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That said, it’s also a hassle to pull out the Vita that’s stored in the wardrobe.
Ah, that.
Oh dear
That’s it, isn’t it?
It’s the Rothschild, the one from El Shaddai.
The Lost Child?
Is it Digimon?
Something called Cybertruth or something like that.
>>4
Saisuru is a very good game!!!!
I bought it on the release day.
It depends on whether it’s a Dungeon RPG or if it has elements of acquiring enemies as allies and synthesizing them.
>>6
Like early Persona or Soul Hackers, it’s the type of game where you progress through dungeons.
I think I bought a cheap one because I felt it was a bit dull just to buy a Vita to play Innocence R, so I believe it’s a very minor game.
When I changed my equipment, the graphics changed, and I have fond memories of that being a little bit fun.
Is it something like Mind Zero in terms of atmosphere?
>>7
Mind Zero is the one I hesitated to buy and ended up not getting…
I feel like it’s Valhalla Nights…
Demon Gaze?
The change in graphics with equipment is from Labyrinth Cross Blood, right?
>>12
This is it!
Thank you!
If it’s something from the Wiz series, it seems like something from Team Lao.
Are you recognizing the 3D dungeon as Megaten-like…?
Since it feels refreshing, you can use it as you like now!
>>16
Then show me your butt!
What genre is it? Is it just an ordinary RPG?
Crobura is fun!
Well, since it was a time when things weren’t very refined, it was a bit tough.
>>18
Yeah, I should have been enjoying it normally.
But I have a memory of not understanding the system at all and getting stuck against the boss at a level that was like trash, so I stopped playing.
>>18
That’s a marked-up price, isn’t it?
>>46
The Ultimate version is priced higher, but the standard version is reasonably cheap.
When it comes to vita, is there no one else but me who ends up talking about Desuman?
If you’re looking for a 3D dungeon game, I highly recommend Moero Chronicle as well!
There are parts of the team balance or system that have been largely inherited from Kurobura.
If SEED Battle Destiny gets remastered, please remaster Macross too!
I’ve always said that I wanted a card game that could make use of beautiful graphics.
There are parts where it will probably get stuck from time to time.
In Abyss and Babel, it goes pretty smoothly.
Kurobura is in an era where bosses casually restore half of their maximum HP every turn…
Isn’t it pretty amazing that you can play PSP games on Vita just like that, even if it’s only the DL version?
>>30
Playing Crazy Taxi was fun.
Also, it was just right to play old PS games on a handheld device.
>>30
Rengoku 2 is great, isn’t it…?
>>30
Amazing
In some cases, the loading speed has improved, and it has even overcome the shortcomings of the original software.
I’m sure Soul Calibur can still do well as an IP.
It’s probably because I don’t do that much with Wiz systems.
Stop treating it like a knockoff of Megaten!
>>32
I’m really sorry.
I only play that Crow Black in the Wiz series.
Looking back, I might have avoided it because I got stuck in Kurobura.
Our Vita is like a PS/PSP emulator.
There are quite a few masterpieces on the PSP that haven’t been ported.
Could it be the unexpected Sebudora?
When I’m asked about Megaten followers, I can’t really think of anything.
It’s pretty much formatted with wizxth already…
>>38
I enjoy playing with that format and there are parts that I like.
It’s quite helpful for players that the gameplay feel can be reused.
>>45
It’s the original way of wiz and TRPG.
I laughed when I heard that the Kurobura Fukumawari system was tough to create materials alone, and they said they didn’t want to do it anymore.
I played Tokiden: Kiwami a lot.
Make it a black library, please.
>>41
I’ve been saying for a while that I have an idea, but both the planning and development are at a standstill…
Why didn’t it come out on the Vita when PSP was such a mess with Monster Hunter… I wanted to play 3rd G with my friends back then…
I really got into Disgaea 4R.
I like Tokyo Clanpool in VITA’s DRPG.
Toukiden was more refreshing than Toukiden 2.
Like the B part of GEB, the protagonist was properly developed and showcased.
I thought Gravity Rush had more potential to bounce.
I thought you would give birth to my child, but I guess that wasn’t the case.
My Vita was mainly for game archives…
I want to play Parasite Eve 2 again.
During the time when this thing and the 3DS were active, a lot of dungeon games came out, didn’t they?
>>56
It is compatible with mobile devices, you know.
It’s just right for lounging around in bed while making progress.
I wonder if anyone knows about Lost Dimension… It’s a modest but good strategy RPG.
I remember that the capacity of the memory stick increased compared to the PSP, so I was able to store a lot of downloadable versions.
I found out that there is a Criminal Girls 2 thanks to the thread on VITA.
I started purchasing downloads on Vita too late, so it’s disappointing that many titles have already been removed from distribution.
The frustration when I researched what software was available and found this one, only to find out it had ended!
I played Demon Gaze 2.
>>63
It might be subtle for those who were looking for a Route 1, but I played the game for a long time and liked 2 for its comfort.
The DRPG from Team Lu was quite enjoyable on the Vita, and I was very grateful for the frequent one-coin sales.
I was really happy that a sequel to Shinobido was released…
Dragons Crown was more convenient on VITA.
>>66
It’s nice to be able to do things in small amounts.
It’s great that I can intuitively collect treasures by tapping.
There are too many games I want that are exclusive to the overseas PS Store…
Most of the indie stuff is only available overseas.
I couldn’t remember the name of the game I was playing, and when I looked at the list, it made me nostalgic.
I was playing Nights of Azure.
How are you backing up your Vita?
I’m using it on XP.
I always thought I could play all the old FF games (except for 3) and all of Summon Night with this!
If you don’t play for a while, most software tends to not start properly due to some inexplicable bug, so I reset the console to its factory settings to fix it. It made me realize that once the store closes, it’s really the end, and that scared me.
Are there any games besides Uncharted that use a back pad?
I tried to swap the analog stick and attach the cable on the back, but it was difficult and I gave up. However, if I ever want to do something in the future and it requires a back attachment, it would be a hassle, so I want to know.
>>71
It may not be a title that suits my taste, but I feel that Senran Kagura was compatible.
>>74
Ugh! No way!
>>77
Kagura is currently on sale at a very low price in the store.
If you put the game itself and all the free DLC into the memory, it will be 8GB…
>>77
I think it was during the modeling appreciation in the changing room.
I might be confusing it with Bullet Girls, but I have a memory of it being done.
>>71
I’m using a bent tweezer to hook both sides and insert it, but I think the back pad is used mainly in the early software.
>>71
The port of Metal Gear Solid 2 should have had L2R2 on the back.
If you don’t absolutely want to do it on Vita, there are other options available, so there’s no need to worry about it.
>>83
Wasn’t it included in the HD Remaster Collection…? I can also play something else while lying down, so I guess it’s fine… Thank you!
>>71
Mo… Monster Monpiece…
>>71
Gravity Rush
>>71
Michael
I don’t think the convergence of the 3DS and Vita reflected the heyday of portable consoles led by the DS and PSP.
When vitaTV was released, I thought it was fine because there was a main unit.
I’m worried about things like the battery, and I should have bought it while it was being sold at the regular price.
I wonder what games I had…
I have already let it go.
When backing up software purchased via download, does it include the data for updates and DLC as well?
Kagura was able to destroy the costume by holding it vertically and rubbing it back and forth in the SV’s changing room.
I bought Super Robot Wars OE, but in the end, I didn’t finish it.
>>85
I wonder if they will reissue that with the current model…
Seriously, please release Vita 2…
I want it to be issued in type C.
>>88
I want it to improve performance moderately, just adding L2R2 and emulating the back casually is enough.
As for the software, it would be fine if about 90% of the past versions work.
I can understand the association with Lost Child as a knockoff of Megaten, although it’s more on the late VITA side.
It seems there was more buzz about the fact that Kaneko Kazuma was in a conversation rather than in a game, and since he’s not affiliated with Atlus, it looks like he might have left the company.
Isn’t it more like a knockoff of Megaten or a descendant of Wizardry?
>>91
Oh… the topic ended…
>>91
I’m sorry…
I really have no experience with this kind of thing…
>>100
Well, let’s not treat it as a knockoff in a genre we don’t really know…
I remember having some interest in Roscha, but it seemed like Enoch was only available as a first-time bonus, so I thought, “Forget it.”
I have stronger memories of playing PSP and PS1 games than of games on the Vita…
They released the PS Portal, damn it!
It’s amazing that the store is still active and major titles are still available for purchase.
>>98
It’s nice that I can immediately play PS1 or PSP games whenever I suddenly feel like playing them now.
Moreover, not only the masterpieces but also the more questionable titles are firmly included in the lineup.
I’ve been playing Shiren 5+ all year.
I think they will probably be doing it next month too.
Let’s fall into the swamp of DRPG together.
>>102
I’m wondering what to do about Dungeon Travelers…
I don’t know if you can still buy it for the same price, but it was a glitch to buy Lang 4 & 5 for 600 yen.
>>105
The consumption tax has increased, and it’s now 628 yen, but it’s still available.
I’m working on parts 1 and 2 first, but the enemies in simulations from this era are ruthless and tough…
>>108
Lang is a game that you enjoy by using the official tricks to select the face.
It’s fun that when you normally lose an event, if you manage to win, the reactions change accordingly.
>>116
It seems that face select is almost recommended… then maybe I should unlock it and try again.
It was fun, like MonMon and Bullet Girls.
The PSP version of Persona 2: Innocent Sin is cheap, so please buy it.
>>107
It’s the one with Tacchan looking sorry for having so many bugs!
I have a memory of liking a game called Maricias.
I think the ease of doing it on Vita matched well.
The completion of the work was on PS4, but…
The other day when I went to the arcade, there was someone recording gameplay of FGO Arcade.
I thought it was recorded on a smartphone, but it was a thread image.
>>111
Speaking of which, I don’t really remember using it enough to say that the camera was on…
When it comes to Vita, it’s the Viking-style “poy poy” that became popular here.
>>115
I just started recently, but it’s simple and fun, isn’t it?
Isn’t it amazing that it costs less than a thousand yen?
>>118
Vita’s small indie games have a lot of that.
Kona maiki, etc.
I’ve only used things like the Vita camera and the portrait feature in PSO2.
Nostalgic, the Viking-like club!
I want to use cheats? or glitch techniques? for Bullet Girls 1.
I sacrificed my save data to delete the update and start over.