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If it’s WQHD, it seems like I’ll be able to play Monster Hunter comfortably, which is reassuring.
You can play very comfortably SCORE 24278 Average 142.26 FPS Frame Rate Resolution 2560×1440 Graphics Preset Ultra CPU AMD Ryzen 7 9800X3D 8-Core Processor GPU NVIDIA GeForce RTX 4070 Ti SUPER RAM 32GB GPU Driver Version 572.16 Steam Store Return to Title End Benchmark
I want it too.
It seems like there’s a low stock of the 5070ti, which is tough.
I’ve heard that the 9800X3D doesn’t show its true capabilities without sufficient graphics power; is that true?
>>3
Since you won’t be held back by the CPU, let’s positively see it as an opportunity to freely choose the graphics card as you like.
Isn’t that PC mine?
How much was it?
>>5
There are no reused parts this time, so everything is new, but it’s about 350,000.
I wanted to install a higher-end liquid cooler, but I compromised.
Hieee, a rich person!
>>7
Considering the 5080 budget, the 4070 Ti saves about 100,000 yen!
Is the initial cost that high…?
>>9
Well, expect around 250,000 to 300,000 yen.
Yesterday, there was someone trying to do it in a tight environment.
If you’re just replacing the graphics card, that’s one thing, but if you’re getting a whole set, it’s quite expensive.
When buying a PC, just before making the payment, I suddenly think, “Is this really it? The main purpose is to use the internet…” and I start to come back to my senses.
Here comes someone saying sour grapes.
It seems like the driver version is the latest, but are there any issues?
>>17
Right now there’s nothing, but isn’t that about the 5000 series graphics card? It’s something like a blackout, right?
>>27
I see!
I’m also using a 4070ti, but I’ve been hesitant to update to the latest version because the reports of issues are frightening. I’m thinking about updating now.
>>33
Well, don’t take it too seriously; I still can’t use this PC at all.
If there are no particular issues, it’s better to stick with the one just before the latest version! Probably!
>>34
I think it’s been over a week since I manually installed ver572.24 as a user in the same 4000 series, but there are currently no particular issues.
If it’s not just the same person posting anonymously, please manage it.
Are you spending that much just to play Monster Hunter…?
I thought maybe I should have bought a 4070 Ti considering my VRAM.
It seems that there won’t be any problems with the 4070S after all.
I bought the officially recommended 4060, but it feels like it’s pushing it a bit, and I’m frustrated.
>>22
I think it’s quite wicked that the official recommended specs for high settings target 60fps with frame generation…
>>22
The performance is seriously lacking because it uses 12GB of VRAM.
Why does it use 12GB for Full HD!?
It’s an expense for what’s important to me.
Let’s stop saying things like “This is how I am.”
I want to play games, so rather than updating my PC, there’s a tendency that I’m playing games just to make use of the updated PC.
I think there are many people who want to play Monster Hunter or are considering boosting their performance because of it!
The only PC that can output 142fps in 2K quality is this one!
I’m also using a 4070, but I’ll do my best with this for the next five years…
>>29
I think it’s just doing something ridiculous like City Ska 2 when asked for more than this…
I cannot deny that Wiles has a slight tendency in that direction as well.
I don’t need it because I can’t use the bulletin board comfortably on PS5.
I feel a bit of deception in Wiles’ recommended specifications, as there’s an attempt to lower the stated standards.
For the time being, there will probably be people who just assemble it with the parts as officially written…
It itself is a victim, but I’m worried that it might not be treated as sluggish gameplay due to the delays.
The CPU load is really high somehow.
>>37
It seems that it really takes off with 8 cores or more, so it’s probably meant for high-performance PCs to begin with.
If we’re not careful, weren’t they aiming for something equivalent to next-gen consoles?
Resident Evil 4 also used a lot of VRAM, so Monster Hunter, which uses the same engine as Resident Evil, is probably feeling similar.
The PC version of Rise of the Sunbreak was strangely heavy on graphics.
I just built a 4070s for 300,000 yen too.
The trial version was so blurry and shaky that I just couldn’t take it anymore…
I can’t believe I got my hands on a 4070TiS.
There should have been a shortage of actual products.
>>43
I visited various stores.
Thank you, Applied! The cheapest model of the Gigabyte was on sale!
I’m glad I bought Tis in October.
It’s somewhat held back because of the i5-13400.
5080 Happy
>>48
Is this comfortable for now…?
>>48
You! What is that resolution!
Benchmark Battle!
https://www.e-zoa-lite.com/item/ITM0015890158
The Gigabyte 4070 Ti is still on sale.
Especially in Monster Hunter, if you lower the settings even a little, the model textures and effects immediately become blurry, so the feeling of having to compete becomes even stronger, and it seems difficult…
I’m also on TIS, but with the 14700F, the FPS is about 80, and I realized that the CPU has a bigger impact than I thought.
Well, it’s enough, but…
Even when I ran the benchmark, I didn’t feel much difference in graphics compared to famous games around here, so I wonder why such high specs are required.
It may not be noticeable to the human eye, but the difference in the graphics card can be perceived.
>>56
It is often said that the optimization is insufficient, but even taking that into account, I can’t help but say it’s abnormally heavy.
The way it consumes VRAM is extraordinarily heavy.
You need to consider the balance between the CPU and the GPU.
Because the corpses are gradually decaying in places where they are not visible, and the groups are behaving or fighting over territory.
>>61
What a guy, I’m jealous.
Since the 4070 Ti had more headroom than I expected, I’m thinking about buying a WQHD or 4K monitor.
>>62
Wait, were you using a 4070 Ti with FHD…?
>>65
I had been thinking about upgrading for a while, but since I only play Skyrim, it was enough for me…
I heard that a considerable number of polygons are used for that rock, so I think that desert is quite heavy.
>>60
I don’t like when distant areas aren’t depicted, so I appreciate that they depict even the unseen parts, but considering the weight of that, maybe it shouldn’t be a feature…
>>66
It might connect to reality, but I think it’s different to seek that in an action game when it’s something that should be done in a simulator.
>>66
The Cityskate 2 mentioned above even goes as far as to depict citizens’ gums that are almost impossible to see, and there was talk that it wouldn’t increase the FPS unless it had amazing specs.
I posted it yesterday as well, but you can still manage to play on an old gaming laptop.
“` You can play without any issues SCORE 10450 Average 30.56 FPS Resolution 1920×1080 Graphics preset Minimum CPU Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz GPU NVIDIA GeForce GTX 1660 Ti with Max-Q Design RAM 16GB GPU driver version 512.78 Return to Steam Store title End benchmark “`
Wiles seems to be calculating a lot beyond the screen in some kind of ecosystem simulation.
Even when I’m at the base, there are logs showing that remote outposts are being destroyed, so it really feels like monsters are wandering just off-screen.
>>73
It’s the same pattern as Dogma 2…
It’s not the kind of thing where monsters, mountains, or rocks suddenly pop up when you get closer.
An average of 30fps, huh…
>>76
So it means it’s on par with the normal PS5…
Rather, I’m starting to feel like, can this even run on PS5…?
>>77
What are you talking about when it was already moving at the beta stage, which was like garbage…?
>>79
Rather, it was a “this is awesome!” kind of move on the PS5…
>>77
Optimizing both hardware and software is a big deal.
>>83
It seems that various things are omitted under the name of optimization.
>>77
It doesn’t run at 60fps, but it does move.
Honestly, the people who have problems are idiots who store things on HDDs.
The large ones moving off-screen has been a continuation from the world, but if they’re also moving smaller ones, it seems like it would use a significant amount of power.
It seems that those PS2-level characters will be adapted to distant landscapes in Wilds with HDD…
Could it be that the 3060 with 12GB makes an unexpected comeback?