damage that’s just a matter of splitting hairs, with power levels of around 150 and a standout like Liza at 200.
The monkey cannot think of companions to stand side by side with.
The opponent’s second evolution completes smoothly.
I didn’t expect Celebi to fit as a sub while Serperior completely slips through.
“I won’t perish together with you.”
>>62
If you attach two energy sources, you can expect 100, which is huge.
It’s common to have Fire hold either a bulky item or a mantle and dance around.
The combination of Fire and Bouburn seems promising, but I can’t confirm it because I don’t have Bouburn.
I don’t think the 2 evolution ex2 trash 140 is very strong…
Even if it might be questionable whether I can create it, if I can, the firepower is just enough to miss the big enemies.
I think it’s only natural that the value of other two-stage Fire types decreases relative to Lizard, which can usually take out any Pokémon with one hit.
>>68
I mean, Lizas also came here and finally increased in value significantly.
It’s great that I can burn the enemy’s big guy along with the cape.
>>77
Can you withstand a Trideptus and a Mantmanmoo?
>>85
I see Trideps pretty often, but I’ve never seen a Mammoth…
At first, Erika was treated as mediocre among the female trainers.
>>69
I wasn’t told at all!
>>71
That’s a lie! Compared to Kasumi and Natsume… I’ve seen it many times!
It may just be that these two were strange in the initial environment.
When I use it, Janoby will never come.
>>70
Recently, the trend is to exclude Jyarooda.
A monkey is strong if it can repeatedly strike, but it’s tough if it can’t.
When the onions are standing upright in advance, it’s really tough.
If it were a single evolution, it would be strong.
I want to include Shaymin, but it only comes out as the first Pokémon…
I remember that among the initial packs, the Lizard Pack was considered the most questionable.
Right now, Lizapack is exceptionally outstanding, but…
>>78
I should have pulled a lot for AR, but I just don’t have enough of the cards that are considered strong now… I wonder why…
I was using Nasshiyanma, but it just doesn’t have enough power against Jibakoil…
In the early days, there was only Nassy and not much else, right?
That makes sense.
If you only peel Liza packs, you’ll be treated as if it’s something erotic.
The problem of Jibacoil being too hard.
I don’t know what else to put in with Goukazaru.
If it’s Fire-type, then Charizard is good enough.
It’s not so much that Escape 0 is strong, but rather that we would be in trouble without it in terms of performance.
It seems like the only escape options are the second monkey or something like a gallop.
I used this, but Nassy always pops up for sure, so I died of frustration.
>>87
Even if it only shows the back, being a wall that can deal 40 damage with 1 energy and has a variety of recovery options is already strong.
If you raise the ace on the bench.
But I can understand the feeling of being so angry that you could die.
Since it takes time to evolve into the second form anyway, if Charizard can accumulate 4 energy while Fire is dancing, I can finish off the two Pokémon with manual energy attachment, so it will almost be over.
The monkey’s sustained combat capability is questioned, and there are concerns about its firepower, so I feel there are few benefits to currently using Charizard.
I don’t think monkeys themselves are weak.
I wonder if I should use Infernape along with Giratina and Hikari.
Giratina is not really like that, you know.
I wonder why Mamoswine is one of the few that has resistance to fire in this game.
Charizard’s stats when it was completed are just too real.
The best thing about Charizard is that it still has 160 HP left even after hitting Druddigon.
>>96
The next important thing is that even if the technique doesn’t consume energy, if it’s a weak seed, it can be knocked out in one hit.
I couldn’t understand at the time why Gyarados was considered good while Nassy was treated as mediocre.
From my perspective, having been deceived by a crap strategy site and missing out on victories by constantly failing with empty counters…
It seems that when I died from a barrier that can be hit other than fire, I didn’t have enough energy.
There might be a low-cost hitting species EX in fire, and it seems like Goukazaru could also be a contender.
>>101
If that happens, I’ll team up with Fire-san and we’ll be the strongest duo without any monkeys.
After building up 5 energy, using it on EX and one more character to finish off the result is ultimately the least stressful.
Right now, there are many Selegene builds with the main focus on Nassy, yet people are still saying things like Jaro.
>>105
Perverted guy.
In terms of the environment, Akagi is too serious a crime.
The concept of “uke” has died, so the available strategies have significantly decreased.
Those who can’t immediately handle work even in non-ex situations will be pulled out later and turned into snacks if they take even a little damage.
>>106
After making the opponent discard their EX with a Lizard deck or a Nassy deck, the combo of resetting their hand with Mars is quite brutal.
Nassie is teamed up with Yanma rather than Celebi.
That said, even now when I’m beautifully hit by a Jaro, I really feel overwhelmed by the sheer volume of coins.
Dialga is quite getting the short end of the stick from Akagi.
I’m playing with Nassy and Fushigibana, but Nassy is finishing it off before Fushigibana is complete…
I’ve heard that the Mewtwo pack is often recommended, but I have the impression that Galar’s battles are just a game of chance no matter how far you go.
Even just the amount of energy that Celebi gained while Nassie was stalling was enough to make it powerful.
There were many times when I won even before Celebi showed up.
If it’s Selejaro, it’s better to include Dadalin.
Mega Yanma isn’t good enough.
>>116
When it comes to the monkey’s partner, the energy is heavy.
>>116
It’s not bad, but it’s a bit too weak with 120 to make it an ace.
Currently, about 60-70% of the decks in the wild battle include Jibacoil, so the matchup is quite unfavorable.
>>116
In fact, Nassiyanma is also delivering results.
I feel that the reason is that Celebi has less frame pressure and higher freedom, as well as a high probability of being able to set up Nassy as the first move.
I’m putting it in because Jaro is cute and seems comfortable, but I think it might be more stable if I take it out.
>>117
I thought it was going to be a naughty story.
Once you’ve prepared the energy with the fastest double evolution, anything becomes tough.
If you bring Fire energy with Hikari to Riza, it should be enough to just attach 4 energy.
>>120
When you notice that the opponent is having a mishap, it’s actually strong to move energy from a Charmeleon that has energy attached to it to a Fire Pokémon and strike, which feels a bit unfair, doesn’t it?
Nasshy has high HP from the start, so it’s fine even with a Met.
>>126
Hmm, should I give a cape to Nassy A and a Rocky Helmet to Nassy B?
In the current environment, if Exeggutor keeps coming out from the back, we would definitely lose, but if it can come out just once from the front, it gives the impression that the game is almost set at that point.
If I can prepare Mega Yanma and other high firepower factors in the back.
Isn’t it a dirty story?
The way it affects a specific opponent is more like Mew than Celebi, but it can be troublesome when it doesn’t hit.
>>129
Nassy 2, Celebi 1, and Mew 1 are probably safe choices.
Is there any point in putting a dragonfly in a grass deck?
>>133
You can recover with Erica.
>>133
Rather, as a firepower option, there really is nothing else to choose from except Celebi.
If you’re going to spin online, it’s fun to play a luck-based game with just Nassy and Celebi.
Nassie is strong, but ultimately, the faster you are, the stronger you are according to the winning ideology, so there are aspects where reducing the number of species makes you stronger.
As expected, when it comes to the final stages, it becomes less of a threat compared to the others.
Jaro Sere often causes more frustration from accidents than the pleasure it brings.
>>138
It’s meant to reduce coin toss accidents, but evolution accidents occur…
When I think of Erika, it can’t be helped.
That guy is originally meant to endure and keep going with 120! That’s the assumption of the dragonfly.
When I got an incredible amount out with Celebi, I felt like I didn’t need to say thank you.
I dislike it because I was thinking I could defeat Yoshii next turn, but then I get Erika’d.
I understand the feeling of wanting to include the promotional mascot because it’s so cute and healing.
It’s got Shaymin, but it’s inconvenient and requires trade evolution, so the deck space is a problem.
When completed, it is incredibly strong like a demon.
If you’re using a monkey, Fire is the partner, but if you combine Fire with the second evolution, Lizards are stronger, which feels like a dead end in every direction.
How’s my Pachirisu?
Using it solo feels like the win rate isn’t bad.
>>147
They have also won championships and are strong; they are unlikely to get into accidents.
The best part is that the game ends quickly.
>>147
It’s fun because I can deliver 80 on the second turn.
I watched Gamedev, but I saw Jibakoil and Darkrai.
Is it a Palkia Freezer deck lined up with Nassy and Celebi…?
Today, Belobelt-kun dealt 460 damage.
Mew feels like it’s a limited Meta for Dialga and Palkia if we’re hiring it now.
I never see Mewtwo at all!
>>150
Mewtwo is a deck that relies on Mewtwo walls and waits for preparation, so it’s really tough with the headwinds right now.
>>154
That’s true, but I think the biggest issue right now is that there are more cases where you can’t knock out with a single hit even with 150 power.
The good thing about Nassy and Celebi is that they can create advantageous situations whether it’s for a quick strike or for enduring.
CPU’s use of Nassy.
That guy is doing “fraud.”
The reason Esper caused a commotion early on and then took a break for a while is due to respect for the original.
>>155
When will the dragon rampage?
Honestly, I think I’m the strongest right now.
Monkeys are strong, though.
Damage control is a bit severe, so if I’m not good at it, I can’t win.
When trying to build a fire deck other than Liza, Quitlan also comes up as a serious candidate.
I pulled a Yanma, so I want to use it, but hmm, it’s tough.
I feel like using Jibacoil instead of Erika is just fine.
I thought it would be over once Mewtwo wasn’t able to take down most players at level 150 anymore.
I couldn’t get the second one at all when playing pachinko.
I couldn’t use the tools at all.
If it’s ahead, it suddenly becomes tough.